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  1. #1
    RL Drama - Facebook Niber's Avatar
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    Default Game Update 28: Preview

    http://eq2players.station.sony.com/n...&month=current

    Welcome to the official Preview for Game Update 28! We have a lot of exciting things in store for this update, from light-hearted seasonal fun to the ominous rumblings of the imminent gods. So let’s get right to it!

    Preludes and Interludes

    Norrath continues to buzz with the machinations of the gods and their prophets. Over the past few months we’ve seen the emissaries of Cazic-Thule, Mithaniel Marr, Rallos Zek, and Quellious disturb the fragile balance of our world, recruiting soldiers for their unknown plans. Now it seems that Solusek Ro is stirring as well, firing up the passions of his worshippers of old. And rumor speaks also of a lieutenant of the Duke of Below traveling the land.



    The next two Live Events can be embarked upon from the beaches of Lavastorm and Antonica, just outside Blackburrow. You can also expect a couple more precursors to the return of the gods to appear before Game Update 29, but we'll keep their identities a secret for now.
    Nights of the Dead

    A frightful wind courses through the cities of Qeynos and Freeport. Toward the end of October, you'll get a chance to celebrate one of Norrath's favorite holidays!



    The Nights of the Dead started as a holiday of the people of Ro, but it has grown to be celebrated by many of Norrath’s peoples. Celebrants undergo illusionary spells that temporarily turn them into skeletons and zombies and wear frightening and realistic masks. During this two week celebration they join together in midnight banquets and parade in the streets knocking on doors requesting goodies. The masked people then take their goodies to the banquet at night to share with everyone in a celebration that lasts till dawn.



    Last year the cities of Qeynos and Freeport joined in with organized activities and decorations, and this year looks to be even bigger. Make sure you don’t miss the fun!
    Into the Fresh Air

    The crafters of Qeynos and Freeport have finally been convinced to come up out of their dark and dingy dungeons filled with industrial accidents waiting to happen! With the help of the Ironforge Exchange and the Coalition of Tradesfolke, a number of new tradeskill stations have been placed around the cities proper. Crafters can find a full array of tradeskill devices in Freeport East and Qeynos Harbor, but all city zones have appropriate devices available in locations that make sense. In addition, fuel vendors and writ takers have stationed themselves conveniently near the new devices.



    Fall is a beautiful season in Norrath. All crafters should take this opportunity to enjoy the golden autumn sunshine while they pound their anvils and roll their dough!


    And More!

    Of course, the Preview is never a full listing of all the changes we have planned, just a highlight of some of the more interesting developments. The EQII team continues to work tirelessly behind the scenes to improve the EverQuest II experience for all players. Here’s a taste of some of those improvements in Game Update 28:



    * The house information panel will now tell you how many vault and vendor slots that the house can support.
    * The Quest Journal will no longer expand all trees every time you log in or zone.
    * There is a new user option that allows you to increase or decrease the font size in text and response bubbles.
    * Players can choose to enter /afk mode automatically if they don’t use keyboard for 5 minutes.



    And that’s still not all! But you’ll have to wait for Game Update 28 to see the rest. Have a good weekend, and we’ll see you in Norrath!

  2. #2
    YOU SHALL NOT PASS! Illuminator's Avatar
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    Default Re: Game Update 28: Preview

    The automatic /afk mode is something I wanted for a long time. The slot count on the housing description will kill a LOT of n00b questions.

  3. #3
    RL Drama - Facebook Niber's Avatar
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    Default Re: Game Update 28: Preview

    There's nothing in the preview I really care about. :smiley-indifferent:

  4. #4
    'Benevolent Execrator'
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    Default Re: Game Update 28: Preview

    Finally they are fixing the Venekor bow to register as Ranged rather than crushing/slashing or whetever screwed up skill it's been hitting off since inclusion in the game months ago.

    GG.

    Pro.

  5. #5
    Don't even think about it
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    Default Re: Game Update 28: Preview

    SoE LU's have been suking for the last few months. They keep getting smaller and smaller and adding gay things rather than fixing 1 freaking major bug outta 20.

    Sure they are working on EoF but thats gonna be filled with the same BS Major bugs thats in now.

    O wow, I can craft in North Freeport. WHO GIVES A FLYING FUK. If im gonna craft, I am not going anywhere other than where the fuk I go now.

  6. #6
    Plat Farmer
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    Default Re: Game Update 28: Preview

    Other than the Halloween event, and the auto afk thing ... sounds boring.

  7. #7
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    Default Re: Game Update 28: Preview

    * The Quest Journal will no longer expand all trees every time you log in or zone.

    I play almost entirely based on quests, so this helps me. One extra little clicky I don't have to do each time I zone.
    [SIGPIC]http://img239.imageshack.us/img239/6530/milla4th4.jpg[/SIGPIC]

  8. #8
    LFG
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    Default Re: Game Update 28: Preview

    Niber:

    Any point in doing an RSS feed to GU's and daily updates? Hell, maybe just dump them into this section?

  9. #9
    YOU SHALL NOT PASS! Illuminator's Avatar
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    Default Re: Game Update 28: Preview

    I would prefer a new high-level category for RSS feeds like that, and put the Live Updates and Dev Tracker both under it.

  10. #10
    Ten Ton Hammer
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    Default Re: Game Update 28: Preview

    I'm interested to see the Halloween event. I enjoyed last years.

    And of course they are working on EoF, but for it to be BS wouldn't you have had to even see it yet? Nobody is in beta yet so....

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