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Old 09-07-2007, 12:03 AM  
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Default So with the update~

What could they do to Unyeilding will now that they are going to be adding an updated version of all the lvl 35 rares? Heal 50% health? Longer duration? Longer duration after Death's Door fires?


Unless they add a new feature to the ability, they are gonna just be changing/increasing an exhisting part of it... none of which really concerns or interests me except longer duration of living after Death's Door fires...



Thoughts?
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Old 09-07-2007, 01:19 AM  
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Default Re: So with the update~

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Originally Posted by Meepers View Post
What could they do to Unyeilding will now that they are going to be adding an updated version of all the lvl 35 rares? Heal 50% health? Longer duration? Longer duration after Death's Door fires?


Unless they add a new feature to the ability, they are gonna just be changing/increasing an exhisting part of it... none of which really concerns or interests me except longer duration of living after Death's Door fires...



Thoughts?
They could delete all the existing text and retype in a new ability.

This skill is worthless. If a priest puts a death save on you, when you have this up, it still fires and kills you in X amount of time. GRAND!

Give warriors an ability to syphon agro from the group, or something agro related that would actually affect us if we're already +Hate% capped.
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Old 09-07-2007, 10:06 AM  
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Default Re: So with the update~

1. Make it a toggle skill...
2. Make it do 70-90% of your hp damage after the save death came in. That way priests can try to keep you alive.

But even then the skill won't be used alot.

I have a tinkered device that does save my death with a 40% (not sure about exact chance, not in game atm). Duration is 2h... That's all I need personally - especially if they keep the death in
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Old 09-07-2007, 09:35 PM  
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Default Re: So with the update~

I use this ability only when im lazy to clear something and train the mobs for group/raid. It makes me run additional 10 meters before i die, worthless...
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Old 09-09-2007, 01:02 PM  
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Default Re: So with the update~

There is so many ways to avoid the death penalty it's not even funny. I would seriously be surprised if anyone couldn't name atleast one.

This spell fucking rocks.
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Old 09-10-2007, 08:29 AM  
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Default Re: So with the update~

Last i had seen, which was way way back u couldnt stoneskin or get a healer antideath to save ya....unless they updated it i dunno.
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Old 09-11-2007, 06:09 PM  
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Default Re: So with the update~

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Originally Posted by Jaraxx View Post
There is so many ways to avoid the death penalty it's not even funny. I would seriously be surprised if anyone couldn't name atleast one.

This spell fucking rocks.

So many ways? I know of one, and it seems it's just a chance for it to work, not 100%. Please eloborate, in a PM if needed.
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Old 09-11-2007, 06:11 PM  
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Default Re: So with the update~

Quote:
Originally Posted by Jaraxx View Post
There is so many ways to avoid the death penalty it's not even funny. I would seriously be surprised if anyone couldn't name atleast one.

This spell fucking rocks.
I concur!
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Old 09-12-2007, 06:45 PM  
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Default Re: So with the update~

so many secrets....so few poeple sharing said secrets....please elaborate lol
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Old 09-17-2007, 12:13 AM  
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Default Re: So with the update~

If there was a way to prevent yourself from dying by exploding heart when this spell triggers... it would of read: ... has a possibility of killing you..

Finally, if you roll with 2 or more healers in your group, they have anti death spells of their own, if they dont use them, they are slacking. Shouldn't be required to ever use your own will =)

(In my MT career I might of used it twice, and then only to buy enough time to let my OT capture and hold agro while i prepare for rebuff hell)

ps: JaxxXxxxxXxxxxxxzzzzzzzzzzzzzzzzz plz do tell if you got the secret!

Last edited by Animalistic; 09-17-2007 at 12:14 AM.
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