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Thread: Aeralik Gone

  1. #441
    MotD is Win Deson's Avatar
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    Default Re: Aeralik Gone

    Quote Originally Posted by Diknak View Post
    my only concern is what about the things that he was working on that was good? I was looking forward to the druid changes to heal over time spells. I was also looking forward to the promise that we wouldn't need 4 bards and 4 enchanters in a raid force like we do now. I just hope that those pieces remain with whoever takes over.
    I had mixed feelings on that since under the current system all you're going to get is those spots owned by dps. Any change that frees up those slots also requires a reevaluation of "utility" and "dps" classes and their relations to those roles.
    Quote Originally Posted by Laodaron View Post
    LOL, the "I'm getting owned, but I'll pretend that I owned you in my mind" (anti)logic isn't going to work here.
    Quote Originally Posted by Topan View Post
    You want to know whats pathetic? Casuals shitheads like you who deliver nothing to the gaming industry but an autistic sense of self worth and imaginary authority over things they know nothing about.

  2. #442
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    Default Re: Aeralik Gone

    How can you have mixed feelings? 4 classes take up 33% of the raid. Yes, they would get taken by dps/support, but that is a pool of 8 classes instead of 4.

  3. #443
    MotD is Win Deson's Avatar
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    Default Re: Aeralik Gone

    Quote Originally Posted by Diknak View Post
    How can you have mixed feelings? 4 classes take up 33% of the raid. Yes, they would get taken by dps/support, but that is a pool of 8 classes instead of 4.
    No, they'd get taken by dps which is just 4 classes. Instead of 4 bards/ 4 chanters you'd end up with even more preds and sorcs taking up those slots and the players of those utilities getting fucked since all they bring is their utility. You can't trade one poorly thought out scheme for another and call it progress.
    Quote Originally Posted by Laodaron View Post
    LOL, the "I'm getting owned, but I'll pretend that I owned you in my mind" (anti)logic isn't going to work here.
    Quote Originally Posted by Topan View Post
    You want to know whats pathetic? Casuals shitheads like you who deliver nothing to the gaming industry but an autistic sense of self worth and imaginary authority over things they know nothing about.

  4. #444
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    Default Re: Aeralik Gone

    wizzard, warlock, assassin, ranger, necro, conj, swash, brig = 8 classes. 4 are Tier 2 DPS, but it would be better progress for the raid to have 2 extra T1 dps and 2 extra T2 dps instead of 4 T3 dps. So yes, that is progress.

  5. #445
    MotD is Win Deson's Avatar
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    Default Re: Aeralik Gone

    Quote Originally Posted by Diknak View Post
    wizzard, warlock, assassin, ranger, necro, conj, swash, brig = 8 classes. 4 are Tier 2 DPS, but it would be better progress for the raid to have 2 extra T1 dps and 2 extra T2 dps instead of 4 T3 dps. So yes, that is progress.
    Every raid that counts for this discussion already has all the support classes they want, all that's left with current game design is dps.At absolute best assuming they make summoner changes worthwhile and creating roles for both, you're only getting 6. It'll still be poorly thought out and laughable progress at best.
    Quote Originally Posted by Laodaron View Post
    LOL, the "I'm getting owned, but I'll pretend that I owned you in my mind" (anti)logic isn't going to work here.
    Quote Originally Posted by Topan View Post
    You want to know whats pathetic? Casuals shitheads like you who deliver nothing to the gaming industry but an autistic sense of self worth and imaginary authority over things they know nothing about.

  6. #446
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    Default Re: Aeralik Gone

    If you nerf the stacking of one class, you need to nerf the stacking of all classes. Not worth it to bring a second Dirge? It should be equally without value to bring a second Assassin. Is that where we're headed?

    I don't know. None of us do. Yet.

  7. #447
    MotD is Win Deson's Avatar
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    Default Re: Aeralik Gone

    Quote Originally Posted by Banditman View Post
    If you nerf the stacking of one class, you need to nerf the stacking of all classes. Not worth it to bring a second Dirge? It should be equally without value to bring a second Assassin. Is that where we're headed?

    I don't know. None of us do. Yet.
    Alternatively, if you're going to reduce the ability of a class to compete in one respect, you need to increase the ability to compete in another. If only one dirge is viable for the utility, why can't others it compete on dps? As the current stat quo that we've at least understood--if not accepted-- is being upset, then they should reevaluate the whole setup instead of half-assing it.
    Quote Originally Posted by Laodaron View Post
    LOL, the "I'm getting owned, but I'll pretend that I owned you in my mind" (anti)logic isn't going to work here.
    Quote Originally Posted by Topan View Post
    You want to know whats pathetic? Casuals shitheads like you who deliver nothing to the gaming industry but an autistic sense of self worth and imaginary authority over things they know nothing about.

  8. #448
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    Default Re: Aeralik Gone

    Sure, absolutely, I agree with that. If our hypothetical "second dirge" is unable to provide utility, he should be able to provide "something else" to the raid. In this case, DPS would be appropriate.

    I will certainly be looking forward to seeing how it plays out in SF.

  9. #449
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    Default Re: Aeralik Gone

    This has run its course and then some.

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