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05-26-2009, 06:56 AM
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Lulz
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Disciples of Chaos
Server: Befallen/Nagafen
Posts: 10,722
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Re: I activated my account, and here's why
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Originally Posted by Astaelan
First I just want to say, I found this forum and signed up exclusively to respond to this thread. I read all 10 pages, and have both comments and questions. But I wanted to mention that everything in this original post is almost verbatim to my situation.
I have played a variety of MMO's in the past, including the dreaded heroin of the genre, WoW, since way back in closed beta, and I have more fond memories of my EQ1 days. While I certainly do not consider myself an expert of the genre, I have played and in EQ was even a GM for a short period (playing was more fun).
Now, I have a few things to say to the naysayers of WoW. It fits a niche, and while the MMORPG community was growing steadily on it's own, WoW can certainly be attributed to a massive influx in the overall MMORPG subscriber base available to attract interest of investors to create these fantastic games. I'm by far not a WoW fanboy, I did play for a long time and at every turn was gritting my teeth about the changes made away from what I enjoyed most in classic WoW before either of the expansions. And before a bunch of people jump on me saying that the entire new population brought is a bunch of kids, I have to say that in all my time playing WoW, I did have to filter a number of immature attitudes. And while the greater majority of BAD raiding players in general were in the age group of 10-16, I found that I had to remove more players due to conflicting attitudes with those who were well above that age bracket.
Bottom line here, community is developed, and if you expose your own corner of the game world with these negative influences you're doomed to have a bad experience no matter what the game. Unfortunately, that has been the focus of the threads regarding why to leave WoW, or why to join EQ2.
This is what leads me to a number of questions that within 10 pages, remained hardly touched upon. I respect that for most of the people returning, or coming to EQ2, it's nostalgia of EQ1 that brings them back and for me that's a great plus, as the youtube videos of EQ2 gameplay lead me to believe that the less desirable elements of EQ1 have all but disappeared, but nobody has really addressed these things.
Some say WoW is a watered down EQ2, okay, I can see that. But what makes EQ2 better? What depth does EQ2 provide that the very deep lore of WoW doesn't provide? If you take the time to stop and read every book in WoW, you certainly wouldn't have reached end game without feeling like you're on a cliffhanger waiting for the story to finish unfolding. Granted, I have fond memories of running across the Karanas of EQ, or delving into Blackfoot Burrow and having my heart race, and frantically looking around when someone yelled "Train to zone!". Are these the elements people speak of when they refer to the "nostalgia" of EQ? Or is it little more than a few zones and monsters named the same? While I am also in favor of more interactive combat (who enjoyed autoattacking and pressing kick every couple minutes, really? it was the community of EQ1!), I have also heard now that achieving level 70 is hardly a challenge, has EQ2 turned into WoW style progression?
Elements that made EQ enjoyable were the same elements that WoW completely abandoned. That is, progression took time, coordination, skill, patience, and above all, a sense of comrodery among your fellow players. Because unlike WoW, you aren't fed 30 new pieces of loot over 2 hours of gameplay, with EQ you had raids that, often times, lead to only 1 person getting a real sense of progression, while everyone else was left to feed off the sense of helping a friend. Again, community driven. Does EQ2 still present this?
Before I sound too negative about EQ2, I want to say I left WoW, for many reasons, one of the big reasons already mentioned here was the addition of achievements, which completely altered what little enjoyment was left in raiding, towards a very aesthetic game. Along with all the normalization of everything, they've gone ahead and somehow fed into the minds of the masses that it's actually FUN to wipe on something that, once you succeed at it, holds no real sense of accomplishment other than, usually, a title next to your name that tells everyone you wasted your guilds time. Perhaps this is what defines hardcore versus casual? Those who are willing to spent time on what I see to be nothing, if that's hardcore, count me casual.
All that said, and thank you for reading my wall of text if you got this far, what I really want to know, from a perspective such as mine, is whether or not EQ2 will hold a long term value as a semi casual player with more than average number of hours to invest? While I learned my lesson in WoW that the end game is not nearly as enjoyable as the journey there, does EQ2 present a more enjoyable end game experience once you do reach max level (80 I think?).
I am currently downloading the trial on my incredibly slow internet connection, I hope the trial will be worth it, if so, I have an old account that I aparantly signed up to EQ2 beta on or something, and am entitled to all sorts of living legacy benefits and other crap. If the trial is enjoyable, I'd like to come to EQ2, however, if nothing else, this post shows that I recognize it's all about the community, and to that end, I hope to perhaps also find a recommended server to start a brand new character from scratch on, with no friends coming yet, no dual boxing... Anyone feel like taking someone under their wing? 
