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Old 02-13-2008, 05:49 PM  
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Default Re: Zerk -----> Guard

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Originally Posted by Gaige View Post
Psykil is our OT and our MT when Grind isn't on. Always has been. We're unlike most avatar killing guilds in that we have all fighters currently on our roster except an SK.
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Originally Posted by Lucutious
Hoophop tanks, and I believe Taucher does too at times. Zerker / Monk, respectively.
I was bein semi-sarcastic, I know there are zerks out there that can pull it off, even from an OT standpoint. My post was more point out the short-sighted sandy twat waffles that were chiming in on this thread are idiots and can't back up their own fucking mouths.

And yes, im not butthurt about the zerk epic, I don't play a zerk anymore. However, why would you give a class a clicky ability that is the same as the lvl 58 AT spell the class gets? Actually, open wounds > the weapon effect cause it gives ~50 haste as well as the 100% aoe auto attack. All im sayin is, it could be a whole lot better, even if they don't add anything new to it, just move current perks around. Like, for example, make the 5% damage reduction a permanent equip effect, and change the 300% health regen --> aggro equip effect to be part of the clicky 100% aoe buff.

Last edited by Amuga; 02-13-2008 at 06:02 PM.
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Old 02-13-2008, 06:16 PM  
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Default Re: Zerk -----> Guard

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Originally Posted by Darkhain View Post
It's not that zerk couldn't tank, but it's that guard is a better tank. Guard have : better aggro tools, better avoidance/tank ability, and the same dps on single target. Now with the epics, zerks just look like super crapps to guards.

And for the one who can't hold ae aggro with guards, I suggest you to do reinforcement + ae, and you won't loose aggro, easy combo, easy aggro.

So what's the role of bersi? OT? hmm better a second a guard...
And what's better to tank the new contested mobs guard or bersi? just think about it.

you are joking right? since when do a zerk have aggro problems? o.O imo this isent a issue... and yes i still would have seen zerks getting something more to keep them up! but then again... when to think of it... you got AD in rok... that is a uber spell... And with this epic aggro wont be any problems at all I see things like this all the time... pallys cry over Guards. But zerks... well i feel that they need something more that there is on their epic maybe thats only me...
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Old 02-13-2008, 06:18 PM  
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Default Re: Zerk -----> Guard

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Originally Posted by Darkhain View Post
It's not that zerk couldn't tank, but it's that guard is a better tank. Guard have : better aggro tools, better avoidance/tank ability, and the same dps on single target.
So nothing changed?

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Originally Posted by Darkhain View Post
And for the one who can't hold ae aggro with guards, I suggest you to do reinforcement + ae, and you won't loose aggro, easy combo, easy aggro.
Awesome for about 14 seconds... and like always its NOTHING compared to a zerkers AOE abilities.

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So what's the role of bersi? OT? hmm better a second a guard... And what's better to tank the new contested mobs guard or bersi? just think about it.
Like always?
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Old 02-13-2008, 07:22 PM  
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Default Re: Zerk -----> Guard

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Originally Posted by Judist View Post
So nothing changed?



Awesome for about 14 seconds... and like always its NOTHING compared to a zerkers AOE abilities.



Like always?
Damn, i don't say this often, but you sir, you are a fucking retard if you're trying to debate that the zerkclass is as strong as the guardclass. It's not the mythical weapon that suddenly made all the zerkers go crazy. No, its the final slap in the face to the zerkerclass and there soon won't be a zerker anymore playing in a high end raiding guild. On my server, we used to have 3 zerkers in eof in the top3. 2 when rok came out. I mainchanged last week, that leaves one. And the last one is prolly gonna betray or mainchange any of the coming days.

Doesn't that tell you something? Get your fecking face out of your ass and be reasonable and subjective ffs.
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Old 02-13-2008, 07:33 PM  
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Default Re: Zerk -----> Guard

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Originally Posted by Zormik View Post
Damn, i don't say this often, but you sir, you are a fucking retard if you're trying to debate that the zerkclass is as strong as the guardclass. It's not the mythical weapon that suddenly made all the zerkers go crazy. No, its the final slap in the face to the zerkerclass and there soon won't be a zerker anymore playing in a high end raiding guild. On my server, we used to have 3 zerkers in eof in the top3. 2 when rok came out. I mainchanged last week, that leaves one. And the last one is prolly gonna betray or mainchange any of the coming days.

Doesn't that tell you something? Get your fecking face out of your ass and be reasonable and subjective ffs.
Did you read what I was replying to? I said "nothing changed" asin guards were always better as MT's and will remain that way.

I know exactly what Zerkers wanted. They wanted to be Guardians. They didnt get it. So Zerkers will still remain the redheaded stepchild of plate tanks. Regardless of the fact they didnt get Guardian avoidance, zerkers can still get the job done, even if its uglier.

