Go Back   EQ2Flames Forum > General Discussion > General Gameplay

Reply
 
LinkBack Thread Tools
Old 01-28-2008, 12:45 PM  
Regular
 
Character: Crychtonn / Bylar
Guild: Saints of Norrath
Server: Blackburrow

Posts: 973
Photos: (0)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Illuminator View Post
/snip quotes not pointed at me

What mobs can be killed by root/nuke that can't be killed by kiting?
Any mob inside a dungeon or ourdoor mob in a highly populated area with no room to move

Excellent job at showing how stupid you really are Again. It is by far your strongest ability.
Crychtonn - Bylar is offline   Reply With Quote
Old 01-28-2008, 01:19 PM  
Fucking SICK of spell resists
 
Illuminator's Avatar
 
Character: Aleraku, Alaedraa
Server: Blackburrow

Posts: 8,832
Photos: (0)

Send a message via AIM to Illuminator
Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Crychtonn - Bylar View Post
Any mob inside a dungeon or ourdoor mob in a highly populated area with no room to move

Excellent job at showing how stupid you really are Again. It is by far your strongest ability.
lol, maybe you should solo your mages a little more and let me know how it goes in KC and Sebilis with your named farming.
__________________
Blackburrow.Aleraku - 80/140 Wizard
Blackburrow.Alaedraa - 80/140 Illusionist
Blackburrow.Calandra - 75/97 Paladin
Blackburrow.Cavatina - 80/137 Troubador
Blackburrow.Selanna - 80/140 Warden

Don't vote for Obama.
Illuminator is offline   Reply With Quote
Old 01-28-2008, 01:50 PM  
Regular
 
Nafawo's Avatar
 
Character: Nafawo
Server: Antonia Bayle

Posts: 148
Photos: (0)

Default Re: Assassin Vs Wizard

why are all the farmer bots wizards and not rangers if kiting is so vastly superior? oh thats right, because root/nuking is better, doesn't require a large open space with no mobs to move around in, and doesn't require large amounts of consumables(I don't see you spending 2p per raid just on poisons, let alone arrows if you haven't been raiding on your toon long enough to have the summoning bows from DT).

granted, there is a huge difference between a top tier raider and a farmer bot skill wise, however, the mere fact that a basic program/farmer can root/nuke farm in dungeons all day long. If you don't believe me roll up on AB and go to KC, there are farmers there all day long root/nuking half the named in there. And some that aren't chinese farmers too, but they are all still sorc's and no rangers. The fact of the matter is that there is no room to kite in dungeons, but there is plenty of places to stand without moving where you won't get aggro and can root/nuke to your hearts content.
__________________
Nafawo is offline   Reply With Quote
Old 01-28-2008, 02:34 PM  
Regular
 
Character: Crychtonn / Bylar
Guild: Saints of Norrath
Server: Blackburrow

Posts: 973
Photos: (0)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Illuminator View Post
lol, maybe you should solo your mages a little more and let me know how it goes in KC and Sebilis with your named farming.
Ahh I see it's the let change the framework of what someone says to what Illuminator wants part of the debate. Like proving how clueless you are so often this is another area I have to give you credit in excelling (sp?) at.

Very nice move in shifting what I said to be strickly about named farming. And then also narrowing it down to only include T8 by specifing KC and Sebilis. The 70 levels worth of content before I guess doesn't count.

But you know what I feel like playing along even with the changes in the debate you decided to insert into the equation. So in the T8 arena you've changed this to only include we have what 4 heroic named in outdoor zones. Ring event outside Sebilis names, Doom, Megalodon and the General. All of which were solo'able by rangers and wizards alike at one time. Things have since been upgraded and now only 3 can be solo'd by rangers and 2 by your wizard.

WOW just omfg WOW what a huge portion of the content of T8 you are unable to solo. I mean I get you must be bitter wizards aren't the top #1 named farmers they've been since like forever because another class can kill an awesome 1 more herioc named then you. How on earth do you live with yourself.

As far as the dungeons of T8 go sorry you might have to work to find some named you can farm in them. I know your used to having it easy after so many tiers of it being that way but it can be done.

Oh and I didn't even mention the fact the outdoor named my ranger can farm have a zero chance of dropping a master. While the named if you had any skill or put effort into inside dungeons do drop masters!
Crychtonn - Bylar is offline   Reply With Quote
Old 01-28-2008, 02:36 PM  
/
 
Character: Oizen
Guild: Swords of Valor
Server: Befallen

Posts: 1,625
Photos: (5)

Send a message via Yahoo to Oizen
Default Re: Assassin Vs Wizard

I randomly got invited one night into one of Permafrost's better know farmer groups in Feerrott. (Old school Perma folks all know who the "Flybots" were) I'd been stalking these guys occasionally just because I was curious why Feerrott was so hot with the farmers.

