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Old 01-29-2008, 12:20 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

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Originally Posted by Laodaron View Post
The rest of the game is fine. This shit needs worked on ASAP.

This is what im originally addressing, for the idiot (Widem) who fails to fucking comprehend.
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Old 01-29-2008, 12:25 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

HAHA, keep hoping one day someone will address your inability to play in a WW level.

To Widem and Cal.
We don't use MC, revamped items, or anything that's above T5 original fabled. Some people can, however, Calbiyum and myself and several others don't.

BTW scrubstrong, one of the ACTUAL top WW guild's members just explained to you how things work. Gonna listen to them, or keep back pedalling trying to make an issue out of my sarcastic comments?
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Old 01-29-2008, 12:25 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

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Originally Posted by Widem View Post
You mean where the stats on the diminishing return curve should be?

The only prob i have with the T5 raiding thing is after the crafted gear revamp you technically have better items that were originally possible, but its not like you can do anything about it.
items/gear, AA's, adornments, Class revamps, increased master/fabled drop rates. makes raiding t5 mobs now a complete and utter joke.
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Old 01-29-2008, 12:26 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

We don't use any of those.
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Old 01-29-2008, 12:26 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

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Originally Posted by Stonestrong View Post
This is what im originally addressing, for the idiot (Widem) who fails to fucking comprehend.
I could really care less about what your original thought was. I never even addressed your original thought. What I did address was your conversation had somehow blossomed into anal cream pie splatter of who fucked the other harder in the ass.

I'm seriously sorry that a 4th generation raider, talking of WW guild notoriety, and who can dicern what difficulty in raid encounter is, decided to open his dumb mouth to comment on the difficulty of something that he has absolutely no fucking idea about.

Last edited by Widem; 01-29-2008 at 12:30 PM.
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Old 01-29-2008, 12:29 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

I wasn't aware you were going as far as to even restrict gear options from the next gen gear revamps, thats cool.

If you guys stick to your plan, I'd really like to see you guys beat BAoW, that would be impressive.
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Old 01-29-2008, 12:31 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

We're struggling with numbers atm. Not badly, but we're missing key classes, and some are a little slow on levelling. Feel free to come on over.
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Old 01-29-2008, 12:33 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

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We don't use any of those.
Dissolution • Index page
How can you not use the class revamps and increased item drops that happened when DoF came out.
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Old 01-29-2008, 12:36 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

To be honest i could really give a fuck less. My whole point was (imo) there are more things to worry about than this. Widem decided he wanted to get big and let us all know his fucking resume cause I made a comment about Vox. I'm still not impressed, keep trying. Whats next, call me a noob and make fun of playing a pally? Go shit in your hat.
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Old 01-29-2008, 12:47 PM  
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Default Re: PLEASE Allow quest/discovery point xp lock!

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How can you not use the class revamps and increased item drops that happened when DoF came out.
I really don't see what great benefit there would be to class revamps. Especially since one of the biggest changes at the time was the HUGE nerf to healers and the healing amount of their heal spells.

Wardens themselves have just about the same single target heals now that they had in t5 before the revamp and w/o up to gear.

I also don't see what increased item drops do to affect the encounters except get them started faster.

EDIT - AND NO CoP, seriously argument over.
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