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02-21-2008, 03:44 PM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 2,343
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Re: Valor down on Mistmoore
Quote:
Originally Posted by Dants
This is a valid concern. Since Zoltaroth is reading this thread and has shown to have information regarding avatar coding, maybe he can confirm if Valor is indeed working correctly or not.
A simple Yes/No answer to that question would suffice.
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I dont expect him to reply to that. Although I would hope someone would look into the effect and fix it if needed.
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02-21-2008, 03:47 PM
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Visitor
Character: Valsu
Guild: Tribe of the Seven Moons
Server: Mistmoore
Posts: 90
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Re: Valor down on Mistmoore
You are not even reading what I typed out. He put two detrimentals on the entire raid. One hinted on some effect. The other actually was a real reactive type detrimental.
For the record, Gungo and his guildmates must have pulled a different or "bugged" Avatar of Valor compared to us. OUR avatar did indeed put a detrimental on the raid that did something. Something he most certainly did not have in the T7 version. His new effect is along the same lines as AoM except its incurable.
As I said. Either you are completely clueless as to the effects being put on you by Valor or Elysium pulled yet another bugged Avatar. I'm sure the people on Oasis can confirm that he put "real" detrimentals on the raid.
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02-21-2008, 03:51 PM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 2,343
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Re: Valor down on Mistmoore
Quote:
Originally Posted by billaphong
You are not even reading what I typed out. He put two detrimentals on the entire raid. One hinted on some effect. The other actually was a real reactive type detrimental.
For the record, Gungo and his guildmates must have pulled a different or "bugged" Avatar of Valor compared to us. OUR avatar did indeed put a detrimental on the raid that did something. Something he most certainly did not have in the T7 version. His new effect is along the same lines as AoM except its incurable.
As I said. Either you are completely clueless as to the effects being put on you by Valor or Elysium pulled yet another bugged Avatar. I'm sure the people on Oasis can confirm that he put "real" detrimentals on the raid.
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Valor while we pulled it worked the same. Regardless the reactive you are talking about worked fine, i adressed that several times already. I am not addressing the effects that work. You keep skipping over that one effect.
"One hinted on some effect. The other actually was a real reactive type detrimental."
That is the effect I am addressing. The one you obviously paid no mind too.
Last edited by gungo; 02-21-2008 at 03:53 PM.
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02-21-2008, 03:58 PM
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Regular
Character: Malachyte
Guild: Tribe of the Seven Moons
Server: Mistmoore
Posts: 596
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Re: Valor down on Mistmoore
Quote:
Originally Posted by Dants
This is a valid concern. Since Zoltaroth is reading this thread and has shown to have information regarding avatar coding, maybe he can confirm if Valor is indeed working correctly or not.
A simple Yes/No answer to that question would suffice.
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He did hint at your answer.
Quote:
Originally Posted by Zoltaroth
I'm probably going to regret posting this.
That actually was an artifact of the bug that was fixed. The fix worked from the reset code, and since those avatars were up from the previous bugged iteration they had not yet hit that code. Once they were pulled and reset, they realized they should not be up and went away. This should be a one-time only thing and we should not see it again, if we do feel free to PM me. The avatar that your sever should have up would not have done this. Last night around 8pm we reset all the avatars so they were on the correct cycle on all servers.
Best,
~Z
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Meaning, if you pulled it more than 2 or 3 times and it never despawned then more than likely it wasn't bugged. And i'm pretty sure we can all agree that a bugged version has very noticeable traits, or a lack thereof. But you just want to know if he was missing something, or if something wasn't going off as it should?
__________________
Malachyte - Conjuror
Tribe of the Seven Moons
Mistmoore

Mala's Wii Console #
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Last edited by Malachyte; 02-21-2008 at 03:59 PM.
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02-21-2008, 03:59 PM
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Visitor
Character: Valsu
Guild: Tribe of the Seven Moons
Server: Mistmoore
Posts: 90
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Re: Valor down on Mistmoore
That same flavor text you are talking about is on Avatar of War when we pulled him. AoW had no raid wipe effect. It had no AE that kills you. You don't have to run around in circles and touch yourself. AoW was just plain hard. His adds hit super hard and his AE's ripped your face off.
If you know something else about these encounters then you know more than I do.
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02-21-2008, 04:06 PM
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Tengo un fuego en mis pantalones!
Character: Choatley
Guild: Tribe of the Seven Moons
Server: Mistmoore
Posts: 1,405
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Re: Valor down on Mistmoore
Quote:
Originally Posted by gungo
Valor while we pulled it worked the same.
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If you had this same mob up and you claimed it was broken and had no adds, how the hell did you not kill it?
__________________
T7M is recruiting: Mystic
"I am a COWBOY!!!"
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02-21-2008, 04:08 PM
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Regular
Character: Kall
Guild: Confirmed
Server: Unrest
Posts: 984
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Re: Valor down on Mistmoore
Quote:
Originally Posted by Malachyte
Meaning, if you pulled it more than 2 or 3 times and it never despawned then more than likely it wasn't bugged. And i'm pretty sure we can all agree that a bugged version has very noticeable traits, or a lack thereof. But you just want to know if he was missing something, or if something wasn't going off as it should?
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I'm pretty sure Zoltaroth's post was addressing the fact that multiple servers had multiple avatars up at the same time, not the fact of whether the avatar's combat script is working correctly.
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02-21-2008, 04:09 PM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 2,343
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Re: Valor down on Mistmoore
Quote:
Originally Posted by billaphong
That same flavor text you are talking about is on Avatar of War when we pulled him. AoW had no raid wipe effect. It had no AE that kills you. You don't have to run around in circles and touch yourself. AoW was just plain hard. His adds hit super hard and his AE's ripped your face off.
If you know something else about these encounters then you know more than I do.
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I am not going to get into it, but like growth, War has additional adds.
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02-21-2008, 04:11 PM
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Visitor
Character: Valsu
Guild: Tribe of the Seven Moons
Server: Mistmoore
Posts: 90
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Re: Valor down on Mistmoore
Quote:
Originally Posted by gungo
Valor while we pulled it worked the same. Regardless the reactive you are talking about worked fine, i adressed that several times already. I am not addressing the effects that work. You keep skipping over that one effect.
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Quote:
Originally Posted by gungo
Every avatar has a new effect/trick
Valors has a raid wide effect that basically says
"You feel the power of Valor and must fight to retain your senses", But it doesn't actually do anything. At least nothing different then tier 7. Beyond that it was the same mob same adds, same class adds, same aoe, etc. That specific effect though does not do a thing and is likely not working imho. A person can stay there without atking anything, or never nuke or do nothing and the fight will not change from tier 7.
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You first say that the mob is exactly the same. Then when I pointed out the reactive effect he puts on the raid you say "Yeah i knew about that too." I really don't think you and your guild even noticed the 8s stifles and 6 second stuns he puts up--both incurable. If you think you can sit there at Valor without attacking or nuking and expect the same encounter, then I know why your guild couldn't kill him.
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