Quote:
Originally Posted by methulah
I'd rather lag my way through a sweet contested crawl with camps and trains and interaction and dynamism, rather than go by the numbers through an instance I've run before and it's all the same.
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Yes, yes, a million times yes. There's something quick and easy about instanced heroic content that just feels dirty at the end of the day. I don't get any real personal satisfaction out of it. I just put on some music and grind mindless content to get gear.
Working your way around Sebilis in EQ1 (when it was first released), with the danger of the mass aggro, the trains, the constant threat of wipes, the friendly "wave as you go past" community that you got sometimes from a camped group, the thrill of being deep deep in the dungeon and knowing you were seconds from a wipe at any time, feeling of eerie seclusion knowing that you were so deep that there were 30 mobs stacked you between any other group in the zone and yours (and there was no "leashing", they'd have to fucking
fight to get to you)... all of that added up to a dynamic, immersive experience. This was before VOIP too, so communication and coordination was spotty sometimes. I miss the whole damn lot of it. =)
Quote:
Originally Posted by SlotorDembeats
Just reroll on a pvp server and you won't need to worry about anyone camping a spot you want.
Suppose that's not an option though. I wonder what sos was like on the pvp servers.
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Enemy players don't show up on /who, so you didn't zone in and instantly know how crowded the zone was. It was a matter of getting close enough to get a group on track, and then ambushing them as they were on a mob. Preferably everyone would go invis and then your rogue would smuggle, and you'd hope the enemy group didn't have both see invis+stealth totems up. Contested dungeons on red servers in EQ2 often end up just being a clusterfuck of clumsy ganks and frustration. I limited my experience there to late night solo farming on my brigand... I could kill any single mob in the zone, I could roll bot groups, and occasionally had some exciting PvP when another farmer wandered through.