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Old 07-06-2009, 03:51 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

You are going to be less powerfull at level 90 than you are at 80? If that is the case, then you are doing something wrong. Do you really think that you are going to level 10 whole levels and not get a single piece of gear upgrade? Not get a single spell upgrade? Maybe if you autofollow for 10 levels, but even then, the current T8 mobs will be resisting less if you are 90 and they will be mitigating less. You would be at 66% crit instead of 100%. QQ some more. But after you stop QQing, you will see that you would still be putting out more dps because of new spells and less being mitigated.

edit: In fact, I stand behind that so much that when the time comes, I am going to keep ALL of my T8 gear and when we go back and do an old raid zone, I will put on all of my 80 gear and see what the DPS looks like. Who is willing to take a bet with me?

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Old 07-06-2009, 04:12 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

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Originally Posted by Diknak View Post
You are going to be less powerfull at level 90 than you are at 80? If that is the case, then you are doing something wrong. Do you really think that you are going to level 10 whole levels and not get a single piece of gear upgrade? Not get a single spell upgrade? Maybe if you autofollow for 10 levels, but even then, the current T8 mobs will be resisting less if you are 90 and they will be mitigating less. You would be at 66% crit instead of 100%. QQ some more. But after you stop QQing, you will see that you would still be putting out more dps because of new spells and less being mitigated.

edit: In fact, I stand behind that so much that when the time comes, I am going to keep ALL of my T8 gear and when we go back and do an old raid zone, I will put on all of my 80 gear and see what the DPS looks like. Who is willing to take a bet with me?
You are pretty dumb, aren't you? When I leveled from 70 to 80, I ended up with about 3 gear upgrades in the 2 days I played.

As for less mitigation? Mobs will resist less and be easier to hit, yes, but will mobs take more damage automatically just because you are now higher level? No they will not.

In fact, I bet if you were to go back and do a T8 raid with T8 gear with T8 spells at Level 90, you will in fact do less DPS than if you were Level 80 as a Mage due to the fact that you barely get resisted as it is against most mobs anyway. Now if you're a scout doing the same comparison, you could be really close to the same DPS because of your hit rate increasing due to the extra 10 levels.

Of course you add in Level 81-90 abilities, and you will probably do about the same DPS as a Mage, provided they are created with the idea that you should do the same DPS at Level 90 with Level 80 gear and Level 90 abilities that you were doing at Level 80 with Level 80 gear/abilities.

Now I'm 50/50 on this entire change, I think it's necessary, but the way they are doing it is very hard to understand how much penalty exactly you end up with, not to mention the bigger issue comes with how they are consolidate all crit types at the same time. This is what I'm really worried about, how everything will play together and if it will play nicely or not.
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Old 07-06-2009, 04:20 PM  
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Icon8 Re: Gear scaling system — any reason to keep playing pve for next 8 months?

CO LEADER OR EQUESTRIAN PREP JERK!

Also that is pretty much spot on. If everything is taken into consideration then it will be good. (though they got us in this position in the first place, so who is to say they can fix it) I really hate the idea of 33% flat difference in one level though, it really should be a gradual change.
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How come when I type /mvp in game after we kill a raid mob it always displays razieh?
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Old 07-06-2009, 04:22 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

If they made it so our spells naturally hit harder because of gaining levels, this wouldnt be a problem. However, because right now how hard you hit a mob depends initially on the damage range of your spells and the amount of resists the mob has, this gear scaling system as it sounds will be a complete disaster for mages.
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Old 07-06-2009, 04:24 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

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I really hate the idea of 33% flat difference in one level though, it really should be a gradual change.
It is a gradual change up to 33% after 10 levels, it isn't 9 levels above gear has 0 penalty, 10 levels above, gear gets the 33% penalty....
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Old 07-06-2009, 04:30 PM  
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It is a gradual change up to 33% after 10 levels, it isn't 9 levels above gear has 0 penalty, 10 levels above, gear gets the 33% penalty....
God I hate the telephone.
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How come when I type /mvp in game after we kill a raid mob it always displays razieh?
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Old 07-06-2009, 04:33 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

whoah whoah... Lets be clear on this, as there is alot of misinformation out there. You will not loose 33%, you will only be left with 33%. Specific items even like the disease charm were mentioned to just be 1 proc chance instead of 3.

at 80, your lvl 80 items will function at 100% of listed stats. Those stats will gradually decay to the point where at lvl 90, they are only 33% as good as they were when you were at lvl 80.


At least thats what I heard. I know alot of people have this backwards, but this is what I walked away with.
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Old 07-06-2009, 04:36 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

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Exactly. Whats worse is any gear you get in the next expansion is also destined to be nerfed when the next lvl cap is raised.

I've heard at lvl 100 they are going to stop raising the level cap. It might be a good idea to just quit until they announce the lvl 100 cap... this way you know your working towards gear that will not be nerfed every time another expansion comes out.
While i am sure this is 100% speculation. It would be fun to see an MMO with a direct level based system turn into a a skill based system. Sorta like the old SWG system.
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Old 07-06-2009, 04:39 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

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whoah whoah... Lets be clear on this,

At least thats what I heard.
WUT?
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In fact stupid bitches like you give women honestly trying to play this game for the game a bad name. You take neglected and already desperate males and make them focus on sex, because you have nothing else to offer. So then they treat every woman in this game as a sexual object. If anything you should be ashamed of yourself. Have a little pride or something. I don't know what you have to be proud of, maybe you can be proud of all the pants you made while Popples was babysitting your litter? Something. Just stop being a useless cum dumpster. The thing that disturbs me the most is, I fuck fat girls for the entertainment value, Dakkota fucked you for love.
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Old 07-06-2009, 04:41 PM  
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Default Re: Gear scaling system — any reason to keep playing pve for next 8 months?

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Devs knew the choker was overpowered, they knew why it was overpowered, and yet they added base damage mod to tons of items in TSO, resulting in what... oh shit we have to nerf procs now because we're idiots.
I dont think it is any better saying this but it wasn't until ROK that fyreflyte posted and said he didn't realize spell base damage increased proc damage.
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