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Trial is basically like poking the cake frosting and then licking it off your finger.
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Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
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05-26-2009, 07:26 AM
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Lil Newbie
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Re: I activated my account, and here's why
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Originally Posted by Aeren
Antonica Bayle is one of the more populated servers so I'd suggest starting one there.
As for the trial, just keep in mind it is hardly a true representation of the game. I found eq2 only really started getting interesting around level 50 onwards with DoF, where classes become more defined.
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Thank you for the advice, I also read about a server, starts with S, single word, damn it it eludes me at the moment. Figures. However, as for trial, truely, that's more just to get a hundred questions answered instead of asking here, so many little things will present themselves even within the first hour of play that I'll know if I want to continue playing, which hopefully I will.
However, thank you for the insight on the classes. Is it at 50 that you gain AA's and as such classes become more defined? Unfortunately I've not found a great deal of the typical information I find on other MMORPG websites, for EQ2 on the main website, or even the first couple fansites I've hit now. Information for example on classes is very bleak, and yet from the few screenshots I've come across and gameplay videos on youtube, the game seems fairly involved, not a button masher, but not waiting 20 seconds on kick to reset because it's all you got (some things from EQ1 are best left as nostalgic memories).
Another question, which should be answered in the trial, but with most MMORPG's can vary quite a bit in the mid and later levels, is regeneration time. I did not enjoy solo on EQ1 because of regeneration time, too much time was spent watching TV waiting for some kind druid to cast a regen on you at Mistmoore entrance. This information on EQ2 seems hard to find. Does regeneration in EQ2 compare to EQ, or more to modern mainstream like WoW, where you have downtime, but even solo you have afforadable means to keep downtime limited so you can enjoy the game?
I've heard some negative comments on itemization, but nothing really saying what was bad about it, again, coming from an EQ/WOW background, EQ I think is a bit over itemized now, and WoW is the same, with so much useless content that will never be used again. Hopefully EQ2 does not suffer from the same fate, at least providing the hotspots like EQ did to bring crowds back to areas?
Again, my many questions and a wall of text I must appologize for. But thank you for the information, my trial account won't be my permanent account regardless, so it's a way for me to see the game a bit.
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05-26-2009, 08:28 AM
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Hawt accent dude
Character: 690932301
Posts: 324
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Re: I activated my account, and here's why
Quote:
Originally Posted by Astaelan
<...>Does regeneration in EQ2 compare to EQ, or more to modern mainstream like WoW, where you have downtime, but even solo you have afforadable means to keep downtime limited so you can enjoy the game?<...>
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While leveling up your hp and mana are set to 100% every 10% of exp.
Obviously at lower levels the rate is faster than in higher levels, so you probably won't even notice the need of food and drink.
There is no "fight 1 mob - rest for 5 minutes" like in eq1.
food and drink do matter tho, but they're affordable, also if you really need it there are totems - hp and mana regeneration totems, sow totems and so on.
of course other things like good armor or jewelry reduce the anyway low downtime.
so yeah you actually get to play the game instead of watching bars fill up.
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\o/
Out here in the perimeter there are no stars.
Out here we're stoned, immaculate.
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05-26-2009, 11:30 PM
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make war, not love
Character: floating
Guild: somewhere
Server: in the digital aether
Posts: 3,892
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Re: I activated my account, and here's why
Quote:
Originally Posted by Astaelan
Some say WoW is a watered down EQ2, okay, I can see that. But what makes EQ2 better? What depth does EQ2 provide that the very deep lore of WoW doesn't provide?
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EQ2 lore is original (at least as an extension of EQ1, which was original).
WoW "lore" is derived from what Blizzard stole straight from Games Workshop (creators of the Warhammer games). This was the original Warcraft btw.. which teetered on not being released because Blizzard couldn't get the rights to use the IP, and Games Workshop was attempting to sue them for copyright infringement, but the lawsuit never panned out and Blizzard just said fuck it and did it anyway. You could argue that WoW is almost unrelated to the original Warcraft, and you may be right, but it does help to understand the origins of the species. ;)
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05-27-2009, 07:07 PM
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Lulz
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Disciples of Chaos
Server: Befallen/Nagafen
Posts: 10,722
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Re: I activated my account, and here's why
Quote:
Originally Posted by firamas
EQ2 lore is original (at least as an extension of EQ1, which was original).
