Go Back   EQ2Flames Forum > General Discussion > General Gameplay

Reply
 
LinkBack Thread Tools
Old 03-24-2008, 02:32 PM  
Lite Combat Tracker Forum Admin
 
Character: Shinzul
Server: Unrest

Posts: 421
Photos: (0)

Default Re: Why all the hate? A little perspecitve.

Wall of text incoming (not for the faint of eyes):

So, Mr. Palindrome, you came in here offering perspective, so allow me to do the same for you:

I played WoW from release until about 2 years ago. I quit about a month after Naxxramas was released. I picked up playing EQ2 since then and have been raiding throughout the expansion 'Echoes of Faydwer' (tier 7) and the current, 'Rise of Kunark' (tier 8).

EQ2 was an interesting shift from WoW-style leveling, and to be honest, I never got into the leveling style of early EQ2. I absolutely loved the level 70 raids. I got into a second-on-server raiding guild and eventually became the main tank. I loved the fact that I could be a DPS oriented tank, able to hold aggro by sheer damage dealt, but still be wearing plate; a la WoW Fury/arms warrior tanking while dual wielding or with a two-hander.

One major drawback I ran into was the fact that on orange con mobs (level 75, 76 mobs in tier 7, 85-88 mobs in tier 8) my hit-rate fell through the floor. Unless the mob was yellow con, I couldn't hit it for shit. In the current expansion, end-game bosses are level 88. Now, my major gripe is not the fact that they're level 88 and require a lot of +hit gear.

It doesn't matter if you're at the hit cap or not... Melee at the hit cap(520 +piercing, slashing, or crushing) will only hit the mob about 60% of the time. I've literally gone 15 swings in a row without doing a single point of damage to bosses I've tanked. How is that fun?

At least in WoW you can stat for +hit rating and gain enough to mitigate your own misses and +expertise rating to gain enough to mitigate an enemy's dodge. In EQ2, there is a hard cap where any more of the stat is absolutely useless. Even at the +hit cap, you still end up with about a 60% hit rate.

Some of the problem I also have with end-game EQ2 itemization is that it's end-game forever... My max level character is still wearing a few pieces (or still has pieces) from the last expansion because they are so powerful still. This is compounded by the fact that percentage based effects are still percentage based regardless of your level. For instance, I have a sword that gives +5% shield block. (In EQ2, a shield block completely avoids the attack, opposed to in WoW where it only prevents a crushing blow and stops a small percentage of the hit.) So 5% of attacks coming to me are completely stopped. Now, that's always going to be 5%, regardless of the enemy's level, and my level. More and more items were released with +block percentage on them in tier 8, and when you combine all the items, you end up with this ever increasing percentage based effect that never diminishes. What's the point of using any new gear if you're sitting at 50% block? How can they design raids with progression in mind for people to be effective at higher tiers when players are using items from last tier that are still 100% effective?

Another personal issue I have with end-game EQ2 raiding is the fact that a LOT of the encounters are based on effects that completely control your character's ability to function at all. The following effects can proc when YOU hit the enemy:

Stun
Stifle (no spell casting or combat art use)
Daze (no auto attacking)
Fear

You can also be charmed and mezzed.

Realize that many of these effects overlap, and you are only able to actually DO something in a fight for about 50% of its actual duration. I want to be able to attack this mob... but I can't because I'm stunned. I want to be able to taunt, but I can't because I'm stifled.

There are also raids where at least 1 person is 100% dedicated to do nothing other than click on a statue. That's it... they just stand there and click a statue for the entire fight. (On one encounter, it's 4 people)

Now, you came from WoW and it's a refresing experience in EQ2. I can understand that completely. I am now playing WoW, and guess what? It's a refresing experience!

In the Burning Crusade expansion, the following dungeons were released (copied from www.wowhead.com):

Shadow Labrynth
The Black Morass
The Steamvault
The Shattered Halls
The Arcatraz
The Botanica
The Mechanaar
Sethekk Halls
Old Hillsbrad Foothills
Auchenai Crypts
Mana-Tombs
The Underbog
The Slave Pens
The Blood Furnace
Hellfire Ramparts

And there are 'heroic' difficulty versions of each of those I guess.

