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View Poll Results: Contested or Non-contested
Contested! 59 67.82%
Non-Contested! 28 32.18%
Voters: 87. You may not vote on this poll

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Old 10-28-2009, 04:59 PM  
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Default Re: Contested or Not Contested?

I do not kill Tangrin.
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Old 11-03-2009, 01:09 PM  
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Default Re: Contested or Not Contested?

EQ1 imo, had some of the best raiding content I had been involved in since I played from launch, everything (excluding LDON of course) from your actual God's and the realms they dwelled in was contested, and in the brink of these expansions you could imagine the hell people went through to obtain the items they anticipated. With that being said, it also drove a lot of people to join higher end guilds to be reassured of those items, first come first serve, and may the best Guild stand last...With the most gear.

I am so tired of shit being handed to inferior, casual players just because they complain about not being able to harvest enough play-time to equip their toon in some of the best gear obtainable for a raider. And as things get nerfed down, I'd rather them be made harder, even when a new expansion arrives, keep inferior Guilds stuck on the content they were unable to pass in the previous expansion, rather than nerfing the encounters down to a point in which PUR's can successfully defeat an encounter.

Although I do enjoy doing my daily spread of EQ2 TSO instances in the morning, I also have never enjoyed a game as much as contested EQ1 raiding content, and it would be a shame if they drew away with that content completely here in EQ2.

And also, wasn't the Hole supposed to be a T9 SOS on crack anyhow? With contested mobs per every wing/level of the zone varying in different difficulties? That's what they need to be doing, contested raiding zones and heroic zones with epic content and a nice loot table and an excessively long respawn timer to keep everyone on their toes camping for days ;-)
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Old 11-03-2009, 01:21 PM  
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Default Re: Contested or Not Contested?

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Originally Posted by srslyomgwtf View Post
I am so tired of shit being handed to inferior, casual players just because they complain about not being able to harvest enough play-time to equip their toon in some of the best gear obtainable for a raider. And as things get nerfed down, I'd rather them be made harder, even when a new expansion arrives, keep inferior Guilds stuck on the content they were unable to pass in the previous expansion, rather than nerfing the encounters down to a point in which PUR's can successfully defeat an encounter.

And also, wasn't the Hole supposed to be a T9 SOS on crack anyhow? With contested mobs per every wing/level of the zone varying in different difficulties? That's what they need to be doing, contested raiding zones and heroic zones with epic content and a nice loot table and an excessively long respawn timer to keep everyone on their toes camping for days ;-)
shit is being 'handed' to 'inferior' casual players because guilds are selling items, not because the game is too easy. New guilds can progress through content faster because they are buying gear that enables them to do things that they wouldn't normally be able to do. This is why if you see someone with a myth, it doesn't mean that they are a raider, but only means that they had 75 plat to blow on buying a VP update. Personally, I would like to see one of two things done: 1) accept it and take away heirloom tags and allow everything to be sold over the broker. 2) stop it completely by flagging players to the kill and only let those players loot the items. With the heirloom tag, this wouldn't be a major problem with alts, but a slight disadvantage if people have 2+ accounts.

Yes, The Hole is confirmed to be a contested heroic zone with three wings that vary in difficulty. I don't think you will ever see the game move towards the direction of camping a single spot for days. That is a very hardcore concept and MMOs are moving away from playstyles that hardcore, thank god. I like being able to be married AND play EQ2.
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Old 11-03-2009, 02:44 PM  
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Default Re: Contested or Not Contested?

That's because itemization is trash. The way that EQ2 implements 10 million items per zone and stats results in overgearing and then selling loot to make profit.
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Old 11-04-2009, 12:46 PM  
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Default Re: Contested or Not Contested?

Itemization has been fucked from day 1 and has remained fucked for the 5 years the game is old, they won't scrap it and redo it from scratch now if they didn't do so years ago.
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Old 11-04-2009, 02:09 PM  
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Default Re: Contested or Not Contested?

They have tried to redo itemization several times in this game lifespan.

Every level cap increase brings about some form of item reconcilitation.

Anyone remember when all items conned colors to you?
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