Go Back   EQ2Flames Forum > General Discussion > General Gameplay

Reply
 
LinkBack Thread Tools
Old 01-23-2008, 02:07 PM  
Fuck You
 
Narkle's Avatar
 
Character: Gnarkle
Guild: Darkhand
Server: Black Rock (WoW wtf?!)

Posts: 2,497
Photos: (1)

Default Re: T-minus 90 days until I cancel my EQ2 account.

23 if Sonne is in raid Euron get it right
Narkle is online now   Reply With Quote
Old 01-23-2008, 02:21 PM  
make war, not love
 
firamas's Avatar
 
Character: Athropos
Guild: Radiant
Server: REM

Posts: 2,661
Photos: (0)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by Caswydian View Post
Really? What sort of effort does it take, and how is that effort quantifiably greater than for other play-styles? How do you really measure effort, such that you can claim this statement is factual?

............

Is it the effort being rewarded? If so, why shouldn't all effort be rewarded equally? Why should effort at raiding receive better rewards than the same effort expended at soloing or crafting or some other form of play?
Ignorance is not a good starting point for an argument, I'm sorry to say. It's apparent that you have no idea what level of coordination and effort it takes to sustain an endgame raiding guild.

The resources required, prior preparation, and time investment in getting a full raid force to work together as one cohesive unit (instead of 24 people who happen to be attacking the same mob) is astronomical, compared to other content. The delta in effort required for a guild to clear VP is not a linear increase over the amount required to so heroic and solo content, it is exponential.

If MMO designers decided that Risk vs Reward should be a simple function of time invested, as so many ignorant whiners apparently think should be the case, then you could just do ~16-24 hours worth of solo questing and end up with a reward equal to endgame Fabled loot. If you assume that a raid guild gets between 1 and 2 pieces of Fabled loot for every hour of raiding, and there are 24 people present, then everyone should be getting approximately 1 piece of endgame loot every ~24 hours worth of raiding. However, that is in no way reflective of what "Risk vs Reward" means; time investment is not "risky". That is why Fabled loot isn't (or should not) be available outside of epic encounters.

No amount of insolent crybabyism will ever change that fact.

Last edited by firamas; 01-23-2008 at 02:22 PM.
firamas is offline   Reply With Quote
Old 01-23-2008, 02:54 PM  
Goddess of Spork-Fu
 
MysidiaDrakkenbane's Avatar
 
Character: Mysidia Drakkenbane
Guild: Retired - For Now
Server: Befallen

Posts: 1,789
Photos: (74)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by Euron Greyjoy View Post
Because it takes twenty-four people for one item, douchebag. Say it with me.

One person solos, he gets one item. Twenty-four come together and... logically... the one item should be? TWENTY-FOUR TIMES BETTER.

Go back to EQ2players, your kind is not welcome here.
I'm so glad at least someone gets it.

And....

Quote:
However, that is in no way reflective of what "Risk vs Reward" means; time investment is not "risky". That is why Fabled loot isn't (or should not) be available outside of epic encounters.
this is why I had a huge problem of the legendary that came out of EoF was better than the KoS Fabled. It completely trivialized the work I put into my character in raiding KoS. Legendary should never ever be on the same level as Fabled. I shouldn't have really think about replacing my Fabled gear because the Legendary is only a few points off.

It IS harder to raid, whether the casuals want to admit it or not, and until they actually get to that level where they can, they will never understand.
__________________

Last edited by MysidiaDrakkenbane; 01-23-2008 at 02:57 PM.
MysidiaDrakkenbane is offline   Reply With Quote
Old 01-23-2008, 03:08 PM  
Internet Bully
 
Character: Kriks
Guild: Stasis
Server: Nektulos

Posts: 763
Photos: (4)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by MysidiaDrakkenbane View Post
It IS harder to raid, whether the casuals want to admit it or not, and until they actually get to that level where they can, they will never understand.
I think its harder to do a tough instance (MC/Chelsith) with 6 random people in MC/Legendary gear (casuals) then it is to raid with 24 people who you play with every day over vent with fabled gear (raiders)

I wipe more times in pick up groups in those instance single group zones then I do in 90% of raid zones.
__________________
Deludar is offline   Reply With Quote
Old 01-23-2008, 03:22 PM  
Cuz
one immature posted
 

Posts: 411
Photos: (0)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by MysidiaDrakkenbane View Post

It IS harder to raid, whether the casuals want to admit it or not, and until they actually get to that level where they can, they will never understand.
Any game where you can't fail imput = easy. So harder than abismaly easy doesn't mean much. Sorry champ.
__________________
Most of us promote responsible testosterone dick waggling. - Evangel

Quote:
Originally Posted by Sashtan View Post
i'm a huge fan of the cock
Cuz is offline   Reply With Quote
Old 01-23-2008, 03:44 PM  
Fat penguins... it's an ice breaker!
 
