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Old 01-20-2009, 04:35 PM  
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Default Re: Current number of subscribers?

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Originally Posted by Pink Poodle View Post
I've been trying to find the current number of subscribers of EQ2 (SOE is one of those "WE'RE NOT TELLING !" types like FunCom) but all I got was 30k from Xfire earlier, and even then that's not accurate at all. That's because EQ2 players need to jump through flaming spiked hoops to get Xfire to work, and Xfire seems more directed at FPS/single-player types, IMO.

So has there been anything recent released? I mean I'm going to guess 150k at the very least and 200k at the most, but...
Hello there! well i looked it up on wikipedia... not too sure how accurate this information is but it says 185,000 subs. then it also says everquest 1 has 200k which doesnt sound right.. but hey its wikipedia!

Comparison of massively multiplayer online role-playing games - Wikipedia, the free encyclopedia
here is the link for it. has a list of all mmos. first chart is game info scroll down and you will see where it shows subscribers.


EDIT: well i looked up the refrences and found an even better website. with a shit load of graphs showing not only subscribers but market share and all sorts of information, here is the link http://mmogdata.voig.com/

it shows for everquest 2 in april 2006 it had 454k subscribers. then in may of 06 it says it dropped to 200k! thats fucking crazy what the hell happend in april of 2006?!?!?! anyone remember? lol

Last edited by Jae64; 01-20-2009 at 04:48 PM.
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Old 01-20-2009, 08:54 PM  
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Default Re: Current number of subscribers?

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Originally Posted by Kosh View Post
EVE shows you the total number of players on the server when you log in. Peak hours have around 30-40K, off-peak shows 20 to 30k. 200k in total subscribers is the usual number bandied about.
Yeah I usually see the "200k" in their flash banner ads. EVE just isn't for me though.

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Earth above and beyond was fun for a while but it was really empty.

Hey we made this engine and then forgot to put stuff in it!
I haven't even heard of that game until recently. Figures! And it shut down in 2004!

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Originally Posted by Diknak View Post
It's a smart move to hide numbers, imo. It creates a bandwagon effect if everyone knows the exact number of subscribers at any given time. People love to follow the popular crowd, so if they see a decrease, they would be more likely to look elsewhere as well.

I think it is an industry standard to hide the numbers, so I wouldn't throw any company under the bus for doing so. Sure, I would love to see the numbers as much as anyone, but I don't immediately think a company is shady for hiding them.
Most companies seem to hide it and then show it at random intervals or a new record in subs, I think.

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Originally Posted by mafoe View Post
Not shady, but fucking stupid. If anybody goes to play a game with a low sub base that tries to look like having a big sub base, all the company gets from that disappointed customer is a sub fee for one or two month and shitloads of bad press among the friends, family and workmates of said customer. Liking the game and its style is a much bigger magnet than sub base, as so many people have shown when switching to another MMO, only to return later.

Hiding numbers/facts IS sucky management. People will talk, there will be rumors, and you can bet your ass that the rumors will always make everything look worse than the truth.
That's one of the reasons why FunCom is being flamed to hell and back right now, I think.

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Originally Posted by Jae64 View Post
Hello there! well i looked it up on wikipedia... not too sure how accurate this information is but it says 185,000 subs. then it also says everquest 1 has 200k which doesnt sound right.. but hey its wikipedia!

Comparison of massively multiplayer online role-playing games - Wikipedia, the free encyclopedia
here is the link for it. has a list of all mmos. first chart is game info scroll down and you will see where it shows subscribers.


EDIT: well i looked up the refrences and found an even better website. with a shit load of graphs showing not only subscribers but market share and all sorts of information, here is the link MMOGData.VOIG.com | Online Data About Online Games

it shows for everquest 2 in april 2006 it had 454k subscribers. then in may of 06 it says it dropped to 200k! thats fucking crazy what the hell happend in april of 2006?!?!?! anyone remember? lol
I just saw that too. What the hell, lawl. Could it be pissed-off PVPers or something? Even still PVP (servers) was out in February 2006...
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Old 01-20-2009, 09:09 PM  
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Default Re: Current number of subscribers?

Guild Wars has over 3 million accounts! AND THEY'RE ALL ACTIVE BECAUSE THATS HOW THEY ROLL
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Old 01-20-2009, 09:13 PM  
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Default Re: Current number of subscribers?

PS I love how Tibia pwnt EQ2
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Old 01-20-2009, 09:25 PM  
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Default Re: Current number of subscribers?

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Guild Wars has over 3 million accounts! AND THEY'RE ALL ACTIVE BECAUSE THATS HOW THEY ROLL
Guild Wars isn't p2p.

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Originally Posted by Pwnstrrr View Post
PS I love how Tibia pwnt EQ2
Neither is Tibia.
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Old 01-20-2009, 10:10 PM  
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Default Re: Current number of subscribers?

EDIT: NM Pay to play is what you meant

Yeah but I'd bet you they've sold more boxsets too and just because a game like GW has a smart enough marketing department to afford no P2P and live off RMT alone doesn't exclude it from the game.

The fact that it's more instanced, has a more implied storyline and has dual classing doesn't make it any less of an MMORPG.

As for Tibia I was just loling because its a shitty 2D wannabe gameboy emulator and still has a higher population.
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Old 01-20-2009, 10:35 PM  
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Default Re: Current number of subscribers?

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EDIT: NM Pay to play is what you meant

Yeah but I'd bet you they've sold more boxsets too and just because a game like GW has a smart enough marketing department to afford no P2P and live off RMT alone doesn't exclude it from the game.

The fact that it's more instanced, has a more implied storyline and has dual classing doesn't make it any less of an MMORPG.

As for Tibia I was just loling because its a shitty 2D wannabe gameboy emulator and still has a higher population.
Guild Wars is a MORPG, not a MMORPG, to be honest. Diablo II is as much as a MMORPG as GW is, from descriptions of it. Plus NCSoft is better at marketing anyway. SOE is kind of moving in the right direction with Steam but even with Smedley as a WoW fan, you'd think they'd emulate other companies' advertising strategies.

Also, Tibia is mostly populated by Brazilian farmers. Game still sucks though.
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Old 01-20-2009, 10:58 PM  
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Default Re: Current number of subscribers?

This website:MMOGCHART.COM » Charts has been around for awhile and seems to have been updated through 2008 for many games. Unfortunately it hasn't been updated for EQ2 since 2007 at 200K.

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Old 01-21-2009, 01:06 AM  
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Default Re: Current number of subscribers?

If a Company isnt doing as well as they want you dont hear about it, but when they are succcessful you know cause they spread it around, like wow. Thats why there are no offical numbers released since 2007....for eq2....
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Old 01-21-2009, 02:05 AM  
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Default Re: Current number of subscribers?

if i could slay pink poodle with my penis, i would.
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