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Old 03-12-2008, 03:41 PM  
Ily
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Default Re: I cancelled my account, and here's why

You're talking about a guy who has like 5 level 80/80/140 toons....
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The same could also be said if she was wielding a dildo wearing full body armor...
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Old 03-12-2008, 03:48 PM  
Cuz
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Default Re: I cancelled my account, and here's why

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Originally Posted by AngryCoercer1 View Post
In response to the comment about Blizzard laughing their asses off, I don't even think they took the time to care because they are too busy rolling in a pit of money like Scrooge McDuck.
Man I'm sure SOE doesn't care. They know they have most people by the balls and those people will find whatever reason to not leave the game.
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Old 03-12-2008, 04:30 PM  
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Default Re: I cancelled my account, and here's why

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Originally Posted by Illuminator View Post
I've grinded xp above and beyond most people who think they're hot shit for wanting eternal grind periods, I have room to talk and as much room as I please. Grinding in MMO's the way you think is so awesome, is dead. Rather than appear cutting-edge, you're presenting yourself as a fossil waiting to be discarded.

I am all in favor of instant gratification such that the learning curve and character growth curve is chopped down to the point where you can have a blast from the moment you log in. It's a lonely fucking game between 1 and 80.
A lonely fucking game? Do you know why it's a lonely fucking game? It's a lonely fucking game because SOE's done everything in their power to promote soloing, so grouping is damn near pointless. Which, of course, was done to please the people preaching they want instant gratification.

When EQ2 first came out, grouping and grinding was actually fun and exciting. You weren't running around with full masters and the best gear you can get right away, everybody in your group was somewhat forced to play to the best of their ability to prevent anybody from dying because it affected them as well. But then, whiners demanded the game to get nerfed, be made easier, and have less "time sinks". And well, we all know how that turned out. I remember in KoS doing Claymore in SoS and having everybody in my group rather wipe and respawn at the entrance because they felt it was a "waste of time" to fight our way back. Seriously, wtf?

Anyway, the number one reason I like MMORPGs? Progression. This of course, includes grinding. It's about building a character from a pitiful guy that dies to fighting weak rats and snakes, putting in enormous amounts of effort while grouping with other people and grinding to get stronger. And while grinding, everybody in your group works to be at peak performance for maximum exp gain, it's fun. Then you slowly conquer more and more things, and even once you get to the cap and start raiding the said progression should continue on and on. Never, absolutely never, should somebody cap themselves out completely and be forced to play alts to progress something.

The concept of instant gratification isn't necessarily flawed, but incredibly unrealistic and impossible for anything long-term. If it were possible to have an endless slew of DMP-quality encounters, all perfectly unique and never broken from the day you start playing to 3 years down the line, I would be on the instant gratification side. However, it's physically impossible to develop that. And this is where grinding comes in, it bridges the gap between development times, while keeping people entertained to boot. You group with friends, face challenging content, shit your pants as you narrowly prevent a wipe. Or rather, that's how it should be, but it's not because the masses want to fucking /claim a capped character.

In EQ2, there's virtually nothing to do once you reach the cap. You raid the same zones over and over again, and inbetween raids you either check the broker for the last master you need, get on an alt, hop around QH/EFP, or just play another game entirely. There's no hundreds of AA to grind out, nothing to progress your character anymore, just sheer boredom that fails to keep people wanting to play long-term.

And this is where my hatred for the people preaching instant gratification comes into full force. Practically every single fucking game released now is a disappointment. Little Billy wants to be able to beat any game on the hardest difficulty setting because it's not fair that other people can do it and it's a waste of time to actually get better at a game! This train of thought leads into myself beating CoD4 on Veteran in a single day, and BioShock, and HL2, and Portal (as well as golds on all the challenges), and well fuck, the only games I haven't beaten in a single day lately have been Super Mario World romhacks that are obscenely difficult and I Wanna Be The Guy. Yeah, the only people making challenging games anymore are indy developers. Fuck that shit.

There's like no fucking games to play anymore because everything is easy and made friendly to "casual" players. MMORPGs used to be something you could almost always find reason to play, but not anymore, because Little Billy wanted to level faster and in result fucked over anybody else that wanted a game to actually last them a long time. I'd be willing to bet around half, if not more, of my /played time in EQ2 was sitting idle in QH.

