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05-22-2007, 06:06 PM
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omnia dicta fortiora si dicta Latina
Server: Nagafen
Posts: 1,485
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Re: Death to RMT
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Originally Posted by Widem
How is the money not a simple xfer? Party A buys 100plat from party B for Xamount of dollars. Thus party B loses 100plat where party A gains 100plat. That is a very simple xfer. If by artificially bringing in plat you mean duping money, then you are exactly right duping money in any way shape or form is completely wrong i dont care your reason it is counterfeit money, but if you mean by farming mobs that is not artificial in any way. That is the natural way in order to make money and if thats wrong i should b banned b/c i kill mobs everyday and get money for it.
Removing these items from game would completely eliminate all need for plat whatsoever. No money would xchange hands and people would just have very large amounts of plat with nothing to spend it on.
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You are missing the meat of what I'm saying. I am not referring to duping at all.
Using your example, party 'A' NEEDED that 100plat because there was something they wanted. In most cases, this is a master spell, gear, or shiny. Party 'B' artificially brought that 100p into the game BECAUSE there are items Party 'A' wants and they are AVAILABLE on the market.
>Party 'A' s NEED to buy 100p was created by the item being available.
>The 100p was artificially introduced by Party 'B' because of the need for it.
Removing the item removes the need to buy the plat. Removing the need to buy the plat reduces the need for plat farmers. Simple.
__________________
~.......This site is now FFA against SOE.......Since The Good Way is no longer an option, we now shift our format to The Bad Way.......
........let them know the meaning of dissatisfied customers.........~
-LFG
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05-22-2007, 06:11 PM
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omnia dicta fortiora si dicta Latina
Server: Nagafen
Posts: 1,485
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Re: Death to RMT
Quote:
Originally Posted by Widem
the problem is the exchange servers offer a less attractive gaming experience than the normal servers.
going home thats my piece for today.
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Only because the service they offer can be obtained through RMT on servers it was not intended for. These people have an unfair advantage over those that follow the rules of the non-SE servers. If these people played on the server intended for them, the populations would be inline with non-SE servers, and they would probably have a better experience playing with others in similar situations that require them to purchase plat to progress.
__________________
~.......This site is now FFA against SOE.......Since The Good Way is no longer an option, we now shift our format to The Bad Way.......
........let them know the meaning of dissatisfied customers.........~
-LFG
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05-22-2007, 06:28 PM
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Fucking SICK of spell resists
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 8,066
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Re: Death to RMT
Quote:
Originally Posted by Widem
no if i was not your property then you would not be allowed to sell it on SE
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SOE allows you on SE to sell the license to use that plat. In the same way that WalMart sells you a license to listen to the music when you purchase a CD. You never own the music, and you never own the plat.
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80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/128 Troubador, etc.

HA HA Fuck you, Roger. And don't vote for Obama.
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05-22-2007, 06:42 PM
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Just found out I could do this and fuck if I know what to put here.
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Re: Death to RMT
Quote:
Originally Posted by Talonis
Actually, the number of people that do not realize these changes affect nothing except eliminating a shit ton of plat that is introduced into the game by rampant farming needs to be >>> than the people concerned with the amount of money in their own pocket and are ignorant to the intention of REAL progression in terms of spells and gear.
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I am confused then. What are the ends you seek? As in finish this sentence...
I want to eliminate plat farming because it will.....
Eliminating plat farming is the means to whatever end you supply. Are you interested in improving the overall "health" of the game or is this a thinly veiled way to justify making master spells harder to get?
People now experience the tangible problem of plat farmer tells and e-mails. There are are more intangible problems that people do not see, but if someone is otherwise enjoying the game they probably don't delve too deeply into whether that is affecting their "happiness factor." The solution you proposed will have tangible affects across the board. I believe the overall population of the game would see it as negatively affecting their enjoyment moreso than the intangible problems caused by plat farmers.
If your problem is with progression don't be a fucking idiot and try to gussy it all up under the "I want to hurt plat farmers" banner. Either the idea stands on it's own or it doesn't.
Last edited by Gori; 05-22-2007 at 06:44 PM.
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05-22-2007, 06:59 PM
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omnia dicta fortiora si dicta Latina
Server: Nagafen
Posts: 1,485
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Re: Death to RMT
Quote:
Originally Posted by Gori
I am confused then. What are the ends you seek? As in finish this sentence...
I want to eliminate plat farming because it will.....
Eliminating plat farming is the means to whatever end you supply. Are you interested in improving the overall "health" of the game or is this a thinly veiled way to justify making master spells harder to get?
People now experience the tangible problem of plat farmer tells and e-mails. There are are more intangible problems that people do not see, but if someone is otherwise enjoying the game they probably don't delve too deeply into whether that is affecting their "happiness factor." The solution you proposed will have tangible affects across the board. I believe the overall population of the game would see it as negatively affecting their enjoyment moreso than the intangible problems caused by plat farmers.
