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Old 04-17-2008, 07:23 PM  
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Default Re: Does everyone really hate it?

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Originally Posted by Tristen View Post
Its stupid marketing to do something just for them, that 5% is imporant but in the end the 95% casual gamers pay there bills. If they dont do things for them first you wouldnt have a game for the rest of the 5% as it doesnt pay there bills....
You're making my point right there. If you make the game so that these 95% are done with it the content before there's more, everyone loses.

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Originally Posted by Tristen View Post
When RoK came out it was good for the casual gamer... now they are working on fixing the rest 5% for the harcore raiders...and dont tell me they arent trying...VP loot changes, contested Raid mobs. While it may not be the best or what you want all the time its still something...isnt it?
I'm not the kind of person who buys and pays for a car with air conditioning, only to notice that it's broken and takes 6 months to work, and then says "thank you".
Quite frankly it's stupid to be that person.

Yes, these changes were good (overall). But it makes you wonder why the very same problems occur every other expansion. And on the one hand they fix this, yet make the same mistake with Shard of Hate again!

And mark my words, unless SoE handling of things magically changes, we'll see the same thing happening in the next expansion too.
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Old 04-17-2008, 07:28 PM  
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Default Re: Does everyone really hate it?

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Originally Posted by Uyaem View Post
You're making my point right there. If you make the game so that these 95% are done with it the content before there's more, everyone loses.



I'm not the kind of person who buys and pays for a car with air conditioning, only to notice that it's broken and takes 6 months to work, and then says "thank you".
Quite frankly it's stupid to be that person.

Yes, these changes were good (overall). But it makes you wonder why the very same problems occur every other expansion. And on the one hand they fix this, yet make the same mistake with Shard of Hate again!

And mark my words, unless SoE handling of things magically changes, we'll see the same thing happening in the next expansion too.

I agree that SOE doesnt learn from its mistakes but IN real life how many people really do?
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Old 04-17-2008, 07:35 PM  
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Default Re: Does everyone really hate it?

To everyone who says that "killing easy mob should get me same rewards as killing hard mob": take any arcade game as example. How do you get more points: by playing on "easy" level, or by playing on "hard" level? Isn't it obvious? Its basic idea of all games: harder content = better rewards.
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Old 04-17-2008, 07:37 PM  
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Default Re: Does everyone really hate it?

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Then you have to ask yourself: Do you like raiding? Or do you just like items?

If the latter, then ask yourself this: Would you suck an elderly man's dick for $1000?

So people here want compensation for things that, from what they're saying, they evidently don't like doing. Do these players want everyone to be miserable and remain miserable just so they can be the few to have more "stuff" to hoard?
dude you are seriously a complete tool and just troll in this forum as u seem to have nothing better do and bitter about something

the crap you post over and over again makes no sense
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Old 04-17-2008, 07:39 PM  
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Default Re: Does everyone really hate it?

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Originally Posted by Uyaem View Post
Fundamentally flawed assumption.
If you like working in the sewer but don't get good money for it, you're maybe wondering why you're not doing the easier job in a comfy office with air conditioning.
Your fundamentally flawed assumption is that I'm talking about work and not play.
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Old 04-17-2008, 08:01 PM  
Fucking SICK of spell resists
 
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Default Re: Does everyone really hate it?

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Originally Posted by Alesis
LOL

I wish my work didn't block out Photobucket (use Imageshack!). But I'd do it more like this way:

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Old 04-17-2008, 08:31 PM  
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Default Re: Does everyone really hate it?

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Your fundamentally flawed assumption is that I'm talking about work and not play.

Relationships aren't directly work either, but if you don't spend the time working at it, it'll fail.

Face it, the whole "this is a game, and not work" argument is just fukcing bullshit. There isn't a single fucking thing on this planet that you can excel at without putting in the time and effort and have some degree of "work" to it. The more "work" you put into something, the better your rewards.

Back to the relationship example, if you put in the time, effort, and by your general assumptions, those are thus referred to as "work", and only see them once or twice a month, thats going to fail. But someone else who sets aside their "free" time, and puts in the work to maintain the relationship, and keep it going, will have a much higher chance at a sustained relationship. (not a defninite one mind you)

WORK IS IN EVERY FUCKING ASPECT OF LIFE. GET OVER IT.
The people who willingly put in the extra work, are the people who get rewarded.
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Old 04-17-2008, 08:41 PM  
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Default Re: Does everyone really hate it?

Casual vs. Hardcore is really a pointless argument. If you honestly compare what is required to be successful at each, you'll find the comparison is an apples/oranges discussion.

Put your passion aside and look at the two. I'm not saying one is hard, one is easy and it's black and white. I am saying doing each successfully requires different levels of motivation, dedication, teamwork, and straight time. You really gotta look at the middle of the road for each group as well. It's just silly to compare Joe Solo and the entire roster of Confirmed. Yet this ridiculous dissimilarity is where most people go to first when discussing the different levels of play. It IS a level of play. Raiders start out like the rest of the players. We don't simultaneously roll 24 new toons on noob island and X4 our way to level 80 and Trak's front door. Raiders solo and group like everyone else. When they reach the subjective condition of 'raid ready', they get together and take on content designed for more than 6 people.

How many times does it take to complete a heroic instance for the first time? Do you have to coordinate the RL's of 24 people to do it? Gotta wait a week to try again? Do that for a month or two and get 1 item among 24 people that is 1)only slightly better 2)the same or 3)worse than something gotten from a solo quest or 1hr to do/8hr lockout instance? Don't confuse this as raiders not wanting someone else to have something nice, it is simply the explanation of the oft repeated 'risk vs reward' and progression concepts. The whining and complaining from each group is mistakenly targeted at one another when the fail medal needs to be awarded to the developers.

So get your knickers untwisted and realize I don't care if you have nice stuff. Grats to you and your chosen level of play. You are not entitled to level 150 rewards for completing level 90 content just because you pay the same amount per month.

"Um, yeah, that guy put a quarter in this Pacman game and got to level 20 and got to eat a pineapple worth 10000 points, I paid the same quarter and feel I should get something better than a 1000 point strawberry at level 4."

The bitching is directed at errors in development which trivialize the extra effort some put into the game. Not better, just at a different [higher] level of play. If your level of play is a source of embarrassment or shame for you, tough shit. Step up to the next level and sustain that [higher] level of play before you judge the effort of others.
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Old 04-17-2008, 09:03 PM  
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Default Re: Does everyone really hate it?

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Originally Posted by Edwin Ahe View Post
To everyone who says that "killing easy mob should get me same rewards as killing hard mob": take any arcade game as example. How do you get more points: by playing on "easy" level, or by playing on "hard" level? Isn't it obvious? Its basic idea of all games: harder content = better rewards.
you fucking douchebag, learn to fucking read ... NO ONE has said that killing an easy mob should give you the same rewards as killing a hard mob.

maybe you should stop jerking yourself off while examining your fabled items and actually learn reading comprehension.
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Old 04-17-2008, 09:08 PM  
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Default Re: Does everyone really hate it?

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Originally Posted by Ravanos View Post
you fucking douchebag, learn to fucking read ... NO ONE has said that killing an easy mob should give you the same rewards as killing a hard mob.

maybe you should stop jerking yourself off while examining your fabled items and actually learn reading comprehension.
Okay then, genius, tell me:

What do you want? Tell me exactly. Lay it out for me so I can understand it. What do you want? Because my guess is, you already fucking have it.
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