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Old 01-24-2008, 12:21 PM  
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Default Re: Tanking the Overking

We just pet pull him thru the wall to the enterence then use the tinkerer mem wipe item to break his script so he doesn't aoe and all the adds leash off and don't engage us....what?
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Old 01-24-2008, 10:13 PM  
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Default Re: Tanking the Overking

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Because you don't want to get debuffed/taunted in the second half of the fight if you can avoid it.
Oh noes dont get taunted for 3 whole seconds while you are casting blues anyways.
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Old 01-25-2008, 12:00 PM  
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Default Re: Tanking the Overking

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Oh noes dont get taunted for 3 whole seconds while you are casting blues anyways.
Overking memwipes as I'm sure you know, and I presume you just slack and let the person he memwipes to die (healing him and making the fight longer) or have a 2nd guard recapturing for you. If neither are an appealing option and you actually want to keep the person summoned alive for a less slack kill, it helps to be able to target when it happens. You're also gimping the raids DPS by splitting the adds.

It's not really a major thing but I struggle to see what you would gain from the tanking the adds as well, other than an ego trip. I've seen the adds KB as well occasionally which is probably the last thing you want when the flames are up...
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Old 01-25-2008, 12:01 PM  
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Default Re: Tanking the Overking

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Originally Posted by Vaux View Post
Overking memwipes as I'm sure you know, and I presume you just slack and let the person he memwipes to die (healing him and making the fight longer) or have a 2nd guard recapturing for you. If neither are an appealing option and you actually want to keep the person summoned alive for a less slack kill, it helps to be able to target when it happens. You're also gimping the raids DPS by splitting the adds.

It's not really a major thing but I struggle to see what you would gain from the tanking the adds as well, other than an ego trip. I've seen the adds KB as well occasionally which is probably the last thing you want when the flames are up...
The overking does not memwipe. It is a reverse rescue onto the ported person, which is easy to deal with if you don't suck.
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Old 01-25-2008, 12:12 PM  
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Default Re: Tanking the Overking

Call me careless but I just refer to anything that involves the named changing targets as a memwipe. I realise it's just a case of someone getting bumped to the top of the list, and it's definitely easy to handle normally, but I can really see an add taunting you when it happens as being at the very least a pointless risk, and the kinda thing that could start a wipe (particularly if the person memwiped - sorry, "reverse rescued" - to decides to run straight at a flame).

If you have some uber l33t strat for getting him straight back or saving the person summoned in 0.5 seconds every time, which works while taunted and without reinforcement up, feel free to share. But that still doesn't address the fact you're not helping raid DPS by splitting the adds either.
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Old 01-25-2008, 12:14 PM  
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Default Re: Tanking the Overking

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Call me careless but I just refer to anything that involves the named changing targets as a memwipe. I realise it's just a case of someone getting bumped to the top of the list, and it's definitely easy to handle normally, but I can really see an add taunting you when it happens as being at the very least a pointless risk, and the kinda thing that could start a wipe (particularly if the person memwiped - sorry, "reverse rescued" - to decides to run straight at a flame).

If you have some uber l33t strat for getting him straight back or saving the person summoned in 0.5 seconds every time, which works while taunted and without reinforcement up, feel free to share. But that still doesn't address the fact you're not helping raid DPS by splitting the adds either.
If the person is retarded enough to not stand still once he gets ported, your raid deserves to wipe.
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Old 01-25-2008, 12:18 PM  
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Default Re: Tanking the Overking

Yeah, but then it's also retarded to have people stand and die every reverse-rescue because you're busy trying to show how you can tank the adds and the named at the same time.
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Old 01-25-2008, 02:21 PM  
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Default Re: Tanking the Overking

The flaming draught summon can be avoided by stifling them. All it does anyway is put the summoned person above your hate position - recapture, thoughtsnap, magnetic note are obviously enough to trivialize this mob, but absolutely unnecessary when you can easily get him back within 3 seconds maximum of autoattack and taunts combined with de-agros. People die sometimes, but it's a waste if that's the actual strategy.

Like any other encounter, focus on making the fight go quickly.
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Old 01-25-2008, 07:33 PM  
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Default Re: Tanking the Overking

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You're also gimping the raids DPS by splitting the adds.
WTF are you talking about? We all stand in the same spot, when the adds are on me, AND the overking is, you do more damage overall. Or do you not understand the concept of a blue AE?
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Old 01-25-2008, 08:00 PM  
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Default Re: Tanking the Overking

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If you have some uber l33t strat for getting him straight back or saving the person summoned in 0.5 seconds every time, which works while taunted and without reinforcement up, feel free to share. But that still doesn't address the fact you're not helping raid DPS by splitting the adds either.
Its called not having suck healers and using one of the oldest skills you have.
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