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Old 05-25-2007, 02:50 PM  
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Default Re: Death to RMT

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Originally Posted by MysidiaDrakkenbane View Post
I believe that good gear/masters is the reward for the work you put into your toon. It appears that you and I just have different views as far as what represents hard work and are going to have to agree to disagree with this.
sound to me like you are making your gear a consolation for not efficiently killing mobs.
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Old 05-25-2007, 02:56 PM  
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Default Re: Death to RMT

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Originally Posted by Rinion View Post
what about the fact that we want a generalized spell Rune that can be crafted into the desired Master spell?

So instead of a legit player Farming multiple named for a slim chance he will get a master he may or may not be able to use.

he now has a slim chance to get a master rune he CAN 100% use. The point is their would not be super rare spells that only 3 on the server have ever dropped, it would be Generic components that can be used for ANY spell.

Any casual player that remotely desires them would still have access and a chance to get them if their guild Casually raids.

if everyone in dissolution needed the same runes to get the spells they need for T8 and the runes only dropped 0 - 2 a raid. How long would it take?

would your entire guild be mastered out in time for the next xpac? maybe..maybe not. So why would you sell any Runes?

Your assumption is that we want runes to drop like candy so all raiders are mastered out in a mater of weeks and you can sell off excess runes for whatever price you like. I dont think that is the case. not at all.

Edit: so um their are about 24 weeks in 6 months. so lets say you get lucky and get 2 runes from every raid and lets say their are 6 raid instances and and 3 contested. so youre netting 18 runes a week.

Gratz by the next xpac in 6months your entire raid force is mastered out and now after almost 6 months you have some excess to sell if you arent giving them to alts.
that completely depends on how many raids there are so we wont know but lets take KoS for expample. You could do about 10 raid targets a week. then adding EoF a total of about 18. Even counting membership that left. We would have been fully mastered about 1 month into EoF. So at this point we would still be selling this shit.

AND for all the retards that dont realize why masters are so common is because no one really needs them anymore the only people left ARE alts b/c we have been at the same lvl for a year and a half!
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Old 05-25-2007, 03:00 PM  
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Default Re: Death to RMT

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Originally Posted by Widem View Post
sound to me like you are making your gear a consolation for not efficiently killing mobs.
No, I'm equating my gear to the amount of time I've put into my character. I'm not considered a raider. Not by a long shot...at least, not to some of the standards that some raiders have stated. I've never killed Harla Dar nor have I even been into Deathtoll. My only experience with EH is zoning in completely by accident. By some, I'm considered a casual, especially when you pair to what I currently do have vs. the /timeplayed on my account.

But even I understand the concept of the fact that if you put in the time and effort, you should be awarded for it and that anything less makes it trivial.

I find it fucking retarded that someone who has a large enough bank account can purchase plat, sit on his or her fat ass and wait for someone to say "selling looting rights to ABC". IMO, it trivializes the work that others have done HONESTLY.
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Old 05-25-2007, 03:03 PM  
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Default Re: Death to RMT

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Originally Posted by Widem View Post
that completely depends on how many raids there are so we wont know but lets take KoS for expample. You could do about 10 raid targets a week. then adding EoF a total of about 18. Even counting membership that left. We would have been fully mastered about 1 month into EoF. So at this point we would still be selling this shit.

AND for all the retards that dont realize why masters are so common is because no one really needs them anymore the only people left ARE alts b/c we have been at the same lvl for a year and a half!
True, no denying. But im talking about implementing this in T8 not change T7. their is no point in changing T7 and they have already announced a 10 level cap increase so no mater how much i hate it they will likely still do it.

so why not make improvements so the tier is worth a crap?

so lets say you have 10 targets you can it in RoK a week.. so you may get mastered out in 5 months rather then 6.

