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Old 08-28-2009, 01:10 PM  
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Default Re: New Racial Traits

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Originally Posted by Rhaz View Post
Those HP increases are still there, they never were racials. As a wood elf fury you will be able to get +ministration and 2% casting haste. The guys post that Eduardo copied is incomplete ind inaccurate. Wood elves get the scout set and the healer one, all races get two that I have checked.
God I hate idiots who post incorrect shit.(not you Mikey)
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Old 08-28-2009, 01:11 PM  
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Default Re: New Racial Traits

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Originally Posted by Rhaz View Post
Those HP increases are still there, they never were racials. As a wood elf fury you will be able to get +ministration and 2% casting haste. The guys post that Eduardo copied is incomplete ind inaccurate. Wood elves get the scout set and the healer one, all races get two that I have checked.
Well then fuck you Pinski, I just got done beating my wife for no reason, asshole.
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In fact stupid bitches like you give women honestly trying to play this game for the game a bad name. You take neglected and already desperate males and make them focus on sex, because you have nothing else to offer. So then they treat every woman in this game as a sexual object. If anything you should be ashamed of yourself. Have a little pride or something. I don't know what you have to be proud of, maybe you can be proud of all the pants you made while Popples was babysitting your litter? Something. Just stop being a useless cum dumpster. The thing that disturbs me the most is, I fuck fat girls for the entertainment value, Dakkota fucked you for love.
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Old 08-28-2009, 01:19 PM  
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Default Re: New Racial Traits

After looking at those traits, why are they doing this revamp again?
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Old 08-28-2009, 01:21 PM  
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Default Re: New Racial Traits

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Originally Posted by Kall View Post
After looking at those traits, why are they doing this revamp again?
So people will reroll to new FOTM races and give SOE more money from the race changes
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Old 08-28-2009, 01:23 PM  
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Default Re: New Racial Traits

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Originally Posted by imperialvulture View Post
So people will reroll to new FOTM races and give SOE more money from the race changes
Looking at those traits, they all suck. They fucked up, they should have made them better than what they are now, not worse.
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Old 08-28-2009, 01:26 PM  
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Default Re: New Racial Traits

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Originally Posted by Kall View Post
Looking at those traits, they all suck. They fucked up, they should have made them better than what they are now, not worse.
Some suck worse than others, so people will still switch
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Old 08-28-2009, 01:45 PM  
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Default Re: New Racial Traits

While I think this is an improvement over what we have on live today, there's still room for improvement.

Two quick items based on my initial read:

1) What happened to the previously announced plan to give each race a choice of two different racial tracks?

2a) Why is version two only available to High Elves and Erudites, when most races get either version 1 or version 3? Could add why version 4 is only for Half Elves, Humans and Kerran.

2b) With both High Elves and Erudites getting an innate feather-fall, why does version two include a falling damage reducer? That seems redundant.
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Old 08-28-2009, 01:48 PM  
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Default Re: New Racial Traits

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Originally Posted by Kall View Post
Looking at those traits, they all suck. They fucked up, they should have made them better than what they are now, not worse.
The point of this revamp was not to make them all better. The current trait system is out of balanced because they impact gameplay too much. The whole point of this was to level them out and adding innate traits that are unique but not l33t make it so people won't scream for re balances. Racial traits were NEVER meant to be game breaking differences between players with different races.
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Old 08-28-2009, 01:51 PM  
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Default Re: New Racial Traits

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Originally Posted by Flaming Homo View Post

2b) With both High Elves and Erudites getting an innate feather-fall, why does version two include a falling damage reducer? That seems redundant.
that is a very good point. I am going to check them out this weekend and offer /feedback. There is plenty of time for modification between now and launch, so no reason to rant here and not offer some official feedback.
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Old 08-28-2009, 02:20 PM  
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Default Re: New Racial Traits

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Originally Posted by Pinski View Post
Considering it's 10s more than anybody else, how is that not overpowered in comparison to the rest of the races? It's about looking at what every other race gets and realizing that 10s of stun immunity is a lot, considering other races get shit like 10% reduced power cost on transmuting! Ooooh BOY!

But hey, Widem, think about the good thing, at least you're getting 2% HP and 1% more power, instead of In-Combat Power Regen.
OMG =)).

I play a Babarian Defiler and with 10sec stun immunity is awesome, i cant get my arms down.
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