In the Rise of Kunark expansion in EQ2, the following instance dungeons were released:

Court of Korucust
Crypt of Agony
Charassis: Maiden's Chamber
Charassis: Vault of Eternal Sleep
Chelsith

Once I completed all the instances that were available, what was left to me to do? Raid! But, with the aforementioned crappy hit rates and control effects, raiding just feels like a chore. Two parts of that, plus a pinch of the group loot being better than the raid loot, and you have a tasty 'quit the game and do something else' souffle.

Last edited by Shinzul; 03-24-2008 at 02:35 PM.
Shinzul is online now   Reply With Quote
Old 03-24-2008, 02:57 PM  
Visitor
 
Character: Stylo
Server: Guk

Posts: 20
Photos: (0)

Default Re: Why all the hate? A little perspecitve.

Most of those dungeons were crap you'd run through one time, the heroics are a joke too. In fact, once you are 70 you only do heroics, and there is only loot worth getting in maybe 3 of the heroics. Most people just farm a couple of the easy ones to get badges. I'm not saying anything other then that though because you are right that TBC has a shit load of content, and they keep patching in more. Hyjal, Black Temple, and the soon to be Sunwell are all patched in.

Even vanilla wow had Blackwing Lair, AQ40, Naxx, etc. patched in, for free.

The only thing I can say is that WoW has had one expansion, and EQ2 has had 4 with a 5th one due before WoW comes out with the second one. If you add up all the content from all the expansions of EQ2 its probably a lot more then WoW offered in TBC.

I'm not trying to knock wow as a game, never was. Nor am I trying to say EQ2 is better, I already said I have no experience with endgame EQ2, I think that point is quite obvious. I feel right now, that I am having more fun in EQ2 then I ever did in WoW, but thats just my opinion. It's fresh and new.

WoW is a great game, I quit it for a variety of reasons. None of which were due to content, or quality. I quit cause it got old for me, and as an officer in a raid guild I just kinda wanted to escape a lot of the drama that was going on at the time and needed a break. I didn't play any MMO's for about 6 months and when my girlfriend and I got the urge to play again, we agreed that we wouldn't go back to WoW, EQ2 seemed like a good choice.

As of now I am enjoying EQ2 a lot, as I also said previously, once I get to endgame, I might hate it. I might hate it more then everyone else on this forum...only time will tell.

My whole point was to offer a lot of the people quitting this game for wow, when they cited specific complaints, a little insight as to the types of problems which also exist in wow.

Will I be playing EQ2 6 months from now, hopefully.

Will I be enjoying the shit out of raiding in EQ2, hopefully.

If Im not, I'll go back to wow, or better yet, hopefully Warhammer is out by then and hopefully it doesn't suck.

I have met a lot of really nice people on my server, and I'm enjoying myself. Thats the point, its all about fun at the end of the day.

I accept your perspective, seriously. I already apologized once for being very presumptuous about the quality of endgame EQ2.
werkkrew is offline   Reply With Quote
Old 03-24-2008, 03:10 PM  
Lite Combat Tracker Forum Admin
 
Character: Shinzul
Server: Unrest

Posts: 421
Photos: (0)

Default Re: Why all the hate? A little perspecitve.

Also, don't take my post as me trying to slam you for being presumptuous or assuming. I'm wasn't, and I'm not.

I was just trying to be helpful and warn you about the potential issues ahead. For now? Enjoy the hell out of the game being fresh and new... that's what makes a game fun! As much as people on this board call other people stupid and noobs for not min-maxing, don't min-max. Enjoy being naive, enjoy the ride, enjoy the scenery. Then when you're max level eventually, you can start to enjoy the raiding scene and take min-maxing pointers from experienced raiders and all the posts that explain all the ways to increase your effectiveness.

Once that time comes, hopefully the majority of the raiding issues will have been ironed out.
Shinzul is online now   Reply With Quote
Old 03-25-2008, 05:06 PM  
'
 
Character: Seiryu
Guild: Retired
Server: Guk

Posts: 180
Photos: (0)

Default Re: Why all the hate? A little perspecitve.

Eq2 is fun even end game if you raid casually. just top tier raiders get kinda screwed. Go play FFXI imo~
Seiryu is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 08:51 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0