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Old 10-03-2008, 06:27 PM  
NO YOU WON'T
 
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Default Re: Epics in TSO and Beyond

Mages are definitely hurting for secondaries.
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Oh shit I just had a memwipe, why is retarded uncle Roger still designing raids for this game again?
Some players might bot against encounters but it seems like he bots the encounter design!
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Old 10-05-2008, 12:58 PM  
make war, not love
 
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Default Re: Epics in TSO and Beyond

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Originally Posted by Illuminator View Post
We figure that if you're still here, anything goes. Nice guild tag btw, though I must warn you it is no guarantee of intelligence.
I was a cocky asshole who knew everything about everything way before I started over on Unrest, buddy. I assure you that the two are mutually exclusive. =)
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Old 10-14-2008, 11:29 AM  
The game is no longer entertainment
 

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Default Re: Epics in TSO and Beyond

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Originally Posted by Mivius View Post
I think a lot of the problem is the ease of obtaining your 'mythical'.

But to go back a bit, yes, epic 1.0's in eq1 for SOME classes were awesome for quite some time, as a wizard I used my epic 1.0 until PoP (PoTime specifically, wand off CT finally replaced it), clerics carried theirs for free rezzes still, etc, whereas melee's tended to upgrade theirs very quickly. But the lore was good, the difficulty in obtaining them changed over time of course, but that's the nature of things...

As time has gone on in eq2, the lore has gotten weaker, and these supposedly amazing quest-lines have gotten ridiculously easy....Prismatic's required you to do a mini-raid to start, learn a whole new language (by travelling all over the known norrath at the time), unlock MORE raids, and finally unlock a final raid to get your weapon...it was pretty nice tbh. Godking and Claymore's required some grouping , and a couple kills of raid mobs, but they at least took some time ...EoF was a series of group quests which took 1-2 days if you had the people available to help, followed by one raid kill to 'upgrade' to the final weapon...

Now we get a very quick and short quest series, much of which is soloable, to get your fabled epic, followed by needing two t1-t3 updates and one specific VP mob to make it mythical (yes, some people have stuff to kill afterwards), but basically, it's a joke to do.

The lore is lacking, the challenge is lacking, and more and more of late, I get disappointed that it's so easy for everyone to obtain these 'mythical' items...maybe we'll get lucky and they'll learn from what I think many perceive as the mistakes of these mythicals, but I doubt it.
Lol before you get too emotionally distraught miv, you should remember your guild and 95% of ever other guild clearing VP sells mythicals daily. Hard to say out of one cheek the how sad it is they are so easy to obtain, then turn face and say "num num num platz"
Just saying.
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Old 10-14-2008, 12:16 PM  
Stab Stabitty Stab Stab... yo Mama
 
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Default Re: Epics in TSO and Beyond

They are too easy to get period...

If one guild sells em they all sell em...

Since they pooched the RoK raid progression so that anyone can zone in fucking anywhere pretty much it made mythicals kinda a joke tbh...

Just sayin...
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Old 10-15-2008, 11:14 AM  
Yeah! My RSB and DT ammo sux now. THX!
 
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Default Re: Epics in TSO and Beyond

/agree Staaby. Removing VS from the progression opened the Mythical flood gates and made selling Myth updates feasable. I also hated the Fabled epic idea. I dont like to see everyone running around with the exact same gear and weaponry.
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Old 10-15-2008, 02:59 PM  
C8H10N4O2
 
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Default Re: Epics in TSO and Beyond

Quote:
Originally Posted by Staaby View Post

Since they pooched the RoK raid progression so that anyone can zone in fucking anywhere pretty much it made mythicals kinda a joke tbh...
Who's your main, Staaby?
...not the lvl 10 assassin I hope
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