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Old 06-12-2007, 07:06 AM  
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Default Re: Expansion Ideas and Input from the EQ2Flames followers.

Quote:
Originally Posted by Gustavin View Post
Raise the lvl cap to 100 and make classes harder to play.
I'm in! Don't even really care how long/hard the grind to new cap is either. As long as when I get there, there's tons of progressive raid content that's actually good!

T.
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Old 06-12-2007, 07:12 AM  
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Default Re: Expansion Ideas and Input from the EQ2Flames followers.

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Originally Posted by Morara View Post
Yeah, it was so much better when you had a million people begging for a port or a SoW, rather than actually playing.
Hell yeah!
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Old 06-12-2007, 11:01 AM  
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Default Re: Expansion Ideas and Input from the EQ2Flames followers.

Quote:
Originally Posted by Tiuri View Post
I'm in! Don't even really care how long/hard the grind to new cap is either. As long as when I get there, there's tons of progressive raid content that's actually good!

T.
Flip a coin.
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Old 06-12-2007, 01:00 PM  
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Default Re: Expansion Ideas and Input from the EQ2Flames followers.

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Originally Posted by Idolvo View Post
Hell yeah!
well there might be a game out there that is heavy in begging and hanging out in cities.

I dont know, but I think its safe to say that most EQ2 players dont want to hang out and beg for stuff.
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Old 07-31-2007, 02:43 AM  
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Default Re: Expansion Ideas and Input from the EQ2Flames followers.

Epic Weapons:
Just some ideas, based on the thread in the troubador forums. Some Troubs want the weapon focussed on buffing melee, some want it to buff spells. Some want a heavier emphasis on personal procs, while others want group procs.

Reading that, I had this idea, I'm not sure how doable it is, or even if anyone else would LIKE to do it, but here it is nonetheless.

The Idea:
The first quest (or first few) should be solo and give you the 'base' weapon. Just a plain weapon, no stats, decent damage spread etc. Just like some of the common trash that most people sell to the vendor. Then for each quest you complete after that, give us a choice of 4-5 'adornments' that we can add to our epic. That way people can customize their epic weapon to their own individual play-style. Running out of power? Add flowing thought. Want your spells to hit harder? +INT or +spell damage.

Obviously it's take a fair ammount of work to get this done, and I'd be SHOCKED if it actually happened, but wouldn't it be cool if everyone's epic weapon was fully customized? Let's say you have 20 quests to complete the weapon. The first 10-15 would let you add stats to your weapon. Then the next 2-3 would let you add a few +weapon or casting skills. Then you add 2-3 procs, and then as your last one you get to add a focus to a skill?

Just an idea, what do you guys think?
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Old 07-31-2007, 10:48 AM  
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Default Re: Expansion Ideas and Input from the EQ2Flames followers.

Has anyone watched that Fan Faire community video available on eq2 players yet?
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