Quote:
Originally Posted by Widem
i told you exactly what is happening....and you can tell me where im wrong.
you are in a casual raiding guild that has no system for assigning loot besides NBG /rng. Then you complain that the reason you guys arent succeeding is because you always have to recruit new people because everyone else leaves for better guilds. And im telling you exactly why. The guild itself is poorly structured. One person who has been there for a month and gotten nothing has the same chance as someone who has been there for 2 months and gotten nothing. The person who shows up once a week has the same chance of getting something as someone who shows up everyday. You dont see how this pisses people off?
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And at the mention of a DKP system in this guild, several of our core raiders said they would quit, which would leave us more in a hole than what we're already in.
My second guild had a modified DKP that was working for a while. But the players (who had the luckier dice) were getting pissed because they couldn't win the loot they needed and end up quitting the guild because of it. It literally tore our guild in half and left us with barely any raiding team. At Vanguard's release, the guild is a ghost town now and I think only a handful of alts and mules are left.
The guild I'm in now has several strong raiders, but we need to beef up our ranks. Raiders who are already in a raiding guild won't go backwards in progression, so we're left with people who are up and coming and need to be geared...which starts the cycle.
You are already in a raiding guild so these problems are an easy fix from the outside. If it was that simple, there would be more raiding guilds then there currently are, and there aren't.