I was surprised at how effecient these folks were and they really seemed to know their classes and the the game mechanics... litterally getting steelboxes on command with two groups from engaging half the zone worth of blue trash mobs then fearing and externaly AoEing and healing just enough to keep from impacting the engaged team's loot potential.

Some farmers are VERY good at playing the game and hide their raiding potential from ww view imo.
Oizen is offline   Reply With Quote
Old 01-29-2008, 09:43 AM  
i Don't Parse Shit.
 
Catseyes's Avatar
 
Character: Shadeyes
Guild: Fable
Server: Splitpaw

Posts: 359
Photos: (0)

Default Re: Assassin Vs Wizard

i have seen one of our warlocks in raid being able to stand few more seconds than any non tanking scout. Cloth is adding by nature much more avoidance than any chain mail. They re one shooted when hit but less likely hit than us. Especially when in offstance .

I would say that having high auto-attack generate aggro more. As predators we have CA that spike dmg also, but between them we have a lot of auto-attack dmg.Especially with the new high delay weapons, when mages arent making dmg between 2 spells.
__________________
Shadeyes, 80 fae assassin
Fable , Splitpaw
Ymrir, 80 barb inquie ,Lunar Dawn, Befallen
Catseyes is offline   Reply With Quote
Old 01-29-2008, 12:44 PM  
Don't be a Dumbass
 
Character: Valeros

Posts: 1,654
Photos: (0)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Catseyes View Post
i have seen one of our warlocks in raid being able to stand few more seconds than any non tanking scout. Cloth is adding by nature much more avoidance than any chain mail. They re one shooted when hit but less likely hit than us. Especially when in offstance .

I would say that having high auto-attack generate aggro more. As predators we have CA that spike dmg also, but between them we have a lot of auto-attack dmg.Especially with the new high delay weapons, when mages arent making dmg between 2 spells.
Auto Attack smooths your aggro out since its a steady stream of damage. Wizards are pure spike damage, they have nothing smoothing their aggro curve. Even though the 2 can get similar DPS, the wizard does it with alot more spiking than an assassin. Don't forget you also have concealment to mask your spikes, whereas Wizards do not.
__________________


aduros is offline   Reply With Quote
Old 01-29-2008, 02:49 PM  
I don't like you
 
Slippery's Avatar
 
Character: Iheals
Server: Oasis

Posts: 1,904
Photos: (0)

Default Re: Assassin Vs Wizard

Yes Azleya, you are completely right. This game definitely uses utility to measure dps potential. I guess that is why Rogues do so little dps because of their awesome debuffs. I guess that is why Illusionists do so little dps with their awesome buffs. I guess that is why Brawler dps sucks so much with their ability to off-tank and pick up mobs when your tank dies saving a wipe (and even mt if given the group).

The same could be applied to healing, I guess it makes complete sense that defilers and templars have the least ability to heal since their buffs are the best in the game.

Except none of this is the case.
Slippery is online now   Reply With Quote
Old 01-29-2008, 03:25 PM  
NoFuture
 
Orochan's Avatar
 
Character: Jin-n

Posts: 1,711
Photos: (1)

Send a message via AIM to Orochan
Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Slippery View Post
Yes Azleya, you are completely right. This game definitely uses utility to measure dps potential. I guess that is why Rogues do so little dps because of their awesome debuffs. I guess that is why Illusionists do so little dps with their awesome buffs. I guess that is why Brawler dps sucks so much with their ability to off-tank and pick up mobs when your tank dies saving a wipe (and even mt if given the group).

The same could be applied to healing, I guess it makes complete sense that defilers and templars have the least ability to heal since their buffs are the best in the game.

Except none of this is the case.
Your a retard if you think rogues out dps good preds/mages, especially in this expansion. Stop bitching and just start parsing.
__________________
Orochan is offline   Reply With Quote
Old 01-29-2008, 03:42 PM  
Ribcage Tattoos
 
Pryz's Avatar
 
Character: J Revolving
Guild: on mah
Server: xbox 360 nigguh

Posts: 1,244
Photos: (0)

Default Re: Assassin Vs Wizard

Funny i don't see where he said they did. Who's the retard here?
__________________
Pryz is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 09:56 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0