Still seems like a good idea to me.
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Last edited by Rinion; 05-25-2007 at 03:04 PM.
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Old 05-25-2007, 03:05 PM  
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Default Re: Death to RMT

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Originally Posted by MysidiaDrakkenbane View Post
No, I'm equating my gear to the amount of time I've put into my character. I'm not considered a raider. Not by a long shot...at least, not to some of the standards that some raiders have stated. I've never killed Harla Dar nor have I even been into Deathtoll. My only experience with EH is zoning in completely by accident. By some, I'm considered a casual, especially when you pair to what I currently do have vs. the /timeplayed on my account.

But even I understand the concept of the fact that if you put in the time and effort, you should be awarded for it and that anything less makes it trivial.

I find it fucking retarded that someone who has a large enough bank account can purchase plat, sit on his or her fat ass and wait for someone to say "selling looting rights to ABC". IMO, it trivializes the work that others have done HONESTLY.
Well then you are misinformed cuz a bunch of these people "sitting on their fat ass" are doing my crafting, making my adornments, harvesting for me, and just selling anything i would need outside of raiding. Sound like a pretty good and very necessary relationship to me.
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Old 05-25-2007, 03:06 PM  
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Default Re: Death to RMT

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Originally Posted by Rinion View Post
True, no denying. But im talking about implementing this in T8 not change T7. their is no point in changing T7 and they have already announced a 10 level cap increase so no mater how much i hate it they will likely still do it.

so why not make improvements so the tier is worth a crap?

so lets say you have 10 targets you can it in RoK a week.. so you may get mastered out in 5 months rather then 6.

Still seems like a good idea to me.
no with this only 9 people could get fully mastered in that time the way that was described.
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Old 05-25-2007, 03:11 PM  
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Default Re: Death to RMT

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Originally Posted by Widem View Post
that completely depends on how many raids there are so we wont know but lets take KoS for expample. You could do about 10 raid targets a week. then adding EoF a total of about 18. Even counting membership that left. We would have been fully mastered about 1 month into EoF. So at this point we would still be selling this shit.

AND for all the retards that dont realize why masters are so common is because no one really needs them anymore the only people left ARE alts b/c we have been at the same lvl for a year and a half!
Which is probably partly why your GL has argued for a level cap increase for months. He is not wrong, primarily for the reasons you state.

There will ALWAYS be those people that dedicate more time and effort to the game. These folks, such as yourself and guildmates, will be the people that will be among the first to sell/auction your excess loot and spell components. You are a tiny minority of the game doing so. There would certainly need to be multiple adjustments to the drop rates if a change is made. The drop rate goal would be based on getting a single raid force of 24 people almost fully mastered out, taking number of zones & contested mobs and the associated lockout timers and respawn rate.

It seems we have taken this discussion to the details. There is no single concrete reason the original points wouldn't work or are bad for the game. If all we are reduced to is discussing the details, can we at least agree there is a possibility there could be some good that came out of making at least a little bit of change?
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Old 05-25-2007, 03:14 PM  
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Default Re: Death to RMT

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Originally Posted by Widem View Post
Well then you are misinformed cuz a bunch of these people "sitting on their fat ass" are doing my crafting, making my adornments, harvesting for me, and just selling anything i would need outside of raiding. Sound like a pretty good and very necessary relationship to me.
And exactly zero of those tasks require master spells and raid-acquired gear. Thank you for making that point clear.
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Old 05-25-2007, 03:15 PM  
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Default Re: Death to RMT

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Originally Posted by Talonis View Post
... can we at least agree there is a possibility there could be some good that came out of making at least a little bit of change?
I agree! Its pretty silly that there are some masters out there that are selling for ~1p (current for top-level characters) while others are in the 250p+ range. The rarity of some of the spells is flat-out stupid. Changing it to a rune would do one thing detrimental though... it would make it so every necro who raids with any regularity would have their master pets, instead of 1 or 2 per server. That kind of takes away the "rarity" of the rare spells, but it would definately help curb alot of the greediness of the master farmers.
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Old 05-25-2007, 03:19 PM  
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Default Re: Death to RMT

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Originally Posted by Talonis View Post
And exactly zero of those tasks require master spells and raid-acquired gear. Thank you for making that point clear.
Both parties have to have some interest for a transaction to take place. This would be a gross restriction on trade in an already jumbled economy.
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