Oh, what I'd give for a quality game with Maple Story's grind factor. *sigh*
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Old 03-12-2008, 05:01 PM  
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Default Re: I cancelled my account, and here's why

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Originally Posted by kenman View Post
Long post that i skimmed through

Leveling is absolutely boring, and I played back in the days of mass groupage, sorry not everyone likes it.

This game begins for me, and for most others I know, when we are able to start raiding with the rest of our guildmates. Until then: waste of fucking time.


I'm not canceling yet, I still have fun with the game. Despite other guilds getting raid strats and other goodies, that doesn't change how our guild has progressed and improved recently, doesn't get my panties all in a bundle.
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Old 03-12-2008, 05:07 PM  
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Default Re: I cancelled my account, and here's why

I canceled my accounts today.

The game is at this point largely broken. Raiding is just a damn joke, and they killed grouping dead as a doornail with RoK.

That was enough to stop playing very much. This latest example of SOE's unfuckingbelievably arrogant behavior towards its customers was the last straw.

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Old 03-12-2008, 05:09 PM  
I took the red pill :(
 
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Default Re: I cancelled my account, and here's why

Good luck with all of that kenman, the business opportunities for The Grind dry up a little more every year.

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Originally Posted by Laresh View Post
I'm not canceling yet, I still have fun with the game. Despite other guilds getting raid strats and other goodies, that doesn't change how our guild has progressed and improved recently, doesn't get my panties all in a bundle.
Dude you can't cancel until you've at least licked your mythical up and down and said mmm tasty.
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Last edited by Illuminator : 03-12-2008 at 05:12 PM.
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Old 03-12-2008, 05:34 PM  
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Default Re: I cancelled my account, and here's why

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Originally Posted by Fisstafury View Post

add to the fact that my wow sub is half the price of my eq2 sub.

the math isnt that complicated.
Wow sub $15, eq2 sub $15, unless you play any of the other games SOE has you are dumb for getting station pass. Station pass $30 for 10 slots?, $15x2=$30 for two regular subs and you get 14slots.

But yea you are right math isn't that complicated in this situation.
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Old 03-12-2008, 05:50 PM  
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Default Re: I cancelled my account, and here's why

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Originally Posted by Legion View Post
Now if we could just get AB folks to quit so the server won't be so damned overcrowded.
as well as crushbone, anyone want Dimos? (comes with complimentary greed roll on any fucking item)
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Old 03-12-2008, 06:03 PM  
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Default Re: I cancelled my account, and here's why

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Originally Posted by Kaylee View Post
/yawn

I just renewed my 12 month subscription. EQ2 isn't going anywhere. This site will go bye bye before eq2 does.
Oh really?



A game called Dofus has TWICE the subscribers as EQ2? WTF!

Maybe heres why?

Why Blizzard always waits until a major patch to release fixes/changes? (src)

I was just curious as to why Blizzard always waits until a major patch to release fixes/changes that they have stated are going to come out? I'm not talking about things like class balance issues that constantly change on the ptr, but overall gameplay issues and changes. A couple that come to mind currently are the mana biscuit limit and the removal of diminishing returns on honor kills. I'm sure there are others as well.
My question is why can't they just implement these things during the weekly maintenance as they are ready instead of waiting for one big batch of changes? IMO it would make it easier for them to deal with unforseen problems and glitches if they came out a little at a time instead of getting flooded with the problems all at once.

To answer your question, there are a couple of a reasons...

1) From a technical standpoint, we can't make some of the changes stated above without patching the client and server. We *need* to patch them in. We can't just make those changes magically appear during maintenance. Some of those changes are beyond the scope of what is possible in a hotfix as well. We'd love to be able to change stuff like that on the fly, but we can't do it from a technical standpoint.

2) Even if we could do those changes without a patch, it would be very risky. Any change, however small, can cause a ripple effect of bugs in the game. It's very important to test out any change before pushing it live.

3) Assuming there were no bugs, we still want to see things on the PTR to test things from a design standpoint. Think about all of the changes that were done in 2.4 which were eventually backed out. The change to drinking, the class changes etc. We need to see how some of these ideas play out in a semi-live environment first.

Hope this explains things a bit.




So Blizzard actually does this thing called "Testing". I know some paid individuals sure as hell don't.
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Old 03-12-2008, 06:18 PM  
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Default Re: I cancelled my account, and here's why

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Originally Posted by Illuminator View Post
Dude you can't cancel until you've at least licked your mythical up and down and said mmm tasty.
My mythical sucks ass tho, I'd prolly have to get a tetanus shot if I ever tried to lick it =/
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