Quote:
Originally Posted by Aph!
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When he says "have worked quite diligently to make these quests as exciting and challenging as possible, and the rewards to match."
As challenging as possible for the kids/retards that play the game casually? or as challenging as possible for the hardcore raiders with college degrees that can handle real problems/puzzles.
The kids/retards can't handle anything greater than "gather 25 runes, click 50 statues, kill 10 badgers" Which is what previous end game weapons have been rewards for completing.
Building a game around the lowest common denominator does not lend hope to the possibility of actually having exciting and challenging epic quests.
(was that on topic enough for you?)