WoW "lore" is derived from what Blizzard stole straight from Games Workshop (creators of the Warhammer games). This was the original Warcraft btw.. which teetered on not being released because Blizzard couldn't get the rights to use the IP, and Games Workshop was attempting to sue them for copyright infringement, but the lawsuit never panned out and Blizzard just said fuck it and did it anyway. You could argue that WoW is almost unrelated to the original Warcraft, and you may be right, but it does help to understand the origins of the species. ;)
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Apparently WOW lore is so fucked up compared to the original Warcraft (without WORLD OF sitting in the front) that they don't even care anymore, lawl
EQ2 lore is actually pretty cool, with the aliens and whatnot. It started out from some guys' D&D campaigns. Lucan was Vhalen's D&D character and now he has a voice by Christopher Lee.
__________________
Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
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06-07-2009, 07:32 PM
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Visitor
Character: Herah
Guild: Fatal
Server: Kithicor
Posts: 37
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Re: I activated my account, and here's why
Quote:
Originally Posted by tang
I think EQ2 is the best game i have ever play.
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You must never of played Everquest1.
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06-08-2009, 05:35 AM
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Lil Newbie
Character: Phiyah
Guild: No Charge For Awesome
Server: Antonia Bayle
Posts: 1
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Re: I activated my account, and here's why
I never played EQ1 either - I actually didn't play games at all...  Didn't really know what they were about either. Then my daughter started playing sims, and I thought it was fun to build houses for her. I found Sims Online about 6 months before it was killed off. It wasn't really all that interesting but the fun part was being able to play with other people online. After the death of Sims I started playing Entropia Universe, but my society (guild) there died and since the game is based on real money it takes ages to advance and I got fed up. Downloaded several trials including EVE and WoW. Couldn't get into the no character in EVE, and WoW just seemed like a lot of annoying kids.... haha...  Then I did some research on 'games that women like to play' and I found an old article about EQ2 - so I downloaded the trial and was hooked from day one.
I just love this game - the graphics, everything. I guess I have only played 8 months and I might find something not to like. (Oh yeah - the whole 'you can't pay with your credit-card because you live in Europe and Global Collect is bound to close your payment option due to suspection of fraud' is of course hella annoying and is threatening my future in this game - but that's another story.)
So far I've managed to get my Paladin to level 60 - mostly soloing, but I have found a great guild now, so there were plenty of things I 'did wrong' at first that I find amusing now. I didn't think it was an 'easy' game - of course I don't have much game experience either, but I like things being just a bit challenging - makes you feel good when you accomplish something, and the point is to have fun, right?!
Hope it wasn't totally off-topic and this being my first post I am waiting for someone to call me 'noob' but that'll be just fine with me too.... haha..... 
Last edited by Phiyah; 06-08-2009 at 05:37 AM.
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06-08-2009, 06:22 AM
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Power Metal Freak
Character: Aerendor/Oromiss (Retired)
Guild: Rock
Server: On
Posts: 802
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Re: I activated my account, and here's why
Stfu Noob!
Nah, nothing wrong with your post. Thanks for paragraphing, I swear to god some noobs who have been posting here for months still dont know what the enter key is.
I'm glad to hear you're enjoying the game. I found after 50 it got really interesting as classes became more distinct with Ancient Teachings; certainly for Brigands, who get Dispatch and Amazing Reflexes. Paladins do pretty well out of the AT's too.
You chose a good class to begin with. Pallys are pretty versatile and they are good tanks when they want to be.
You're right about WoW, it IS full of friggin kids. I still play though, I love the solo questlines and I found it a lot more enjoyable than eq2. That said, I played eq2 for over 3 years and it took me a very long time to get sick of it.
You have a lot ahead of you at this point so make sure you enjoy it. If you find you hate 70-80 thats pretty understandable. The only efficient way to level in that bracket is the 500+ questline through the RoK zones. If you enjoy soloing though, it shouldn't bother you too much.
Do you have any specific goal in mind? Grouping/Raiding, etc? Or are you more of a roleplayer?
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"Keep the metal faith alive. It will come back, everything moves in cycles. We will do everything in our power to keep it alive"-Jon Schaffer, Iced Earth
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06-08-2009, 03:39 PM
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2 MMO raider
Character: Sarahlit
Guild: Dragon Knights
Server: Premafrost
Posts: 38
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Re: I activated my account, and here's why
cause aoc epic failed, you got guilds clear BRC wing1-3 under 3 hours....
hell pugs go into the last raid zone and clear it
__________________
"When you have a junkyard dog snapping at your heels the best thing to do is turn around and kick it in the chops" Admiral Tolwyn of the Tiger's Claw
Now playing: Cross Edge,Tatsunoko vs. Capcom Age of (Wii IMPORT), Evequest 2, Age of Conan, world of warcraft,NDA mmorpg
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