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07-07-2009, 11:59 AM
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Done
Character: Calaglin
Guild: Dissolution
Server: Nektulos
Posts: 11,728
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
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Originally Posted by Sulan
That's also a reason for raising the level cap. It's an itemization reset. Between item degradation and it's amplification of the cap raise, there is no real point in further gearing up your toon between now and February.
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There is no real point in gearing up a character ever if you look at as if the next level cap destroys your character.
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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07-07-2009, 12:10 PM
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Poopiepants
Character: Crabbok
Guild: Infamous
Server: Befallen
Posts: 5,385
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Pinski
There is no real point in gearing up a character ever if you look at as if the next level cap destroys your character.
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QFE. The only time you shoudl even consider gearing up is at lvl 100. Mite as well take the next 2 expansions off.
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07-07-2009, 12:11 PM
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Ask me about my manboobs
Guild: Raid Group 5
Server: Permafrost
Posts: 3,419
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Kall
Gungo's right on this one.
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I tested this last night, I mentored to level 74 busted on a lvl 74 training dummy. Then I fought a level 80 training dummy mentored to level 74 and guess what, the level 80 got hit for less damage and I am not talking about hit rate I am talking about average hit on every single auto attack that was a crit. I even took out fights where I didnt crit 100% on the lvl 80. The difference wasnt alot about 20 dmg a crushing swing but it was still a difference. 1000 swings not a big enough pool maybe? On the other side of things if you take deminishing returns and aren't capped and you are level 81 with the same str you were on 80 you would be further from the cap so your CA's would do more damage, but whos not capped on that anyways and if they have it so your stat mods go down your damage isn't going to go up when you level.
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Quote:
Originally Posted by Couch
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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07-07-2009, 12:12 PM
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Poopiepants
Character: Crabbok
Guild: Infamous
Server: Befallen
Posts: 5,385
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
dude... of course you're gonna hit a lvl 74 training dummy... because your lvl 74. Mentoring does make you a wee bit weaker you know.
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07-07-2009, 12:18 PM
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Ask me about my manboobs
Guild: Raid Group 5
Server: Permafrost
Posts: 3,419
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Crabbok
dude... of course you're gonna hit a lvl 74 training dummy... because your lvl 74. Mentoring does make you a wee bit weaker you know.
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But I was still lvl 74 when I hit the lvl 80 dummy. If they have the same mit value why was my auto attack average hit lower by 20? Bad luck?
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Quote:
Originally Posted by Couch
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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07-07-2009, 12:43 PM
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Fippy Darkpaw
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Pinski
Uhm, as a Mage, if I were to lose 66% of my +50 Base Damage, +25 Crit Bonus, and 100% Crit Chance, I would be at +16 Base Damage, +8 Crit Bonus, and 33% Crit Chance. Assuming that I'm 80% Spells, 20% Unmodifiable Procs. Now, so that means instead of doing at least 204% of Base DPS, I would be at 124% of Base DPS, thus a net loss of 39.2%. Now I level, wait, wait, I don't gain anything except new abilities, which probably add about 15% to my old abilities, so I'm now at 140% of Base DPS. So I truly lost 31%, again way more than your 12-17%.
Here, I'll even do it for high-end scouts:
Assuming I have +20 Base CA, +15 Crit Bonus, 100% MC, 100% DA, auto-attack is 40% of my base DPS, CAs are 40%, and Unmodifiable Procs are the other 20%. I will be doing 205% of Base DPS. Now toss on the penalties and we're Level 90 with no new abilities/gear/whatever, and we're at 6 Base CA, +5 Crit Bonus, 33% MC, 33% DA. So we're now at 158.2% of Base DPS. Poison gets upgraded, so that's another 5% to it, and CAs are up 15%. So we're now at 172%.
Okay, now we see your net loss of 17%. Fair enough. Of course initially you scouts will be down 20.4% assuming no upgrades except Poisons. And consider Adp3s of the next Tier are the same as previous tier masters, it will take a while before you get away from that 20% loss.
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My estimate was from a scouts perspective, as I don't know shit about casters.
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07-07-2009, 12:46 PM
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make war, not love
Character: floating
Guild: somewhere
Server: in the digital aether
Posts: 3,892
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Pinski
There is no real point in gearing up a character ever if you look at it as if the next level cap destroys your character.
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Yep. From the very beginning of this argument this is the underlying "what the fuck?" question that I've had in the back of my mind. MMO's will always introduce tiered level gains over time as new expansions come out. If you're constantly thinking of how things will be a year down the road you'll never be motivated to do anything in the present. Why even play these games in the first place if that's the focus of your attention, if all you do is worry about the future? What ever happened to playing a game because it's fun and engaging right now? Some of you let this shit define your lives. It's embarassing.
MMO's are about the grind. You constantly shed old spells and gear like a snake sheds its skin. Either get on board with that or find a new fucking genre [alternative: continue to play MMO's but whine and complain like an idiot about things you know will never change].
If you want a meaningless numbers grind with less emotional attachment traps to fall into, go buy a bigass sudoku book and sit your fat ass on the fucking couch and pretend you're having fun.
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07-07-2009, 12:58 PM
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Poopiepants
Character: Crabbok
Guild: Infamous
Server: Befallen
Posts: 5,385
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Blanka
But I was still lvl 74 when I hit the lvl 80 dummy. If they have the same mit value why was my auto attack average hit lower by 20? Bad luck?
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The answer is "Mystery Math". The devs do not like to give out the exact specifics of every aspect of the game, and as a result we as a playerbase try to decipher the formulas by taking hints and piecing together the few things the devs DO leak out. As a result we sometimes stumble across something that doens't make sense.
If both training dummies had zero mitigation, then what exactly caused the damage difference? I'd chalk it up to level diffreence adjusting your autoattack on the higher level dummy, but i could be wrong.
Either way, the devs don't want eq2 becomming nothing more than a math problem, so were always gonna have some of that good old fashioned Mystery Math from time to time.
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07-07-2009, 01:22 PM
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I have a knife
Character: Tiegan
Guild: Grenricks Guidance
Server: Kithicor
Posts: 119
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by razieh
WORST IDEA EVER! This is the exact same thing as gear scaling, except in the most unclear way possible. Gear and stat scaling should be clear easy to see, easy to understand and easy to do. Your concept fits none of those.
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Scaling the mobs is not the same as what they intend. Making a given item weaker vs higher level mobs is much more logical than making it WEAKER vs the same level mobs you were just killing, just because you got more experienced and leveled up.
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07-07-2009, 01:29 PM
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I have a knife
Character: Tiegan
Guild: Grenricks Guidance
Server: Kithicor
Posts: 119
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Re: Gear scaling system — any reason to keep playing pve for next 8 months?
Quote:
Originally Posted by Crabbok
So basicly you think it's ok for them to give you a nerf each time you level up? Don't give in dude, fight the system. They are asking people to pay them 40 dollars for an expansion that will nerf them if they play it.
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With their intent of making it on 60+ish levels and up.. They are asking people to pay them $40 for an expansion that will nerf them even if they DON'T play it.
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