Quote:
Originally Posted by spiky
raiding is difficult, mobs have abilities like death touch, this will kill anyone out right, and it is usually on a 30 second timer, on top of people dying every 30 seconds, you have to watch for aoes which hit hard, adds spawning, boss mobs quadding for 5k+(20k dmg in 1 round). on top of all this, everytime you die to a death touch or aoe, you lose experience and have a chance of deleveling.
raids in everquest are also double the size of wow raids, raids can go upto 72 people. all 72 people need to understand the fight, and do there jobs,.
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That is bullcrap. Poeple think that EQ1 is hard bcuz you must spend tons and tons of hours in it. But the game is dam easy to play now (since you dont need any CC anymore).
To make it quick.
EQ1 raid require usualy a dam easy strategie. But even if you do everything right. You might whipe bcuz Raid boss vs player item lvl have a big difference. (Like evevn fi your whole guild is T3 geared, Jumping on T4 stuff will be dam hard)
WoW raid are kinda complex. (a way mroe then EQ1 raid). Just The netherdrake in kara require a 100% coordinatiion. And it is T1 raid.
but if you follow the strategi well. You will win the fight easely.
Jumping on T4 raid with a guild that is not even fully T3 geared is easy if everyone know how to play.
If you go play EQ1 you will find the game extreamly simple to play (if you dont play a bard), but dam long.
Don't fully ourself. The hardest EQ1 raid require what ? killing 2 mobs withing the same 20sec. Or that only priest class can do the killing blow otherwise the mob resurect ?
or making a macro so everytime an NPC say the word "bow" their is a sound macro leting you knwo that you must stop to move or you will be 1shotted by archer ?
In some WoW raid the same encounter require have those 3 things.