Go Back   EQ2Flames Forum > General Discussion > General Gameplay

Reply
 
LinkBack Thread Tools
Old 02-01-2008, 02:35 PM  
Soviet Gangsta
 
Character: Fomka R.I.P, Fomik
Guild: Disso R.I.P, Surreal
Server: Barren Sky

Posts: 1,587
Photos: (0)

Send a message via ICQ to Fomka Send a message via MSN to Fomka Send a message via Skype™ to Fomka
Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Azleya View Post
There are other rangers who get my setup.

And furthermore if no other rangers are getting that setup, or if it's rare, isn't that an indication of the relative non-viability of scout dps groups and thus of the ranger class, or conversely, the relative non-viability of the ranger class and thus of scout dps groups? I mean if current balance is such that it doesn't make sense to give a ranger optimal buffs so that he can do his full dps potential, why bring a ranger at all when the spot he would take in a mage group would be better taken advantage of by a mage, or the spot he would take in the OT group would be better taken by someone who benefits that group? Basically, the only place it could make sense to put a ranger in a raid is in a dedicated scout dps group, and so the existence of such a group must be viable in order for the ranger to have any place in a raid. In order for that group to be viable, its members must collectively bring a sufficient combination of dps and utility. Essentially what I'm getting at is that rangers clearly need to be better than they currently are for their class and the whole concept of scout dps groups to be viable.
Not every guild concentrate their setups around few dps classes so they could do their full dps potential. And I still dont understand why you think that rangers need more love, since arrows problems havent been fixed yet. If after the fix situation remains the same (and after hit rate fix if it ever happens) I would see your point, but not now.
Fomka is online now   Reply With Quote
Old 02-01-2008, 02:41 PM  
L337 Poster
 
gungo's Avatar
 
Character: Gungo
Guild: Elysium
Server: Crushbone

Posts: 1,966
Photos: (0)

Default Re: Assassin Vs Wizard

we run 3 dirges, 3 illus, and 2 inqusitors. Our ranger as well as every other person in raid gets the same exact setup. Each scout gets max haste, high dps, and high double atks/crits.

We don't call it stacked we call it efficient raiding . illusionist by themselves if played well parse ~4k+ and bring more utility then summoners.

The conjuror may parse higher then the illusionist, but the entire raids parse drops because of the utility combined with the personal dps of a good illusionist.

Last edited by gungo; 02-01-2008 at 02:51 PM.
gungo is offline   Reply With Quote
Old 02-01-2008, 02:49 PM  
Regular
 
Character: Azleya
Guild: Strike
Server: Lucan D'Lere

Posts: 342
Photos: (0)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Fomka View Post
Not every guild concentrate their setups around few dps classes so they could do their full dps potential. And I still dont understand why you think that rangers need more love, since arrows problems havent been fixed yet. If after the fix situation remains the same (and after hit rate fix if it ever happens) I would see your point, but not now.
Yes, I'm aware that rangers are due for improvements even vs. yellow con with arrow fixes. No one is disputing this. I was simply responding to people who were claiming rangers are currently doing 'fine' or 'well' vs. yellow con mobs, because they are not. I was originally talking more about what ought to be rather than what is or might be in the future, but some people seemed to confuse those 2 different types of discussion and so drew me into a discussion about what is.

Quote:
Originally Posted by gungo View Post
we run 3 dirges, 3 illus, and 2 inqusitors. Our ranger as well as every other person in raid gets the same exact setup.

We don't call it stacked we call it efficient raiding . illusionist by themselves if played well parse ~4k+ and bring more utility then summoners.
Yep, efficient raiding is what it is and we run the same except just 1 inq and then 2 temps for the tank groups. Unfortunately, this more melee-oriented setup just isn't viable atm, but hopefully it will be again after fixes/changes.
Azleya is offline   Reply With Quote
Old 02-01-2008, 02:53 PM  
Regular
 
Character: Symbolic
Guild: Archon
Server: Crushbone

Posts: 265
Photos: (0)

Default Re: Assassin Vs Wizard

Gungo, you should drop that noob setup, and swap the 3 illy's, 3 dirges, and 2 inq's with 8 wardens. You'll never look back.
Symbolic is offline   Reply With Quote
Old 02-01-2008, 02:55 PM  
L337 Poster
 
gungo's Avatar
 
Character: Gungo
Guild: Elysium
Server: Crushbone

Posts: 1,966
Photos: (0)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by Azleya View Post

Yep, efficient raiding is what it is and we run the same except just 1 inq and then 2 temps for the tank groups. Unfortunately, this more melee-oriented setup just isn't viable atm, but hopefully it will be again after fixes/changes.
I do hope that in the future we are not hindered by having 2 inqusitors instead of 2 templars. But the mystic/inqusitor seems to handle the offtank fine atm and our offtank group seems to have more fun going all out dps when they can.

Really azleya i hope at least the ranger epic summons tier 9 ammo as a temp solution while SoE finds the time to work on arrow mechanics.

Last edited by gungo; 02-01-2008 at 03:07 PM.
gungo is offline   Reply With Quote
Old 02-01-2008, 04:52 PM  
Regular
 
Character: Crychtonn / Bylar
Guild: Saints of Norrath
Server: Blackburrow

Posts: 857
Photos: (0)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by fyreflyte View Post
Fixed some stacking errors with Coil of the Vile Spawn, Praetor's Guard, and any items using the Soulsiphon and Lesser Soulsiphon effects. These items should no longer be preventing each other (or anything else) from procing at their designed rate.

An awesome coder also fixed Edict of the Whispered Word to allow casters to use AE spells while they had spell immunity up.

Lesser Fallout, Fallout, Lesser Blurry Image, Blurry Image, and Lethargy will no longer aggro npcs that are not in combat, and will not debuff you or your group members.

Were there any other majorly outstanding proc issues? I can't promise I'll have time to fix them right away, but I am trying to get as many of these little issues ironed out as I can.

These fixes should be in with the next hotfix. I hope

Looks like one of your excuses just got elimintated Arabel
Crychtonn - Bylar is offline   Reply With Quote
Old 02-02-2008, 11:09 AM  
metroid lava burns
 
Davngr's Avatar
 
Character: Davngr
Server: taking a break

Posts: 454
Photos: (2)

Default Re: Assassin Vs Wizard

Quote:
Originally Posted by gungo View Post
we run 3 dirges, 3 illus, and 2 inqusitors. Our ranger as well as every other person in raid gets the same exact setup. Each scout gets max haste, high dps, and high double atks/crits.

We don't call it stacked we call it efficient raiding . illusionist by themselves if played well parse ~4k+ and bring more utility then summoners.

The conjuror may parse higher then the illusionist, but the entire raids parse drops because of the utility combined with the personal dps of a good illusionist.
that is an effective raiding set up.. but guess what a good summoner can do just as much dps as pred/soce with all the buffs.. and we get double the benefit from a troub. it's like getting two for the price of one! but im not here to deny the truth summoners got reemend this expansion ill just lie low and get my toon as equiped as i can and strike with a vengance when SoE decides to give us love again
Davngr is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 07:48 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0