Go Back   EQ2Flames Forum > General Discussion > General Gameplay

Reply
 
LinkBack Thread Tools
Old 05-25-2007, 11:59 AM  
Captain DFS
 
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere

Posts: 857
Photos: (11)

Default Re: Why are Predators even in the Game?

O and my argument is not to nerf Ranger dps as I think Rangers should lead zonewides since they absolutely no utility besides Pathfinding. I don't they are overpowered when other classes like Swashbucklers/Wizards can be breaking 3k in zonewides if they try. I just think Assassins need to be upgraded a bit.
Jaraxx is offline   Reply With Quote
Old 05-25-2007, 12:04 PM  
Regular
 

Posts: 373
Photos: (0)

Default Re: Why are Predators even in the Game?

Quote:
Originally Posted by Laodaron View Post
I just want to point out that JUST BECAUSE YOU SUCK DOESN'T MAKE IT A GAMEWIDE ISSUE. What predator is doing only 200dps ZW above a rogue? Preds doing a 3500ish ZW in EoF and rogues mostly doing mid 2kish does not = 200 dps. Preds have a substantial addition in DPS to anyone else.
Oh, and did Stone Cold say so?

Are you not the guy who made 12 posts not to long ago, about Tier DPS and said there really is not much of a difference in DPS amoung DPS classes and thats the way it should be cause utility did not mean much?

yea I am sure that was you.

Oh and If I look at the poll below that asked, Who is doing the most DPS

Assassins got 17 votes and Swahies got 13. YEAh thats a HUGE DIFFERENCE.



now all of a sudden when the facts are brought out its,,,,hey I know a guy who is a ranger who can do 3.1 zw!

Once again, and this is all agreed upon by most and supported in other posts time and time again,,,DPS is most dependent on player skill and group and not class.
Stinkfinger is offline   Reply With Quote
Old 05-25-2007, 12:06 PM  
Tears
 

Posts: 8,723
Photos: (0)

Send a message via ICQ to Pinski Send a message via AIM to Pinski Send a message via MSN to Pinski Send a message via Yahoo to Pinski
Default Re: Why are Predators even in the Game?

Quote:
Originally Posted by Stinkfinger View Post
Are you not the guy who made 12 posts not to long ago, about Tier DPS and said there really is not much of a difference in DPS amoung DPS classes and thats the way it should be cause utility did not mean much?

yea I am sure that was you.

Oh and If I look at the poll below that asked, Who is doing the most DPS

Assassins got 17 votes and Swahies got 13. YEAh thats a HUGE DIFFERENCE.



now all of a sudden when the facts are brought out its,,,,hey I know a guy who is a ranger who can do 3.1 zw!

Once again, and this is all agreed upon by most and supported in other posts time and time again,,,DPS is most dependent on player skill and group and not class.
Oh no a ranger can do a 3.1 ZW. If I was as selfish as a Ranger is, I could easily do just about that high. News flash, I'm an Illusionist. I'm just not selfish as a Ranger who does nothing for the raid but DPS. Shit, I'd still out-buff a Ranger and do almost the same DPS.
__________________
All of the seasons and all of the days
All of the reasons why I've felt this way
So long...
So long
Then lost in that feeling I looked in your eyes
I noticed emotion and that you had cried
For me
I can see
Pinski is offline   Reply With Quote
Old 05-25-2007, 12:13 PM  
Captain DFS
 
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere

Posts: 857
Photos: (11)

Default Re: Why are Predators even in the Game?

Calaglin if Ishbu doesn't mind, why not just be selfish for a stupid run like MiS? Ask for an insanely stacked out group and post your parse - JUST yours, as I know the rest of your guilds dps would be fucked up. I mean like everything you could possibly do.

Troubador Troubador You Templar Warlock Dirge? I have no idea how you'd get the most max benefit but why not try it and see how much you can do?

Edit - I don't doubt you can't do it, but until you do - you are just spitting in the wind.

Last edited by Jaraxx; 05-25-2007 at 12:15 PM.
Jaraxx is offline   Reply With Quote
Old 05-25-2007, 12:16 PM  
Regular
 
Character: Janaka
Guild: Retired Again
Server: Butcherblock

Posts: 251
Photos: (0)

Default Re: Why are Predators even in the Game?

Selfish implies a choice, and other than choosing the class, all a ranger can do is dps. If they try to hoard all the buffs that could be an issue I suppose.

Our illusionist can do mad dps. If he buffs himself/pet with a troub in the group he can rock the parse.
__________________
Tanaka is offline   Reply With Quote
Old 05-25-2007, 12:18 PM  
Captain DFS
 
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere

Posts: 857
Photos: (11)

Default Re: Why are Predators even in the Game?

