Go Back   EQ2Flames Forum > General Discussion > General Gameplay

Reply
 
LinkBack Thread Tools
Old 03-10-2008, 03:55 PM  
Confirmed Exploits Life
 
Character: Widem
Server: Unrest

Posts: 2,152
Photos: (8)

Default Re: SOE does not want raiders.

Quake PvP is on such a different level that could never be maintained on an MMO server or game.

MMO pvp is trash, it consists of gank groups and very imbalanced when it comes to class selection as well as gear effects. eq2 as well as wow pvp has never matched skill vs skill.

if you want real pvp you play an fps.
Widem is offline   Reply With Quote
Old 03-10-2008, 04:01 PM  
Ribcage Tattoos
 
Pryz's Avatar
 
Character: J Revolving
Guild: on mah
Server: xbox 360 nigguh

Posts: 1,217
Photos: (0)

Default Re: SOE does not want raiders.

Quote:
Originally Posted by Widem View Post

if you want real alarm clock you get a whistletip.
I got one on my car
Pryz is offline   Reply With Quote
Old 03-10-2008, 04:02 PM  
Don't be a Dumbass
 
Character: Valeros

Posts: 1,617
Photos: (0)

Default Re: SOE does not want raiders.

Quote:
Originally Posted by Widem View Post
Quake PvP is on such a different level that could never be maintained on an MMO server or game.

MMO pvp is trash, it consists of gank groups and very imbalanced when it comes to class selection as well as gear effects. eq2 as well as wow pvp has never matched skill vs skill.

if you want real pvp you play an fps.
Exactly.

Gear, and a roll of the dice will always take precedent over skill. I'm not saying MMO pvp can't be fun, just that 'skill' will never be the defining factor.
__________________


aduros is online now   Reply With Quote
Old 03-10-2008, 04:34 PM  
Confirmed Exploits Life
 
Character: Widem
Server: Unrest

Posts: 2,152
Photos: (8)

Default Re: SOE does not want raiders.

Not to derail the thread from the previous comment, but the vast majority of the game already comprises mostly of casual content as it should be.

There is definately no denying that the current raid content is at best in shambles. Currently, there is no playable contested content besides the 1 groupable "casual contested" which are the equivalent of any mob that spawns in a dungeon. There are more items transmuted on a run through a raid instance than treasured gear transmuted through a pick up group heroic instance. Absolutely no incentive from a "face value" for gear upgrades in raid content. No room from growth in gear selection. People are capped on +damage/spell crits in majority of legendary with a few peices of mixed fabled.

They have backed themselves so hard into a broken game their only options is adjust or remove the curves, put a diminishing return on spell crits such as a dps or haste modifier and completey change most raid content.(b/c they cant nerf everything which is fine...the casual playerbase has no real sense of item value outside tags such as treasured/legendary/fabled)

The reason you hear so much complaining from the raid community is that for the most part performance in gear plataues in legendary, then when it comes to raid design it has to be based around something which I alluded to in my previous post on pvping is unbalancing techniques where at that point its just a random string of procs and svd effects b/c you literally can mitigate nothing further due to itemization. Not to mention thus making it impossible for progression which we have seen with every raid encounter being labeled only as easy or impossible. This is because there can possibly be no inbetween.
Widem is offline   Reply With Quote
Old 03-10-2008, 04:41 PM  
Visitor
 
Character: Ironfeld
Guild: Trinitas
Server: Mistmoore

Posts: 28
Photos: (0)

Default Re: SOE does not want raiders.

The raiders do definitely have a valid arguement here. The raid content is bad and broken. I've cleared VP before the changes to Nexona and Druushke and personally, those change did me in, i quit raiding.
VP is just not fun and i dont know how the avatars and the gorilla are, but i cant see that holding the interest of the hardcore players for to long. Especially if the encounters are bugged and broken l ike some of the stuff in VP was, has been and possibly/probably still is.
You could play this game casual forever i guess, when you lvl one toon to 80, start over on another, but hell, thats gonna get old real quick to. Eq2 may die and if it does, its sonys fault for sure for not putting the time and effort into the product they are putting out. I mean why put and encounter straight into game if the damn thing is broken to start with, hell they know it and they dont do anything about it.
Itemization, LOL. I may be wrong, but the Ring of Forgiveness that drops from silverwing is almost identical to the ring you can get from the last mob in Maidens, i forget the name, stats might be a little better on the power and + to heal from silverwing, but hell, the instanced one can be worn on the neck or the wrist, the silverwing one cannot. Flame me on that if i'm wrong, i'm not sure. But sony has alot of work to do and i cant see them doing it anytime soon, the shit just keeps getting worse.
Quit putting out new broken content and fix what you've got already.
Johnny50 is offline   Reply With Quote
Old 03-10-2008, 05:09 PM  
Ratonga Power
 
Character: Cochy
Guild: None
Server: Unrest

Posts: 865
Photos: (18)

Default Re: SOE does not want raiders.

