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Old 10-15-2009, 04:36 PM  
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Default Re: This is what's wrong with EQ2 lore

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Originally Posted by Zykdous View Post
So you want half the story?
I want the meat and potatoes not the needless bullshit.
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Old 10-15-2009, 05:05 PM  
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Default Re: This is what's wrong with EQ2 lore

Any game this size cant have all chat text voiced for space and cost reasons. Discussion over.

And yea, there should maybe be cool vids for killing the end bosses, aka Anashti, Gynok, Ykesha, Munzok, Zarrakon.
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Old 10-15-2009, 05:32 PM  
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Default Re: This is what's wrong with EQ2 lore

Since when are words not enough for immersion? I've felt greater immersion reading tons of novels/books than seeing actual movies. Watch the movie Misery and then read the book Misery - you tell me which is more immersive. If writing is done good, it can be really good.
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Old 10-15-2009, 05:46 PM  
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Default Re: This is what's wrong with EQ2 lore

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Originally Posted by Mero View Post
I want the meat and potatoes not the needless bullshit.
Then you fail to understand the story. Half of it is all about perspective, and you don't get that without "the needless bullshit".

That's like reading Lord of the Rings, and getting pissy that the story was too long and would've been better off being:

"Bilbo gives a ring to Frodo who throws it into a fire. The end"
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Old 10-15-2009, 05:53 PM  
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Default Re: This is what's wrong with EQ2 lore

I prefer this version:

"Bilbo gives..." *click*

You have gained an Alternate Acheivement Point!

The end
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Old 10-15-2009, 06:01 PM  
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Default Re: This is what's wrong with EQ2 lore

hahaha

Quote:
Originally Posted by Zykdous View Post
Then you fail to understand the story. Half of it is all about perspective, and you don't get that without "the needless bullshit".

That's like reading Lord of the Rings, and getting pissy that the story was too long and would've been better off being:

"Bilbo gives a ring to Frodo who throws it into a fire. The end"
If I want to read a novel Ill buy a book, these quest dialogues are long winded and tedious. Furthermore these dialogues arent amazingly written works of art. I cant believe you actually compared some SoE intern to Tolkien. for shame
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Old 10-15-2009, 09:27 PM  
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Default Re: This is what's wrong with EQ2 lore

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Originally Posted by dakkota View Post
Since when are words not enough for immersion? I've felt greater immersion reading tons of novels/books than seeing actual movies. Watch the movie Misery and then read the book Misery - you tell me which is more immersive. If writing is done good, it can be really good.
Are you a fan of silent films?

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Originally Posted by mafoe View Post
Any game this size cant have all chat text voiced for space and cost reasons. Discussion over.
Where in the discussion were voiceovers mandated? Old school RPG's had ridiculously good plotlines with a mere fraction of the text spam. The way you do it is with cinematic sequences and then a save point right after. But because MMO's are innately persistent, there's no need for a repeat.
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Last edited by Illuminator; 10-15-2009 at 09:36 PM.
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Old 10-15-2009, 09:34 PM  
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Default Re: This is what's wrong with EQ2 lore

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Originally Posted by Illuminator View Post
Are you a fan of silent films?
When they are good.

Regardless of voice overs, the long winded shit and cinematics will still piss me off when they break the game pacing. I pay to play, not watch a movie or read a book in the middle of playing.
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I need to stop visiting this site, but I need my seasonal dose of spectating trainwrecks.Locke's story of game development; Locke's story of Eq2 development;Aeralik's post on internal politics
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LOL, the "I'm getting owned, but I'll pretend that I owned you in my mind" (anti)logic isn't going to work here.
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Old 10-15-2009, 10:22 PM  
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Default Re: This is what's wrong with EQ2 lore

Are you a fan of tv shows with their extra long dialog?

Sounds like you aren't.
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Old 10-15-2009, 11:47 PM  
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Default Re: This is what's wrong with EQ2 lore

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Originally Posted by Pinski View Post
Are you a fan of tv shows with their extra long dialog?

Sounds like you aren't.
I watch old movies for it, I don't however play games for it. To put it in perspective, I played old RPGs that had dialog and sought it out as I played through multiple times, however, when the dialog/cinematics became more the focus than my play, I quit( fuck you Xeno Saga). I watch TV/ Movies for cinematics, I read books for leisurely strolls through the imagination, I play games to actually play and if anything fucks with any of those experiences, I don't like it.

In the specific case Illuminator showed here, I had to rush through the dialog to not hold up my group. I don't want to rush through what is at least a semi-interesting story, I don't want to be forced to speed read info that only presented in that dialog and maybe miss something. I play RPG's for the lore and immersive quality, it doesn't change the fact that in a game centered around quick paced combat in an amusement park world, dialog and back story is all too often presented in a way that's akin to waiting in line.
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Originally Posted by Locke View Post
I need to stop visiting this site, but I need my seasonal dose of spectating trainwrecks.Locke's story of game development; Locke's story of Eq2 development;Aeralik's post on internal politics
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Originally Posted by Laodaron View Post
LOL, the "I'm getting owned, but I'll pretend that I owned you in my mind" (anti)logic isn't going to work here.
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