Quote:
Originally Posted by Tanaka View Post
Selfish implies a choice, and other than choosing the class, all a ranger can do is dps. If they try to hoard all the buffs that could be an issue I suppose.

Our illusionist can do mad dps. If he buffs himself/pet with a troub in the group he can rock the parse.
What are you insane? You have pathfinding and that birdy thing!
Jaraxx is offline   Reply With Quote
Old 05-25-2007, 12:29 PM  
Rainin' on ur Parade
 
Raina's Avatar
 
Character: Sylens/Raina
Server: Guk

Posts: 499
Photos: (2)

Default Re: Why are Predators even in the Game?

Unless Im grossly mistaken, but isnt the reason rangers are parsing so high because of the fact that the way arrows work right now it gives near 100% hit%. I bet if an assassin had near 100% hit% they could do upwards of 3500 fully tricked out and in the perfect grp.

Our ranger always parsed well, but his DPS went through the roof in comparison to the rest of us when the arrow change hit and with the Tenderwood arrows its just sick.

Now thats not to say arrows should be nerfed thus nerfing rangers, which is not warranted really IMO, but it does leave assassins at a disadvantage since we cant maintain that kind of hit%.

Last edited by Raina; 05-25-2007 at 12:36 PM.
Raina is offline   Reply With Quote
Old 05-25-2007, 12:31 PM  
Regular
 
Character: Janaka
Guild: Retired Again
Server: Butcherblock

Posts: 251
Photos: (0)

Default Re: Why are Predators even in the Game?

Zomg! I forgot the attack chicken. I'm such a noob.
__________________
Tanaka is offline   Reply With Quote
Old 05-25-2007, 12:36 PM  
Captain DFS
 
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere

Posts: 857
Photos: (11)

Default Re: Why are Predators even in the Game?

This would be before they got tenderwood arrows and they certainly did not have rigid scale bows and before accuracy bonuses.

So we are talking about nearly 2 months ago and Azleya was doing 3k then and our other ranger was close behind. They wouldn't of had dirge/illusionists combo either. So yeh it did help their dps but probably not as much as you think.

Posted on our boards on
Thu Apr 05

Zonewide of MIS

Azleya 6484829 | 3014.80 Ranger
Weva 5973854 | 2777.25 Ranger
Jaraxx is offline   Reply With Quote
Old 05-25-2007, 12:49 PM  
Ratonga Power
 
Character: Cochy
Guild: None
Server: Unrest

Posts: 890
Photos: (18)

Default Re: Why are Predators even in the Game?

Quote:
Originally Posted by Raina View Post
Unless Im grossly mistaken, but isnt the reason rangers are parsing so high because of the fact that the way arrows work right now it gives near 100% hit%. I bet if an assassin had near 100% hit% they could do upwards of 3500 fully tricked out and in the perfect grp.

Our ranger always parsed well, but his DPS went through the roof in comparison to the rest of us when the arrow change hit and with the Tenderwood arrows its just sick.
Bingo, that is the major Issue with rangers right now. Combine that with certain items procing off ranged you are just buffing the class through the roof. Most Assassin's generally hover about a 75% hit rate with their auto attack. 92% give or take a % with CA's + Auto attack. Not at home right now so can't check exactly but auto attack is generally about 22% of 2400 DPS zone wide or so. That comes out to ~530 DPS. Now assume I had 100% hit rate you can multiply that number by 25% and you come out to about 660 DPS not to mention the DPS gained by not having a few concealment chains a zone fucked up by attacks missing. That is substantial on a zone wide. The numbers are low because auto attack makes up much less of an Assassin's DPS than a Ranger's so I will use one of Rhaz's (NPU) parses as am example.

Taken from his post here http://www.eq2flames.com/showthread.php?t=5977

Here auto attack makes up 45% of his DPS of 3098 so 1394 DPS. 4324 out of 4425 attacks hit which is 97.7% I am rounding up to 98% as he uses piercers which I assume missed a few times when he was meleeing.

With the hit rate of an average Assassin (75%) your auto attack is lowered ~25%. So 1394 x .75 gives you 1045 DPS. A reduction in zone wide by about 300 DPS.

The numbers are extremely rough and might will be slightly off but by just having the hit % of arrows a rangers DPS is raised by ~300-500 depending on how much damage your bow makes up (200 DPS added to account for poison hits off of hit bow shots etc).

The major problem with Assassin DPS at this time is we didn't gain any DPS from our EOF AA trees while Rangers gained a significant amount. Tweak the Assassin trees and adjust arrow rates and you have a more balanced picture of DPS between the two classes.

Edit: Another major point is Rangers were never underpowered they just needed a good bow. Now that excellent bows are readily avalible it is very easy for rangers to parse extremely well.
__________________

Last edited by Cochy; 05-25-2007 at 12:54 PM.
Cochy is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 04:31 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0