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Originally Posted by Sulan
What on earth does need have to do with general itemization? Itemization isn't about what people need, it's about dangling that next carrot just far enough ahead to motivate them keep them playing.
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I really don't know what to say to folks who ONLY want to solo. SoE didn't spend 4 years developing a solo adventure quest game with a chatroom bolted on. Personally, I think there hundreds of better solo adventure games out there.
Once you get to 80 with 200 AAs, and level 80 tradeskill, unless you are grouping or raiding what more is there? Giving people gear they don't need to trivialize content that will have to be balanced somehow in the next expansion?
EQ2 was never designed to solo and if that many folks really prefer playing this way, then some other means of measuring players besides level, AA, and gear is going to have to be added to keep their interest. Solo players blew through Moors of Ykesha in 3 days. What do they do for the other 362 days? Actually over add 3 months to that with the SF delay. There is never going to be enough solo content to keep a solo player occupied for a year.
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Originally Posted by Sulan
The speed shard runs are already banned
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Incorrect.
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Originally Posted by Sulan
it's just a matter of getting caught or not.
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They are taking no action, and are no longer seeking a method to stop it.
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Originally Posted by Sulan
Personally, I hated doing it this way when I was farming shards.
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Then play the actual content if you "hate" getting shards this way. If your guild sucks, get a better one, or group outside the guild.
Quote:
Originally Posted by Sulan
I had a few players in my guild who geared themselves to T2 this way. As a result they had the gear, but not the ability, to do any real TSO content. We're talking Deep Forge wipes here. It was sad.
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Been there, done that. Playing with folks who might as well have bought their characters on eBay. Soloed to 80, never grouped before. Don't know where Nek Castle is. 110 AAs. These folks more than anyone need to actually play the game. Gear for them is a crutch, rather than a tool.
Have I gotten shards thru mentoring or using someone else's instance? Of course. But this is not my primary means of gearing up or running dungeons.
Another thing people get hung up on is running the Daily Double. Folks who are just learning their characters should not be attempting these zones. They should be doing the EF/LS/CL zones and just completing the mission, not trying to clear the dungeon unless they think they can. Some of those shard missions require killing no names.
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Originally Posted by Sulan
I'm looking forward to the self mentoring. Randomly beating the crap out of a lowbie zone on a slow night to gear up an alt was alot of fun in EQ1.
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There isn't any level 20-65 gear worth talking about anymore. Mastercrafted beats it. Self-mentoring is strictly for AA.
As a test, in September I intend to level a toon from 1-80 doing hardly any quests at all and see how many AAs I can end up with. I have 200 AAs and have completed 1,262 quests on my main.