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Originally Posted by Kadoer
well having such a small dev team sure doesnt help. Hence the triple it theory. Nothing will ever be perfect or make everyone happy. So I guess we should replace quality with quanity.... Bad I know, but then atleast we could have a variety of crap instead of just a couple of instances of crap... I want the dev team as a whole and producers to come forward with a letter to us, dont justify anything just explain in short wtf has happened in the last two exapansions and why I should continue to spend my money on this crap. Give me some light of hope itemization will be fixed , more raid isntances with a better feel for real risk vs reward and progression. Tell me their will be more group content and better real solo content. Tell me the classes will be worked on more, and that pvp will have its own complete little team and seperate rules so that all my blue server fairy land crap works as its intended without worry of breaking the pvp corner.
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Why would they waste more money and tripple the development team of an declining game that's over 3 years old? While the game does suck, they're still making a profit from the money coming in. Theres no reason to hire more people when the game will be dead in less than 2 years anyways.
Just tidy up with what you have, and get as much cash as you can until EQ2 has ran it's course.
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Originally Posted by Kadoer
I really dont understand with what seems to be ATLEAST 50% negative feedback why no one in the upper levels of any part of the eq2 team has stepped forward and made some kind of statement, and given us some sort of plan of action. Ill even take a hollow promise or two, but minus a couple devs' posting here and their really isnt amounting to a hill of beans.
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Your crazy if you think SOE is going to come out and say:
"well the reason for EQ2's decline is throughout development, and even after launch we've made horrible design choices. Because of this our game is plagued with bugs and broken mechanics, not too mention our inability to fully understand each role for all 24 classes really screwed us up. Couple this with chronically poor itemization throughout expansions, and our total inability to create encounters that engage and challenge players, it clear we've let you down. We promise to do better next time."
-Bruce Bruce, Senior Producer
Any type of acknowledgment that the game is doing poorly would just be a shot in the foot. EQ2 is already just behind vanguard as the butt of the MMO community's jokes. How do you go from having the most popular/influential MMO in history, to having it's successor tank in just over year and half (server mergers anyone)? Only to be thoroughly whooped by that "cartoon" game, and quite possibly LoTRO.
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Originally Posted by Kadoer
Break this issues, which I would say is all of ROK and the future of eq2 subscriptions and a dwindling playerbase with a total lack of advertising or hope of anything meaningful every being done for anyone except to spew out more of the same old crap.
Here is hoping eq2 isnt the next swg..
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At this point it should be obvious that trying to advertise now would just be wasted money. As I said before the game is still profitable, while it may the the end of the world for you if EQ2 doesn't improve, the higher-ups aren't too concerned. While it may not be doing as well as they hoped, money is still flowing in. The real damage is to the Everquest franchise. However, like vanguard and other failures before it the MMO genre will learn from these design mistakes and improve from it. So in the end we still win.
Well us, not you. You will most likely shoot up the workplace the day EQ2 shuts down.