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01-29-2008, 05:52 PM
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Visitor
Server: Nektulos
Posts: 29
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Re: Assassin Vs Wizard
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Originally Posted by Orochan
First off I don't care if wizards get a group buff that adds 100000 int, or .5 int. The point is Mages get it, predators do not.
In order to balance this predators do more dps then mages.
Keep in mind this entire argument involves only 4 classes. Rangers, Sins, locks, and wizzies.
And in this case preds should always out dps mages, barring the occasional exception of course ( like if a mob has a nasty melee damage shield or w/e ).
So whether your group utilty is actually good or not I could give a fuck less about, if it's so bad then complain to your local dev, but don't try to alter entire class balance just because you think mages should be higher.
The fact is, good mages actually do top parses, it's only the bitches ( like yourself ) that come here and complain all day on how YOU can't beat scouts.
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I agree with you.
Actually, with a good melee group setup, pred > caster if the caster group didn't get is trouby + illu. If your ass can't outparse a wizard with a bad group, well... I will refrain to use the nuts argument.
So, stop fighting, you are right. Pred all alone > Sorcerer all alone.
Why? Pred get auto-attack + double attack. (no need to complains about the chains... double attack is the stat that bring the Fighter DPS in PAR with T2 DPS classes)
Casters don't get either of that to do their damage. So, that freaking int buff, I would trade it for Multi-CAST.
;)
Jourdelune
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01-29-2008, 11:19 PM
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Regular
Character: Azleya
Guild: Strike
Server: Lucan D'Lere
Posts: 353
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Slippery
Yes Azleya, you are completely right. This game definitely uses utility to measure dps potential. I guess that is why Rogues do so little dps because of their awesome debuffs. I guess that is why Illusionists do so little dps with their awesome buffs. I guess that is why Brawler dps sucks so much with their ability to off-tank and pick up mobs when your tank dies saving a wipe (and even mt if given the group).
The same could be applied to healing, I guess it makes complete sense that defilers and templars have the least ability to heal since their buffs are the best in the game.
Except none of this is the case.
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Welcome to eq2, where several classes are overpowered.
Yea, rogues and illusionists do really great dps for the utility they bring, but can you tell me why that should be the case? These classes are clearly far superior to predators as choices for an optimal raid.
If we simply ignore utility when determining how much dps various classes should do, then we might as well throw the whole concept of class balance out the door because we would be saying that it's ok for some classes to unequivocally bring more to the table than other classes. So don't argue that utility shouldn't be a consideration. It's a pretty retarded argument.
Last edited by Azleya; 01-29-2008 at 11:27 PM.
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01-30-2008, 12:11 AM
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I don't like you
Character: Iheals
Server: Oasis
Posts: 1,904
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Re: Assassin Vs Wizard
So instead of trying to bring class balance into line you'd rather just be overpowered also?
When the issues with your class get fixed you will not have dps problems.
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01-30-2008, 01:02 AM
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Visitor
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Jourdelune
I agree with you.
Actually, with a good melee group setup, pred > caster if the caster group didn't get is trouby + illu. If your ass can't outparse a wizard with a bad group, well... I will refrain to use the nuts argument.
So, stop fighting, you are right. Pred all alone > Sorcerer all alone.
Why? Pred get auto-attack + double attack. (no need to complains about the chains... double attack is the stat that bring the Fighter DPS in PAR with T2 DPS classes)
Casters don't get either of that to do their damage. So, that freaking int buff, I would trade it for Multi-CAST.
;)
Jourdelune
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FUCKING WRONG SHIT TARDS. It was stated long long fucking long ago that wizards and warlocks are the defeacto #1 DPS in the game, or at least that was suposed to be the idea. Its the end of the disgusion there as far as i am conserned.
If your going to weigh the balance of out int buff your a fucking dumb shit if your not going to balance it out against EVERYHTING else, you fucking pick and chose w/e the fuck you want and decide to have thigns your way just because you nigated every thign else. if I have to explain everything else(the diff between a mage aand a scout) then fucking kill your self.
Its these exact shit head idea and complaints centered around false logic that are the cause of half the fuck up "balances" made in this game.
Last edited by Grouper; 01-30-2008 at 01:03 AM.
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01-30-2008, 01:14 AM
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Regular
Character: Azleya
Guild: Strike
Server: Lucan D'Lere
Posts: 353
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Slippery
So instead of trying to bring class balance into line you'd rather just be overpowered also?
When the issues with your class get fixed you will not have dps problems.
