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Old 05-07-2009, 02:50 PM  
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Default Re: I activated my account, and here's why

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Originally Posted by Werdar View Post
So if I play eve and EQ2..I'm better than all you bastards....
EVErQuest II: play as lizards and frogs while mining in space
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Old 05-07-2009, 03:13 PM  
Lulz
 
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Default Re: I activated my account, and here's why

Oh looks like Blizzard decided to tard out too: GM item scandal rocks WoW - Massively


I think it's safe to say all MMORPG companies suck.
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Old 05-19-2009, 12:44 AM  
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Default Re: I activated my account, and here's why

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Originally Posted by Saosin View Post
I say 2 more years and we will see a generational change with MMORPG's.
(Generation 1)EQ < (Generation 2)WoW < ? (Blizz, Sony, BioWare) hmm...
Actually, EQ wasn't the "first generation" of these kinds of games... just the first one that really took off on a seriously massive scale, utilizing a small number of centralized servers... putting the first "M" in MMORPG with irrefutable subscription numbers. UO could be argued up with the same criteria, but it didn't catch on in numbers like EQ did (nor did it show the numbers through longevity this many years later). The tech just needed time to mature to the point where this was possible.

Realistically, the "genealogy" of today's MMO looks a bit like this (grouped by similar overall characteristics and technology paradigms):

[WHO KNOWS? -- evolutionary splits from Second Life/sandbox type worlds?]
\--->
WAR/WOW/EQ2/AOC
\--->
EQ1/DAOC/SWG/Lineage/Eve
\--->
UO/Meridian/Runescape
\--->
Text based MUD's (Dialup/BBS; then later telnet)
\--->
Text based Single Player RPG's (Zork, etc)

I've been gaming almost primarily in this genre back through the dialup BBS MUD days, and have seen some pretty amazing evolution. What keeps me coming back isn't the flashy graphics or the 147 new ways to grind something to make my avatar better, it's the community. That's what has truly developed, and that's what I follow. Shit, if everyone I ever liked across the last 4 or 5 years of playing modern MMO's wanted to go roll up some characters on a MajorMUD realm somewhere, I'd go back to text based gaming in a second. =)
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Last edited by firamas; 05-19-2009 at 12:45 AM.
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Old 05-25-2009, 11:41 PM  
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Default Re: I activated my account, and here's why

pink poodle do you play eve? if you do, fill me in as to what corp you belong to so i can send you some ISK.. and mos def a wardec
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Old 05-26-2009, 12:06 AM  
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pink poodle do you play eve? if you do, fill me in as to what corp you belong to so i can send you some ISK.. and mos def a wardec
I belong to nothin' in EVE
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Old 05-26-2009, 12:07 AM  
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Default Re: I activated my account, and here's why

Blizzard is better than SOE.
or SOE is worse than Blizzard.
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Old 05-26-2009, 12:41 AM  
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Default Re: I activated my account, and here's why

Then why do you fucking play this game?
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Old 05-26-2009, 05:22 AM  
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Default Re: I activated my account, and here's why

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Originally Posted by Saosin View Post
I have been browsing this forum for a couple years now. And a lot more frequently the last couple weeks. I came across the sticky ‘I cancelled my account, and here's why’ post. After reading a lot of peoples complaints I decided to post this to give some insight from the other perspective.

So here it is my first post:
I activated my account, and here's why...
I played EQ, DAOC, WOW, AOC, WAR and currently playing EQ2. Why I started up EQ2 and my MMO experience thus far:
-EQ though still fun…requires too much time investment, old graphics and out of date gameplay and obviously a lacking player population.
-DAOC some of the best PvP…however boring PvE
-WOW very entertaining game…however too repeative, too easy and crappy community
-AOC very addictive combat…lacking content and unbalanced gameplay.
-WAR newness…lacking content and unbalanced gameplay.

Out of all listed above...my most time investment was WOW. WOW had it! WOW was new and took MMO's to the next
level. In fact I even tried EQ2 during the first release prior to WoW and still WoW had it. EQ2 during it's first
month of Go Live was something I wasn't ready for at the time. Even EQ1 players who were anti-WOW stayed put for some time. WOW was where a mass majority of my friends were going. So I went and had fun for 4 years. I enjoyed the 5/10 man dungeons, the purple gear. However over time the game became very repeative. Quests were too easy. Risk vs Reward factor was dead, and to top it WOW isnt immersive at all. The current community is filled with immature kids that constantly talk about Chuck Norris, poop and erections. They constantly disconnect from groups stating their parents need them to do chores, etc. I got fed up and quit MMORPG's in general. I tried AOC, WAR, and even went back to WOW to try the new expansion and still was shunned away from Online games.

Months later the craving to play another MMORPG. The damn needle won't stay out!!! Friends who still played WOW said "Come back and run end game with us!"...Pfft I was done with it...at this time I remembered EQ2...I loved EQ1 why not give EQ2 another try. So here I am. Ya it's only been a couple weeks and it's that newness feeling. I may leave I may not but for now this is my new MMO home. I am only a level 17 Dirge and I am sure later down the leveling road things will change for the worst especially after reading the post "I cancelled my account, and here's why". I have my opinions about EQ2. So far I am enjoying how the spells work: apprentice, adepts, masters! The crafting is friggen amazing! The community is mature and the game is immersive. On the flip side: the zones feel different (I don't know how to explain it) and the combat feels scripted. For now it brings back those EQ1 memories that I enjoyed.