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Yes to both reasons....and more. The health of the game and proper progression of spells and gear. Throw in relief from rampant advertising, 24/7 farming by people that are not playing the game but are working it, and a level playfield for the players that obtain gear, items, and spells in a manner intended by the creators of the game (on non-SE servers). If ' looking the other way' is the majority opinion, then things go on status quo.
I want to eliminate plat farming because it will.....
...restore trust and legitimacy to non-SE server gameplay and progression; reducing unwanted advertising and zone disruption. It is win-win across the board. The folks that buy plat have their place to do that legitimately. The people that play on servers where it is intended for you to 'make your own bones' have an element of fairness restored and extraordinary commitment is properly rewarded. (Please refer to Ishbu's statement previously about crappy gear progression)
__________________
~.......This site is now FFA against SOE.......Since The Good Way is no longer an option, we now shift our format to The Bad Way.......
........let them know the meaning of dissatisfied customers.........~
-LFG
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05-22-2007, 07:03 PM
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Lil Newbie
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Re: Death to RMT
Quote:
Originally Posted by Talonis
Again.....this is why SOE created Station Exchange servers. For the mothers, fathers, factory workers, bankers, blue collar, and white collar that simply do not have the time.
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The original Station Exchange plan was to encompass all servers, but due to a vocal minority who screamed and cried, SOE backed down and just put it on a couple of servers as an experiment. Too bad.
I think with time global Station Exchange would of eliminated the mega companies selling plat and made it into a nice cottage industry with very many participants, which would of kept prices low and availability high. But we will never know since SOE backed down...
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05-22-2007, 07:10 PM
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omnia dicta fortiora si dicta Latina
Server: Nagafen
Posts: 1,485
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Re: Death to RMT
Quote:
Originally Posted by redrider
The original Station Exchange plan was to encompass all servers, but due to a vocal minority who screamed and cried, SOE backed down and just put it on a couple of servers as an experiment. Too bad.
I think with time global Station Exchange would of eliminated the mega companies selling plat and made it into a nice cottage industry with very many participants, which would of kept prices low and availability high. But we will never know since SOE backed down...
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Because the mistake in implementation of SE servers did not include changes on regular servers similar to mine to discourage the need for illegal RMT. It isn't too late for SE servers. Make the changes to regular servers. Free Xfers to SE are still available. Heck, if they make the changes on the regular servers and leave things the same on SE, everybody wins.
__________________
~.......This site is now FFA against SOE.......Since The Good Way is no longer an option, we now shift our format to The Bad Way.......
........let them know the meaning of dissatisfied customers.........~
-LFG
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05-22-2007, 07:16 PM
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Just found out I could do this and fuck if I know what to put here.
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Re: Death to RMT
Do realize that eliminating plat farmers will not significantly affect progression...vis a vis buying spells. The only thing which will alter progression is a large decrease in the drop rate on said spells. As long as they are coming willy nilly into the game the sellers will price them to move, whether that is 100pp because of all the farming introduced coin or 10 pp in a farmer free eceonmy.
Last edited by Gori; 05-22-2007 at 07:19 PM.
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05-22-2007, 07:25 PM
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omnia dicta fortiora si dicta Latina
Server: Nagafen
Posts: 1,485
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Re: Death to RMT
Quote:
Originally Posted by Gori
Do realize that eliminating plat farmers will in not significantly affect progression...vis a vis buying spells. The only thing which will alter progression is a large decrease in the drop rate on said spells. As long as they are coming willy nilly into the game the sellers will price them to move, whether that is 100pp because of all the farming introduced coin or 10 pp in a farmer free eceonmy.
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With respect, please re-read my first post. Part of the idea I propose is to make the spells craftable, from a NO-TRADE component that only drops from Epic encounters. The change IS to spells. The effects on plat farming are collateral to that change. It is the easiest way to restore progression and reduce the need for the farmers. This would eventually affect other unwanted things that accompany RMT; like advertising tells, mail, and even out of game advertising.
__________________
~.......This site is now FFA against SOE.......Since The Good Way is no longer an option, we now shift our format to The Bad Way.......
........let them know the meaning of dissatisfied customers.........~
-LFG
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05-23-2007, 11:28 AM
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Visitor
Character: Namai
Server: Guk
Posts: 77
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Re: Death to RMT
In order for this to work, raid guilds would need to stop selling no-trade loot.
There is no point in making everything no-trade if people are just going to by-pass it anyway. Its a waste of SoE's time and resources unless they also make it impossable to sell looting rights.
Until then, if your guild sells looting rights to raid dropped items, sleep well in the knowladge that you are personally contributing to the need for in game plat, thus to plat sellers, spammer, and everything this thread is trying to fight.
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