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What I really want to know is where are you getting this shit from? I make these statements and you completely misinterpret them or take them out of context to make it something else.
First of all, the statements I have made are about what should be, not about what is or what may be in the future after certain fixes. Second, this thread is primarily about predator vs. sorceror. All I have argued is that given the current utilities of these classes, predators (and especially rangers) need to do more dps than sorcerors in order to be desirable because predators bring less utility. If you prefer that predators and sorcerors do essentially equal dps, predator utility needs to be brought in line with sorceror utility. This is also a viable solution to the balance between these classes. I have never argued that predators should be given utility on the order of what rogues or illusionists have.
Since you seem to want to know where I stand on how rogues and illusionists fit into this balance, I will comment on this. I see these classes as being overpowered atm (assuming fixed hit rates vs. orange for melee relative to mage). They do a lot of dps and bring a ton of utility, and are thus overall above and beyond any other dps or utility class. I would say that the dps of these classes needs to be toned down. Bringing all the other classes up to their standard is less practical, as this would require a re-tuning of raid (and probably other) encounters.
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01-30-2008, 01:16 AM
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Regular
Character: Azleya
Guild: Strike
Server: Lucan D'Lere
Posts: 353
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Grouper
FUCKING WRONG SHIT TARDS. It was stated long long fucking long ago that wizards and warlocks are the defeacto #1 DPS in the game, or at least that was suposed to be the idea. Its the end of the disgusion there as far as i am conserned.
If your going to weigh the balance of out int buff your a fucking dumb shit if your not going to balance it out against EVERYHTING else, you fucking pick and chose w/e the fuck you want and decide to have thigns your way just because you nigated every thign else. if I have to explain everything else(the diff between a mage aand a scout) then fucking kill your self.
Its these exact shit head idea and complaints centered around false logic that are the cause of half the fuck up "balances" made in this game.
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Simply stating that sorcerors have always been the "de-facto #1 DPS" is not a compelling argument. Why should this be the case from the perspective of the relative raid desirability of the various classes?
Last edited by Azleya; 01-30-2008 at 01:17 AM.
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01-30-2008, 02:09 AM
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Don't be a Dumbass
Character: Valeros
Posts: 1,654
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Grouper
FUCKING WRONG SHIT TARDS. It was stated long long fucking long ago that wizards and warlocks are the defeacto #1 DPS in the game, or at least that was suposed to be the idea.
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It was stated Sorcerer/Predator, not Warlock/Wizard.
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01-30-2008, 02:48 AM
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Regular
Character: Symbolic
Guild: Archon
Server: Crushbone
Posts: 265
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Grouper
FUCKING WRONG SHIT TARDS. It was stated long long fucking long ago that wizards and warlocks are the defeacto #1 DPS in the game, or at least that was suposed to be the idea. Its the end of the disgusion there as far as i am conserned.
If your going to weigh the balance of out int buff your a fucking dumb shit if your not going to balance it out against EVERYHTING else, you fucking pick and chose w/e the fuck you want and decide to have thigns your way just because you nigated every thign else. if I have to explain everything else(the diff between a mage aand a scout) then fucking kill your self.
Its these exact shit head idea and complaints centered around false logic that are the cause of half the fuck up "balances" made in this game.
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How's it feel to be wrong?
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01-30-2008, 03:19 AM
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NoFuture
Character: Jin-n
Posts: 1,711
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Re: Assassin Vs Wizard
Quote:
Originally Posted by aduros
It was stated Sorcerer/Predator, not Warlock/Wizard.
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It was also stated that sorcerer/pred were #1 in regards to every other class in the game. In this topic we are merely discussing 4 classes, not 24. So his point is even more invalid.
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01-30-2008, 04:34 AM
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Visitor
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Re: Assassin Vs Wizard
Quote:
Originally Posted by Symbolic
How's it feel to be wrong?
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How does if fell to be a fag? The devs actualy made a fucking dps chart that had wiz/war/sorc at the fucking top with preds just below them. They posted this some time around the release of DoF. Now go fuck your self.
It gets back to fucking thing of it all. Preds were never ment to have hier DPS because sorc have buffs. Infact it leaned way the other way because preds have more mit than cloth wearers do.
To say that preds should be her than sorc because we have a buff is stupid. Nobody invites a sorc because of their buff. Quite afew people have ass's just because they need some hate transfer.
And besides that, sorcs get allot of ther things non dps related besides just our buffs.
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LOL.. go shit your pants more you fucking waste of air..
-Ictinike
Last edited by Grouper; 01-30-2008 at 04:39 AM.
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