TLDR version (Sorry for the Wall of Text) :
I am sure I am not the only ex-WOW player here and I am sure the EQ2 community is starting to see a huge influx of subscribers who are coming from WOW. Either to resubscribe or to try something new.

First I just want to say, I found this forum and signed up exclusively to respond to this thread. I read all 10 pages, and have both comments and questions. But I wanted to mention that everything in this original post is almost verbatim to my situation.

I have played a variety of MMO's in the past, including the dreaded heroin of the genre, WoW, since way back in closed beta, and I have more fond memories of my EQ1 days. While I certainly do not consider myself an expert of the genre, I have played and in EQ was even a GM for a short period (playing was more fun).

Now, I have a few things to say to the naysayers of WoW. It fits a niche, and while the MMORPG community was growing steadily on it's own, WoW can certainly be attributed to a massive influx in the overall MMORPG subscriber base available to attract interest of investors to create these fantastic games. I'm by far not a WoW fanboy, I did play for a long time and at every turn was gritting my teeth about the changes made away from what I enjoyed most in classic WoW before either of the expansions. And before a bunch of people jump on me saying that the entire new population brought is a bunch of kids, I have to say that in all my time playing WoW, I did have to filter a number of immature attitudes. And while the greater majority of BAD raiding players in general were in the age group of 10-16, I found that I had to remove more players due to conflicting attitudes with those who were well above that age bracket.
Bottom line here, community is developed, and if you expose your own corner of the game world with these negative influences you're doomed to have a bad experience no matter what the game. Unfortunately, that has been the focus of the threads regarding why to leave WoW, or why to join EQ2.

This is what leads me to a number of questions that within 10 pages, remained hardly touched upon. I respect that for most of the people returning, or coming to EQ2, it's nostalgia of EQ1 that brings them back and for me that's a great plus, as the youtube videos of EQ2 gameplay lead me to believe that the less desirable elements of EQ1 have all but disappeared, but nobody has really addressed these things.

Some say WoW is a watered down EQ2, okay, I can see that. But what makes EQ2 better? What depth does EQ2 provide that the very deep lore of WoW doesn't provide? If you take the time to stop and read every book in WoW, you certainly wouldn't have reached end game without feeling like you're on a cliffhanger waiting for the story to finish unfolding. Granted, I have fond memories of running across the Karanas of EQ, or delving into Blackfoot Burrow and having my heart race, and frantically looking around when someone yelled "Train to zone!". Are these the elements people speak of when they refer to the "nostalgia" of EQ? Or is it little more than a few zones and monsters named the same? While I am also in favor of more interactive combat (who enjoyed autoattacking and pressing kick every couple minutes, really? it was the community of EQ1!), I have also heard now that achieving level 70 is hardly a challenge, has EQ2 turned into WoW style progression?
Elements that made EQ enjoyable were the same elements that WoW completely abandoned. That is, progression took time, coordination, skill, patience, and above all, a sense of comrodery among your fellow players. Because unlike WoW, you aren't fed 30 new pieces of loot over 2 hours of gameplay, with EQ you had raids that, often times, lead to only 1 person getting a real sense of progression, while everyone else was left to feed off the sense of helping a friend. Again, community driven. Does EQ2 still present this?

Before I sound too negative about EQ2, I want to say I left WoW, for many reasons, one of the big reasons already mentioned here was the addition of achievements, which completely altered what little enjoyment was left in raiding, towards a very aesthetic game. Along with all the normalization of everything, they've gone ahead and somehow fed into the minds of the masses that it's actually FUN to wipe on something that, once you succeed at it, holds no real sense of accomplishment other than, usually, a title next to your name that tells everyone you wasted your guilds time. Perhaps this is what defines hardcore versus casual? Those who are willing to spent time on what I see to be nothing, if that's hardcore, count me casual.

All that said, and thank you for reading my wall of text if you got this far, what I really want to know, from a perspective such as mine, is whether or not EQ2 will hold a long term value as a semi casual player with more than average number of hours to invest? While I learned my lesson in WoW that the end game is not nearly as enjoyable as the journey there, does EQ2 present a more enjoyable end game experience once you do reach max level (80 I think?).

I am currently downloading the trial on my incredibly slow internet connection, I hope the trial will be worth it, if so, I have an old account that I aparantly signed up to EQ2 beta on or something, and am entitled to all sorts of living legacy benefits and other crap. If the trial is enjoyable, I'd like to come to EQ2, however, if nothing else, this post shows that I recognize it's all about the community, and to that end, I hope to perhaps also find a recommended server to start a brand new character from scratch on, with no friends coming yet, no dual boxing... Anyone feel like taking someone under their wing?
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Old 05-26-2009, 05:45 AM  
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Default Re: I activated my account, and here's why

Antonica Bayle is one of the more populated servers so I'd suggest starting one there.

As for the trial, just keep in mind it is hardly a true representation of the game. I found eq2 only really started getting interesting around level 50 onwards with DoF, where classes become more defined.
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Old 05-26-2009, 06:10 AM  
I didn't pull it, my aoe did!
 
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Default Re: TRUTHENS!!!!!!!!!!!!!!!!!YES! LET US HAS READING FROM HERE ONWARD (AND PRIOR TO)!

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If you ever roll on PvP you are required to read my briefing, lest you be forever compromised by the boundless clasps of nubleriousness reigning in the wretched.
shut the fuck up
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