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Old 02-26-2008, 10:13 AM  
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Default Re: Running EQ2 on Mac hardware/OSX

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Originally Posted by Yobor View Post
Think most macbook owners utilize the sleep/hibernate functions which allow you to close the lid/unplug and then resume everything when you turn it back on (all the same apps are still open because the system state is paged out to disk prior to powering down)
That seems so weird. *shrug* to each their own I guess.

To the OP (since I'm a slacker and don't read the forums quick-like). You can run on balanced for sure, but I usually run it at the step down from that. Also I didn't get the glossy screen (coder/video editor here. Glare is the devil) so I see a lot of grainy stuff while playing games.

The only quam I have about the MBP is they run hot as fuck. I mean REALLY hot. I usually prop up the MBP to let air run underneath when I LAN otherwise it'll reboot from overheating.
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Old 02-27-2008, 12:05 PM  
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Default Re: Running EQ2 on Mac hardware/OSX

I've been successfully running EQ2 on an 2.8 GHz Intel Core 2 Duo iMac (2GB 667MHz DDR2 SDRAM) now for several weeks. Bog standard Windows XP install (on the Bootcamp side) with no changes, bog standard EQ2 install with no changes, letting it detect the optimum settings. 24 inches of lovely screen goodness. Couldn't ask for better.

EDIT: forgot to mention bootcamp

Last edited by Kodia : 02-27-2008 at 12:07 PM.
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Old 05-07-2008, 02:41 PM  
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Default Re: Running EQ2 on Mac hardware/OSX

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VMware Fusion supports DirectX9 3D, but does not support Shaders, thus no EQ2 yet again.
I know this thread has not been posted to for a while, but am interested to update the discussion to see if anyone knows whether the new VMWare Fusion 2.0 Beta just announced (which adds pixel shader support) would mean that EQ2 could run in it now? Was shader support the only thing missing to make it work Pinski?

I know performance would potentially be crap, but I'm curious none-the-less. Would try it myself and report, but I'm too busy revising for exams
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Old 05-07-2008, 03:08 PM  
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Default Re: Running EQ2 on Mac hardware/OSX

I'll let you know as soon as it finishes installing

Tho, I really should get 4GB for my laptop sometime soon, so it won't run slow as molasses with everything I run on here at once.
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Last edited by Pinski : 05-07-2008 at 03:15 PM.
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Old 05-07-2008, 03:44 PM  
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Default Re: Running EQ2 on Mac hardware/OSX

Since I'm at work, I didn't feel like spending much time on performance, and my laptop definitely needs more memory before actually doing it, but it loaded, and it got me to login screen, so next step is to get 4GB of memory instead of just 2GB, and things should be smoother for certain.
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Old 05-08-2008, 04:52 AM  
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Default Re: Running EQ2 on Mac hardware/OSX

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Originally Posted by Pinski View Post
Since I'm at work, I didn't feel like spending much time on performance, and my laptop definitely needs more memory before actually doing it, but it loaded, and it got me to login screen, so next step is to get 4GB of memory instead of just 2GB, and things should be smoother for certain.
Wow that's awesome! Thanks very much for testing it

If/when you decide to test past login screen please do update the thread. Will give it a crack myself too once the exam season is over, though I'm stuck at 2GB RAM for the moment too.
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Old 05-08-2008, 04:54 AM  
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Default Re: Running EQ2 on Mac hardware/OSX

Wow I gotta say, I didn't expect to see this happen for a while longer...but it worked.

I made it into game and its actually pretty playable.

Specs: 17" Mac Book Pro 2.5ghz core2duo, 4gb of ddr2 ram GeForce8600M GT.

OSX 10.5.2, Bootcamp 2.1, VMware Fusion 2.0b1 (89933), 2GB of ram dedicated to the VM.

I was getting about 24fps running around in gfay in extreme performance. It didn't really studder at all though things don't render 100% correctly (some strange colors on some stuff and simple surface textures).

One side note worth mentioning, I couldn't get above 6fps in unity mode, but both windowed and full screen perform well.

See the proof below!

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Old 05-08-2008, 01:47 PM  
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Default Re: Running EQ2 on Mac hardware/OSX

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Originally Posted by Iryssinia View Post
Oh, and regarding actually getting it to run if you are set on getting a Mac...

Pinski was spot on...boot camp WinXP or Linux with Wine. EQ2 runs great on my laptop (AMD x2 Turion, 2 gig ram, 7900 mobile nVidia card) under wine in Ubuntu Linux, and I actually get a few more FPS out of it due to the lower overhead of the OS itself in Linux than in WinXP or Vista.
Apple products last for a very long time. PC will be outdated, run slow and sluggish after 3 years. Mac's won't.
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Old 05-08-2008, 02:25 PM  
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Default Re: Running EQ2 on Mac hardware/OSX

I have a Mac Pro and Macbook Air (for portability). I actually installed eq2 on the Air just to see what would happen, it ran, kinda...Wasn't very enjoyable at all so I just said fuck it to Boot Camp and deleted that partition completely.
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Old 05-09-2008, 06:11 AM  
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Default Re: Running EQ2 on Mac hardware/OSX

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Originally Posted by Yobor View Post
Wow I gotta say, I didn't expect to see this happen for a while longer...but it worked.

I made it into game and its actually pretty playable.

Specs: 17" Mac Book Pro 2.5ghz core2duo, 4gb of ddr2 ram GeForce8600M GT.

OSX 10.5.2, Bootcamp 2.1, VMware Fusion 2.0b1 (89933), 2GB of ram dedicated to the VM.

I was getting about 24fps running around in gfay in extreme performance. It didn't really studder at all though things don't render 100% correctly (some strange colors on some stuff and simple surface textures).

One side note worth mentioning, I couldn't get above 6fps in unity mode, but both windowed and full screen perform well.

See the proof below!

Woohoo! That's awesome. AFAIK the Fusion 2.0 Beta has all sorts of debugging enabled which has a small impact on speed, so between that and hopefully the natural speedups through beta, it sounds like this could actually be playable in the release version!
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