since I just finished doing this for my guild....
Looked on Test: New recials, I'm ignoring the tradesklll guff; there seem to be "set" cookie cutter versiosn they put on each race depending if they are caster, tank or scout based.. I hope this makes it easy to understand.
Barbarians
Inate:
* Immunity to Stun, casting Instant, Recast 5min, Duration 10s
* Sprint into Battle (+10 sprint Speed 30% less initial power)
* +5% Run Speeed
USES VERSION 1
Dwarves
Inate:
* Ultravision
* Reduced Mining Speed by 1s
* Grants Skill: Disarm Trap
* +5% Run Speeed
USES VERSION 1
High Elves
Inate:
* Infravision
* 10% power reduction in Transmuting.
* Reduced Falling Speed
* Teleports caster to group member in zone (recast 12hours, none combat)
USES VERSION 2
Frogloks
* Unknown, locked on test
Fae
Inate:
* Infravision
* increases speed by 50%, casting 1s, recast 5min
* Reduced Falling Speed
* Glide
USES VERSION 3
Wood Elves
Inate:
* Infravision
* Reduces Time to gather/forest by 1s
* +5% Speed
* Traking
USES VERSION 3
Halflings
Inate:
* Infravision
* Improves Duration of all food by 25%
* Pick Pocket casting 1s recast 5min
* Traking
USES VERSION 3
Erudite
Inate:
* Aura Vision
* Reduces Max Falling Speed
* Waterbreathing
* Teleports caster to group member in zone (recast 12hours, none combat)
USES VERSION 2
Gnomes
Inate:
* Ultravision
* Reduces power cost of tinkering by 25%, Increases Tinkering by 10
* Repairs all equipment, 12hour recast
* Grants Skill: Disarm Traps
USES VERSION 3
Half Elves
Inate:
* Infravision
* Reduces time to gather or forest by 1s
* Tracking
* Increases duration of drinks by 16.67%
USES VERSION 4
Human
Inate:
* All harvesting reduced by 0.5s
* Reduces Awarenes of Enemies, Casting 3s Recast 3min
* Reduces recast time on city call spells by 10min
USES VERSION 4
Kerra
Inate:
* Sonicvision
* Grants Ability: Safefall
* increases speed by 50%, casting 1s, recast 5min
* Tracking
USES VERSION 4
Arasai
Inate:
* Ultravision
* Reduces Max Falling Speed
* increases speed by 50%, casting 1s, recast 5min
* Glide
USES VERSION 3
Dark Elf
Inate:
* Ultravision
* +5% Speed
* Reduces Max Falling Speed
* Teleports caster to group member in zone (recast 12hours, none combat)
USES VERSION 3
Iksar
Inate:
* Aquavision
* Out of Combat health regernation of caster by 5 (persume this scales)
* Water Breathing
* Grants Ability: Safefall
USES VERSION 1
Ogre
Inate:
* Immunity to Stun, casting Instant, Recast 5min Duration 10s
* Ultravision
* Reduces Mining Time by 1s
* Enlarge Caster by 20%
USES VERSION 1
Ratonga
Inate:
* Pick Pocket, casting 1s recast 5min
* Sonicvision
* Grants SKill, Disarm Trap
* +5% Speed
USES VERSION 3
Sarnak
Inate:
* Aquavision
* 50% Speed casting 2s recast 5min
* Reduces all harvesting by 0.5s if not on a mount.
* 5% Speed
USES VERSION 1
Troll
Inate:
* Ultravision
* Out of Combat health regernation of caster by 5 (persume this scales)
* Immune to Fear, Casting 1s recast 5min, Duration 20s
* Increases duration of tradeskill food by 25%
USES VERSION 1
Version 1 ~ This seems to be tank skill based; reguardless of class picked
Attributes (These Scale)
* STA & WIS
Combat (Unsure if these scale)
* +5 Ministration or +5 Disruption/Subjugation
* Casting Speed of Beneficial OR Hostile Speed increased by 2%
* +5 Defernce, +5 Parry, +5 Deflection,
* +2 Deflection, +2 Shield Effectiveness
None Combat
* Increased drink duration by 10%
* Out of Combat power regen increased by 6 (this scales with level)
* Reduced Falling Damage by 15%
* Heal: 2% of max health, recast 1s casting 2s (out of combat only)
Pools
* Increase Power by 3%
* Increase Health by 3%
Resists
* Increased Physcial (mitigation)
* Increased Arcane
Version 2 ~ This seems to be caster skill based; reguardless of class picked
Attributes (These Scale)
* INT & WIS
Combat (Unsure if these scale)
* +5 Ministration, +5 Defence
* +5 Subjugation, +5 Disruption
* Increases +heal and +Spell (this *does* scale with level)
* 2% Casting Speed increase
None Combat
* Mount Speed +5%
* +20% duration of tradeskileld drinks
* +20% duration of all potions
* Out of Combat power regen increased by 9 (this scales with level)
* Reduced Falling Damage by 15%
Pools
* Increase Power by 3%
* Increase Incombat Power Regeneration by 5 (persume this scales)
Resists
* Increased Elemental
* Increased Arcane
Version 3 ~ This seems to be scout skill based; reguardless of class picked
Attributes (These Scale)
* STR & WIS
Combat (Unsure if these scale)
* +5 ranged, +5 piercing
* +2 Double Attack, +2 Ranged Double Attack
* +5 Ministration
* 2% Beneficial/hostile casting Speed increase
None Combat
* 15% increase in stealth movement
* Increases trigger count of poisons by 25%
* +10% duration of tradeskilled drinks
* Out of Combat power regen increased by 6 (this scales with level)
Pools
* Increase Power by 3%
* Increase Power by 1% Increase Health by 2%
Resists
* Increased Noixous
* Increased Arcane
Version 4 ~ This seems to be a mixture of abilities (crusader, bard?)
Attributes (These Scale)
* STR & INT
Combat (Unsure if these scale)
* +5 Defence, +5 Disruption
* +1 MC, +1 RC, +1HC, +1SC, +1SE, +1 Deflection
* +5 Crushing, +5 Slashing
* +1% Casting Speed, +1 RDA, +1DA
None Combat
* Duration of Food +15%
* Out of Combat power regeneration increased by 9 (Scales will level)
* Increases Sprint Speed by 10, reduces initial power cost by 33%
* +5% Speed
Pools
* Increase Power by 3%
* Increase Health by 3%
Resists
* Increased Physcial
* Increased Elemental
These were stolen from Boli32's post over
here.
QQ Feldon.