Quote:
Originally Posted by hammarus
Postulate: What if the lag people are seeing isn't necessarily a function of the game but of the internet in general?
I play several different games, on several different PCs. I have noticed that the amount of lag in all games has risen to noticable levels in the last 3 to 6 months. It can't all be a coding thing, and even if it was, it wouldn't be as wide spread as I have seen it.
Could it be that the internet backbone is having issues? More users, more data, etc? I don't know the answer. I'm just asking the question, and asking if its maybe not necessarily the game.
I know this is probably not related to specific raid lag. And is a more general question.
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While technically possible, I have to believe backbone providers monitor their services like hawks for capacity/latency. I get great speeds to east coast servers any time of the day and still run into the aforementioned issues:
$ ping crushbone.everquest2.com
PING ableq2-03-01.everquest2.com (199.108.202.97) 56(84) bytes of data.
64 bytes from 199.108.202.97: icmp_seq=1 ttl=49 time=23.0 ms
64 bytes from 199.108.202.97: icmp_seq=2 ttl=49 time=22.9 ms
64 bytes from 199.108.202.97: icmp_seq=3 ttl=49 time=21.4 ms
64 bytes from 199.108.202.97: icmp_seq=4 ttl=49 time=21.3 ms