New Resting Stance... good idea but done horribly... I think they should scrap it all and re-do it!
New Stances Should be Optional, and controled to.
/combatanimation (blank)
/restinganimation (blank)
New Stance Idea's Include.
(old)/restinganimation none (Normal, What you Start With)
(old)/combatanimation none (Normal, What you Start With)
Female: ((does not effect Sarnaks/Frogloks/Ogres/Barbs))
/restinganimation prissy
((basicly what SOE Made and was forced to live, kerra/erudite/ratonga would get customized versions))
/combatanimation showoff [dual weild only]
((Weapons in right and left hand are held backwords, and in a more feminine leg position))
Male: ((does not effect Sarnaks/Frogloks/Ratonga/Kerra))
/restinganimation ready!
((Shield is resting on arm, but shoulders arn't really ready to fight, sword is out as well))
/combatanimation Defencive
((Sheild is held out alot more often, and not moved so much like in normal))
Racial Prowesses.
Erudite / Dark Elf / High Elf / Arasai / Fae Only.
/restinganimation levitate
((folds both legs on ground and begins to rise, looks very peaceful with eyes closed))
/combatanimation levitate
((While levitating, if you get attacked, whatever weapon you weild is magicly summoned infront of you ((includes sword, board)) you begin fighting your opponent with just your mind, when you attack your hands move forward like your commanding your weapon to strike, when you block, your sheild is pushed back with your levitated body like you took the hit, very complicated, but it would be amazing if it could work))
Barbarian / Ogre / Dwarf / High Elf
/restinganimation wartorn
(looks like your weapons on your shoulder, and your holding it there))
/combatanimation fury!
(its basicly like Defencive animation, but alot faster, when you swing your mouth opens as well, Taunting also makes you growl ((like you do when you jump))
Kerra / Iksar / Wood Elf / Ratonga
/restinganimation (kerra/iksar/ratonga only)wild
((if you have a tail, it stands upright and shakes right and left))
/combatanimation beast
((Character gets on all 4's and fights like an animal, Jumping is pounce, pounce attacks, if character uses a shield, it is on there back, sword is in hand, and other hand is holding ground, if 2 weapons its the same, beast stance uses quick and fast strikes, unique as well!))
Anyways, I hope some of you bothered reading this, and understood what I said.
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Last edited by Nektulos-Tuor; 10-08-2008 at 01:00 PM.
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