Basically as long as the users are willing to accept it, they will continue with this level of quality. The lack of quality process is very apparent. And quality does not have as much to do with picking the right beta testers as it does having a well thought out quality software development process that involves everyone from product management to software engineers to testers. If you wait until beta to find the showstopping defects you have already failed. I have NEVER worked on a product where we relied on beta testers to find functional bugs for us. They are usually best suited for usability and fringe configuration testing. Ideally nothing more than refinements and minor tweaks should be made after beta. I thought about applying to a testing job at a game company, but I decided that I would loathe the job after what experience I do have on how much they value the quality process.
This quote was the nail in the coffin for SOE in my eyes:
Quote:
|
The data is identical, but the difference between server load is immense. When you have 1 to a few dozen people on an internal server versus thousands on an external server, a lot of things break that we don't expect.
|
This is an MMORPG that has requirements to support thousands of users and you are testing it with a few dozen people? Don't shoot the messenger here, he's just a PR guy, but whoever fed him that line of crap should be strung up by the short and curlies.
Quote:
|
Originally Posted by Dystrax
I DO think that casual players do not have the experience with the mechanics of the game to test the content as thoroughly as it really needs to be tested.
|
Seriously have you ever experienced someone who is "hardcore" but still doesn't really understand the detailed mechanics of the game? Its a mindset not just how much you play or if you raid x number of nights a week. Some people are just damn good at execution and don't have to know as much about mechanics while others figure out the best way to counter certain abilities or mechanics challenges.
I'm not real sure whether I'm casual or hardcore, but still you should know better than that generalization. :P
I'm sure I could find lots of bugs on beta, but what would be my motivation to report them all? You don't pay me, so you are relying on my feeling of good will, my charitable contributions to the quality of the game because I play it or my desire to get into future betas. Some people might just forget to report a few bugs as a "pension plan" or solely be beta testing in order to get a jump on their competition. However I highly doubt I'm going to see a server wide "Emerald Order" message about a discovery.

I don't think contested content should be available in Beta, they should do that testing internally for obvious reasons.
IMO getting into Beta is nothing more than another carrot they are dangling to keep your interest in the game and to flush out the major server outage type of bugs since they do not scale test well internally. I'm pretty sure their first priority is to keep the servers up and somewhat playable. Whole zones can be non-functional and some raid content completely borked, but as long as 90% of the user base can log in and play they will go live with it.