Like always...

And before you flame dipshit, learn to read.

Edited to add: Why to idiots keep coming in here and think the "guard > zerker" is a new thing? Its been that way for a long time. FFS any zerker who wanted to MT fulltime could have easilly betrayed in KoS.

Its nothing new...

Last edited by Judist; 02-13-2008 at 07:36 PM.
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Old 02-13-2008, 07:48 PM  
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Default Re: Zerk -----> Guard

Grats then on being an asslicking opportunist that acknowledges that something is wrong, but cba to even WANT anything change because..well it would throw out your worldview of only wanting the most overpowered and ideal thing there is.

Most here have tried to improve and educate, and you stand here as one of the "so what" factions - guess what, if everyone thought like you did, we would never ever progress because your thinking KILLS improvement and diversity. Lets just have 1 tank, 1 healer, 1 mage and 1 scout. Balance is not wanted by you.
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Old 02-13-2008, 07:58 PM  
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Default Re: Zerk -----> Guard

Judist. I'm only going to say this once.

The zerks who want to keep playing their class, because its fun, because of the variety of skill sets, because they were "born and bred" as zerks, don't want to tank better than guards. I want that statement drilled into your head, ok? Im trying to be civil here and make clear concise points and not be a douchebag and just flame people. Again, they do NOT want to tank better than guards.

The main issue is that the dps gap between the two warriors has closed so much, without any return of defensive abilities to the zerk, that there is no sensible reason anymore to be a zerker. In a month, I am willing to bet money there will be two guards and EITHER a pally or zerker in one OT slot. Guards are, at this point in the game, so much better at tanking, with COMPARABLE, not quite equal (although its really close) but comparable dps to zerkers.

You say that zerks do more aoe damage, and I agree. Like i said in my post earlier:
Quote:
Originally Posted by Amuga
SoE has relegated zerkers to being only good at 2 types of encounters in RoK: Korsha Overking and Avatars, the latter being accessible be really only 1-2% of guards WW. Would you be slightly pissed if you were only useful for a small amount of raid content? I think so.
These are the only two encounters where you will ever need a zerker, so obviously people use guards because they are far more well-rounded as a tank. I could take it one step further, and say that only 1% of zerkers WW will even see an avatar fight, so that leaves us with ONE WORTHWHILE RAID ENCOUNTER. it's fucking bullshit man, and im not saying its anyone's fault in this thread. But its for this reason that zerks are making such a bitchfest as you view it, and you know you'd be doing that exact same thing if the roles we're reversed.

Don't fucking sit there like an uber guard tank because you've been there for however long and say that we should've betrayed in KoS, because in that expansion there were actually reasons to have both guards and zerks in your raid for different types of encounters in all 5 raid zones. The ignorance in this thread makes me fucking puke and you're all gonna eat shit when you realize that guard masters are all over 100p because theres 75 million guards trying to buy each one.

FUCK.
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Old 02-13-2008, 08:06 PM  
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Default Re: Zerk -----> Guard

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Originally Posted by docpaulpur View Post
Grats then on being an asslicking opportunist that acknowledges that something is wrong, but cba to even WANT anything change because..well it would throw out your worldview of only wanting the most overpowered and ideal thing there is.

Most here have tried to improve and educate, and you stand here as one of the "so what" factions - guess what, if everyone thought like you did, we would never ever progress because your thinking KILLS improvement and diversity. Lets just have 1 tank, 1 healer, 1 mage and 1 scout. Balance is not wanted by you.
Fall down the stairs one too many times as a kid? Lets see, give Zerkers the survivability of Guardians... hmm, wouldnt that make the warrior archtype completly obsolete?

You fail to see the balance thats ALWAYS existed. Guards MT (as always) and Zerkers only "real use" is buffing the MA scouts and add control... as always. What changed?

The devs furthered the gap by introducing these epics. They arent idiots, its what they intended. Had they closed the gap instead of opening it, we'd have a buncha cookie-cutter classes ffs.

/Yawn.

Theres only ONE thing wrong with zerkers... there are far to few encounters that make use of them. Dont blame your epic, dont blame guardians, dont blame yourself for being an idiot who dosent understand the zerkers only strong point.

Blame the devs for their "same-old-shit" encounters that are always best tanked with a guard.
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Old 02-13-2008, 08:09 PM  
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Default Re: Zerk -----> Guard

leave the fucking guards alone guys, they got what they wanted and then some. we got something about 5% on par with what we wanted, i'd rather have seen something like what warlocks got on our epic. stick to your own forums.
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Old 02-13-2008, 08:11 PM  
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Default Re: Zerk -----> Guard

Guardians for the Win!





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