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Old 07-12-2007, 08:53 AM  
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Default E3 Rise of Kunark Video

Normally I'd just slap this in fansite news which Niber and LFG can feel free to move it but most of the attention at E3 has been on MS, Nintendo and Sony so I think RoK needs a little attention. A few members of the Ten Ton Hammer network got an interview with Scott Hartsman explaning a little more about Kunark. Zone names, persistant combat instances and more were discussed in this video.
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Old 07-12-2007, 09:27 AM  
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Default Re: E3 Rise of Kunark Video

Wow that video was fantastic!! Loved the in-game footage as the new content has some beautiful art.

Also sa-weeet on the continuation of zones. Doing EH in little sessions sounds so good right about now

Also the dynamic music system should proove to be really slick.
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Old 07-12-2007, 09:33 AM  
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Default Re: E3 Rise of Kunark Video

Awesome video!
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Old 07-12-2007, 09:37 AM  
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Default Re: E3 Rise of Kunark Video

Sweet video.. except for the background noise.. geesh.
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Old 07-12-2007, 09:38 AM  
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Default Re: E3 Rise of Kunark Video

Persistent combat instances. No longer need you run an entire raid instance at one go.

WTF save your game? Sweet if I die just go back to the point right before I saved....ROFL
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Old 07-12-2007, 10:07 AM  
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Default Re: E3 Rise of Kunark Video

Quote:
Originally Posted by Niber View Post
Sweet video.. except for the background noise.. geesh.
Guess some things at E3 never change....
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Old 07-12-2007, 10:14 AM  
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Default Re: E3 Rise of Kunark Video

That dynamic combat music actually sounds sorta cool. Might turn it on for the first time since like launch hehe
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Old 07-12-2007, 10:15 AM  
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Default Re: E3 Rise of Kunark Video

Looks amazing. Can't wait for the release
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Old 07-12-2007, 11:26 AM  
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Default Re: E3 Rise of Kunark Video

mmm some good soundin stuff up in there, cant wait for FF and to see what they have to show us there!
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Old 07-12-2007, 11:54 AM  
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Default Re: E3 Rise of Kunark Video

Nice video, Veeshan Peak looked cool, looks to me like a raid zone, and will have to dodge lava and dragons (tailswipe anyone )

2 features that are like WoW is the no zoning to a different region and the save in dungeons which are good ideas IMO, although I do remember that in DL there was like 10 different camps without even zoning out, and the map was divided in like 3 different regions IIRC.

Last edited by Brodek; 07-12-2007 at 11:55 AM.
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