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Old 03-10-2008, 12:40 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by HardcoreCasual View Post
From the twats, no doubt.
I'm not a twat, but I"m bored and feel like being an asshole

I realize no one is going to change your mind, you don't raid, and therefore raiding is the devil. Raiding is a gateway activity, and if you do raid, it leads to challenge, risk (even if it's a very small virtual risk) and a sense of accomplishment because you finally solved an especially hard puzzle, with 24 other people.

You seem to think the raiders whine alot, and we do, because the content at that lvl is often not tested, tuned, or itemized correctly. I don't know if you do tradeskilling, or if you are someone who decides to pay 15 bucks a month for an MMO so you can solo all the time and never have to deal with other players.

Either way, no matter your playstyle, as a paying customer, you have a right to complain if the product you recieved was broken or was otherwise defective according to design specs. Just as if a tradeskill recipe was broken or not working, you would expect someone to say something

If you've ever made one post about anything in this game that was broken, or that you perhaps felt could be improved in some way, then you are guilty of being a "twat" according to your definition
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Old 03-10-2008, 12:45 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by Kall View Post
No. The Sash of Draining was not fun for anyone.
Well when I say this, I would never put an item that would even be remotely close to being considered "essential" to raiding. I might make some that were very nice, but nothing that wouldn't be upgraded by raiding in the later teirs
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Old 03-10-2008, 12:48 PM  
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Default Re: SOE does not want raiders.

On a serious note though.. I have felt this way for ahwile that SOE pretty much is inadvertanly trying to nudge raiders out of the picture.

To be completely honest I think that they are dead fucking wrong about the % of the population that raids or WANTS to raid.

Yes there is probably only a small number of the population that Kills Avatars/Contested... Why?

The obvious... Normally one and sometimes two guilds on a server have them on lockdown and are motivated to get them.

So you want other people to experience this content? easy fix, change the spawns to make maybe two up at a time or something.. There is what 12? (just picking off the top of my head, just woke up) Avatars. No reason you cant have 2 up at the same time...It would give those "other" guilds the opportunity to go attempt an avatar kill...If they don't want to then..Fine thats their agenda your top guilds on the server will then get 2 at a time... More content to do for them, and the oppurtunity was given to a less hardcore guild.

Another suggestion and I have heard this mentioned by a few people now is revamp the t5 contesteds (Back when SOE gave a shit about giving us raid content) and beef them up along with avatars so they are t8 quality. Half the time those mobs are sitting there and thats content going to waste. The only people killing it are people wanting to twink their 5 different level 50 alts or farmers. Make them useful again.. Imagine how much competition would be built up again on servers if you were poppin lets say Krathuk, and Avatar of War and random other contested all at the same time?? And they each dropped some damn good loot.


Now as for instances refering to the top. I call shennanigans on the fact that there are alot of casuals who don't like to raid. Because all I ever see the chat channels flooded with from casual players is "Any pickup raids going on?" "Any raids tonight"? etc. etc. The casual population imho does want to raid as well... they just don't have the time. But when they do it's on their mind. just my 2cp
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Old 03-10-2008, 12:52 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by Kall View Post
No. The Sash of Draining was not fun for anyone.
Awww come on it only took our coercer 60+ tries it can't be that bad :P

( THE :P MEANS SARCASM!!!!)
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Old 03-10-2008, 12:53 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by Pistola View Post
Yes there is probably only a small number of the population that Kills Avatars/Contested... Why?
You got half of it correct.

The other half is that the average person sucks at this game. The same hold true for any other type of sport or activity.
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Old 03-10-2008, 01:09 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by HardcoreCasual View Post
I've been playing for 4 years. I don't raid.
I'd love it if all raid content was removed and all the raiders went someplace else.

I don't think I'd see that big a dent in my server's population, and the bonus would be getting rid of all the bad apples. (Not that all raiders are bad, but all the twats are raiders.)
Permafrost sever.

What the fuck is this 1% of 1% fucking bullshit. I run around all day and I see everyone is geared out in RAID FABLE.

Here is why raiding is IMPORTANT:

There are 3 main reasons why people are playing this game, and would stick with this game for an extended period of time.

1- Gear/itemization
This is where I think most players log on every night and play this game, it is the progression of their character that is constantly driving them to log on and play. If you are a soloer, you constantly seek out better gear to better your character, but eventually you will have to move onto the grouping, to get better gear from instances. Ultimately you will move onto raiding to get the best gear available. Each stage will require a longer play time, simply due to loot drop/players ratio + loot distributions. (Assuming itemization is not as bad as it is this tier, which is another reason itemization is the biggest problem atm.)

And if you looking at raiding more specifically, you realize that there are more subset with in this group. You have your casual 1-2 nights/week to the 7 days/week guild killing contested for the best gear possible in the game.


2- Questing/Faction
Same logic apply here, how do you further along a quest, you make them progressively harder. And at certain point you will have to join forces with other players (MMO-part of RPG) to tackle on bigger and harder mobs to complete the quest. As for LORE, that kind of lore would it be if it only involves one person. (Imagine, Lord of the Ring(one of the best fantasy story imo, not the gay movie, is all about a solo adventure of a single hobbit.)


3- Reputation/Guild hierarchy
Pretty simple logic here to, what reputation would you get if the game is based on soloer? And you would have guild or have a need for guild.

All these 3 things leads to raiding. Raiding is progression in this game even if you don't raid.
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Old 03-10-2008, 01:11 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by Kall View Post
You got half of it correct.

The other half is that the average person sucks at this game. The same hold true for any other type of sport or activity.

ROFL yeah very true bud
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Old 03-10-2008, 01:19 PM  
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Default Re: SOE does not want raiders.

I think the 1% of 1% was for epic contested right?

Having said that, any casual guild can drop Serv and than Trakasaur x2 and now with the Dominia (sp) people can drop x4 contested.

So the 1% of 1% would be the gorilla and the Avatars. You could probably even "Experience" that content if you wanted to since the don't die immediately.
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Old 03-10-2008, 01:23 PM  
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Default Re: SOE does not want raiders.

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Originally Posted by Argyuile View Post
I think the 1% of 1% was for epic contested right?

Having said that, any casual guild can drop Serv and than Trakasaur x2 and now with the Dominia (sp) people can drop x4 contested.

So the 1% of 1% would be the gorilla and the Avatars. You could probably even "Experience" that content if you wanted to since the don't die immediately.
Since they don't die at all, you mean.
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Old 03-10-2008, 01:50 PM  
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Default Re: SOE does not want raiders.

raiding avatars makes this look like a cakewalk..

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