Lesdat's Avatar
 
Character: Lesdat
Guild: Noble Gravediggers
Server: Nektulos

Posts: 80
Photos: (0)

Default Re: T-minus 90 days until I cancel my EQ2 account.

The only difficulty in raiding is the coordination of 24 members. It is made easier if each participant better understands their class, yes. But risk vs. reward isn't justifiable.

I still agree fabled should be tuned up, leave legendary alone.
Lesdat is offline   Reply With Quote
Old 01-23-2008, 04:12 PM  
Goddess of Spork-Fu
 
MysidiaDrakkenbane's Avatar
 
Character: Mysidia Drakkenbane
Guild: Retired - For Now
Server: Befallen

Posts: 1,789
Photos: (74)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by Deludar View Post
I think its harder to do a tough instance (MC/Chelsith) with 6 random people in MC/Legendary gear (casuals) then it is to raid with 24 people who you play with every day over vent with fabled gear (raiders)

I wipe more times in pick up groups in those instance single group zones then I do in 90% of raid zones.
People not knowing how to maximize their class talents doesn't equate difficulty. It just means they suck at their class.

The reason why it's harder to do the instance with a pickup group is because you don't know how they play their class. The people you raid with day in and day out, you understand how they run. Working with someone side by side for an extended period of time, there will always be a familiarity. That can't be helped.
__________________
MysidiaDrakkenbane is offline   Reply With Quote
Old 01-23-2008, 04:21 PM  
Confirmed Exploits Life
 
Character: Widem
Server: Unrest

Posts: 2,353
Photos: (8)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by Lesdat View Post
The only difficulty in raiding is the coordination of 24 members. It is made easier if each participant better understands their class, yes. But risk vs. reward isn't justifiable.

I still agree fabled should be tuned up, leave legendary alone.
seriously, tuned up to what? treasured is already on the top 80% of the curve, legendary the top 95%...theres no where to give bonuses except for overpower procs such as from last tier avatar stuff or just straigh up giving every fabled peice like 5% crits and up to 50 on every item which is hmmm wow capped again!
Widem is offline   Reply With Quote
Old 01-23-2008, 04:55 PM  
Supreme Faggot
 
Flaming Homo's Avatar
 

Posts: 596
Photos: (0)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by MysidiaDrakkenbane View Post
No, it's risk vs reward and it should ALWAYS be that way. So the people that put in more time and effort should be fucked because the casuals are crying for better gear?
Any discussion of risk versus reward in an MMO is utterly stupid. What are you risking? That, while sitting in front of your 'puter, you'll eat too many tons of Cheetos, gain 500 pounds, develop heart disease at a young age, become diabetic, and die before you're 30? Or is it repetitive stress syndrome that will put you on disability? Maybe photosensitive epileptic seizures? Risk is a real world concept that does not apply to escapes into a virtual fiction.

Also, people are always tossing around terms like 'casual' or 'hardcore' and there is no standard definition for those terms within the context of MMOs. Are you identifying casual players based on the style of play or content played? Or is your definition based on hours played each day or week?

Quote:
That's like your boss handing out equal raises when your co-worker comes in late and leaves early when you're putting in 40+ hours a week.
I advise you to never accept employment with any government entity.
Flaming Homo is offline   Reply With Quote
Old 01-23-2008, 05:18 PM  
Regular
 
Edwin Ahe's Avatar
 
Character: Darlock
Guild: Xanadu
Server: Runnyeye

Posts: 440
Photos: (0)

Default Re: T-minus 90 days until I cancel my EQ2 account.

Quote:
Originally Posted by Flaming Homo View Post
Any discussion of risk versus reward in an MMO is utterly stupid. What are you risking? That, while sitting in front of your 'puter, you'll eat too many tons of Cheetos, gain 500 pounds, develop heart disease at a young age, become diabetic, and die before you're 30? Or is it repetitive stress syndrome that will put you on disability? Maybe photosensitive epileptic seizures? Risk is a real world concept that does not apply to escapes into a virtual fiction.

Also, people are always tossing around terms like 'casual' or 'hardcore' and there is no standard definition for those terms within the context of MMOs. Are you identifying casual players based on the style of play or content played? Or is your definition based on hours played each day or week?



I advise you to never accept employment with any government entity.
Quit MMOs, throw your PC out, buy PS3 and play fucking Mario. That way everybody will be happy.
__________________
http://www.eq2flames.com/image.php?type=sigpic&userid=1761&dateline=1205254  148
"LFG" as "Community Relations Representative" in `08!
Edwin Ahe is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 05:48 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0