Quote:
Originally Posted by Thundaarr View Post
You seem to think the raiders whine alot, and we do, because the content at that lvl is often not tested, tuned, or itemized correctly. I don't know if you do tradeskilling, or if you are someone who decides to pay 15 bucks a month for an MMO so you can solo all the time and never have to deal with other players.
QFE, What other play style has gotten to the point where you expect new content to be broken. If you couldn't clear Maiden's chamber because the last mob hit for 100k damage you would expect it to be fixed ASAP. Raiders right now expect new content to be broken and unbalanced and it's really quite sad that the game has gotten to this point. It would be similar to Nvidia or ATI releasing a new graphics card and saying sorry it only runs at 1/2 the promised speed we will get around to fixing it in a few months.
__________________
Cochy is offline   Reply With Quote
Old 03-10-2008, 05:12 PM  
Fucking SICK of spell resists
 
Illuminator's Avatar
 
Character: Aleraku, Alaedraa
Server: Blackburrow

Posts: 8,495
Photos: (0)

Send a message via AIM to Illuminator
Default Re: SOE does not want raiders.

Actually nVidia's Vista drivers are a lot like that atm.
__________________
Blackburrow.Aleraku - 80/140 Wizard
Blackburrow.Alaedraa - 80/140 Illusionist
Blackburrow.Calandra - 72/89 Paladin
Blackburrow.Cavatina - 80/135 Troubador
Blackburrow.Selanna - 80/140 Warden

Don't vote for Obama.
Illuminator is online now   Reply With Quote
Old 03-10-2008, 05:15 PM  
Confirmed Exploits Life
 
Character: Widem
Server: Unrest

Posts: 2,152
Photos: (8)

Default Re: SOE does not want raiders.

Quote:
Originally Posted by Illuminator View Post
Actually nVidia's Vista drivers are a lot like that atm.
QFE
Widem is offline   Reply With Quote
Old 03-10-2008, 05:44 PM  
Cuz
one immature posted
 

Posts: 404
Photos: (0)

Default Re: SOE does not want raiders.

Quote:
Originally Posted by Kall View Post
It's the same phenomenon why people watch arrogant, asshole athletes and how they idolize them.

The same exact thing exists in EQ2 and you are oblivious if you think otherwise.
Wow there are some pathetic fuckers playing this game...
__________________
Most of us promote responsible testosterone dick waggling. - Evangel

Quote:
Originally Posted by Sashtan View Post
i'm a huge fan of the cock
Cuz is offline   Reply With Quote
Old 03-10-2008, 06:49 PM  
Ethface.
 
Character: Ethendil
Guild: Momento Mori
Server: Najena

Posts: 297
Photos: (0)

Default Re: SOE does not want raiders.

Quote:
Originally Posted by Selkee View Post
As a casual player in a casual guild, I have to say this pretty much hits the nail on the head for nearly everyone in my guild, and almost everyone we associate with. SOE will find dead servers if they keep going the way they are. I don't see "soloers" or strictly heroic content keeping this game alive.
Exactly. This one percent of one percent notion is bullshit spread over your faces by SOE to try to keep you thinking that raiders are not a significant part of the playerbase, and that if they all fucked off to another game, it wouldn't be a huge deal.

This is bullshit. It would be a massive deal, and it would spell doom for Everquest II. Let's take a look at the predecessor; in which, now, there are no non-raiders. As such, no-one's going to sign up to play a game in which everyone is armed to the teeth and about infinity times more powerful than their midget toon.

Similarly, if Everquest II, lost all its raiders, there would be no need to make any raid content (on a side note, if raiders are 0.01% of the playerbase, how come about 40% of the content is raid content?). Without raid content, there's no progression, no goal to achieve for the non raiders. Of course we all want to be uber! Why the fuck do you think we run instances with shitty pickup groups all the time? Is it because wiping a hundred times to the sisters due to some chump's incompetence or incontinence is a jolly fun way to spend an evening?

Everyone looks to the top and sees themselves there. If you cut the raid content away, expect the heroic, then the solo, then the crafting to go with it.
methulah is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 09:26 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0