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Old 06-27-2009, 06:26 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

I only read about 8 pages, but if this expansion turns out to be good like KoS I'd consider resubbing. If it's a bunch of wasted low level content or solo shit like EoF/RoK/TSO, no thx.
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Old 06-27-2009, 07:20 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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sure are smug aren't ya

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Old 06-27-2009, 11:23 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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sure are smug aren't ya
I came back, can't be that smug.
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Old 06-28-2009, 02:12 AM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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8 more months.

honestly I dont know how im going to be able to do it, it hasnt even been 8 months of TSO and i was sick of it 2 months ago.
Yep, same.
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Old 06-28-2009, 12:27 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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Originally Posted by Dirge of Death View Post
I only read about 8 pages, but if this expansion turns out to be good like KoS I'd consider resubbing. If it's a bunch of wasted low level content or solo shit like EoF/RoK/TSO, no thx.
I don't think they have another KoS in them. They're limited by law to having a max of one good expansion per game.
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Old 06-28-2009, 12:41 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

2 Overland, 1 Dungeon, 12 Instances. Seems a bit light to me.
Considering at least 1/3 or the Instances are raid, they must be relying on game updates to add content now.
These overland and the dungeon better/need to be 2-3times the size of Moores each. I know many of us are tired of TSO, it is grueling atm, nothing is really fun cept the raiding imo, and doing trash runs on raids is retarded at best.

I find it interesting that they are planning on making Time Compression 4 raid targets, one per group. Makes ya wonder what they are going to do about UT,BC, and a few other buffs from bards and chanters. Not having to take 8 buffers will be great for most guilds wanting to raid and get shit done.
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and as far as me tanking or not tanking? lol i box palace with my friend with that crappy gear again i can make the class work fine
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Old 06-28-2009, 12:52 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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Originally Posted by Jokael View Post
2 Overland, 1 Dungeon, 12 Instances. Seems a bit light to me.
Considering at least 1/3 or the Instances are raid, they must be relying on game updates to add content now.
These overland and the dungeon better/need to be 2-3times the size of Moores each. I know many of us are tired of TSO, it is grueling atm, nothing is really fun cept the raiding imo, and doing trash runs on raids is retarded at best.

I find it interesting that they are planning on making Time Compression 4 raid targets, one per group. Makes ya wonder what they are going to do about UT,BC, and a few other buffs from bards and chanters. Not having to take 8 buffers will be great for most guilds wanting to raid and get shit done.
Dont forget alot of those instances are going to be tiered with 3 versions. Easy/medium/hard.
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Old 06-28-2009, 12:58 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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Dont forget alot of those instances are going to be tiered with 3 versions. Easy/medium/hard.
If that in practice comes out like Poets did, what would say?

From history, all the examples of easy/medium/ hard eventually just all blurred together into the same thing. While I hear that things will be executed differently, I don't see a working model in EQ2 that gives me heart they'll do this in a manner that makes it feel like there is more content.
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Old 06-28-2009, 01:12 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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Dont forget alot of those instances are going to be tiered with 3 versions. Easy/medium/hard.
they stated that when u approach the mob for example u would hail him or a variation of that to coose the lvl od difficulty not neccessarily a diff zone per.. this way u cant run the zone 3 times on seperate lockouts.
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Old 06-28-2009, 01:46 PM  
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Default Re: EVERQUEST II SENTINEL'S FATE - next expansion

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they stated that when u approach the mob for example u would hail him or a variation of that to coose the lvl od difficulty not neccessarily a diff zone per.. this way u cant run the zone 3 times on seperate lockouts.
Haha seriously? How gay is that... Their designers are seriously fucked up, now you ask the mob to be nice or bad with you ?
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