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Old 04-29-2008, 12:14 PM  
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Default Re: "New" VP Set

I agree.

Thats why i'm curious if the item level actually makes a difference. If it does, then in theory, it would be more than 150 mit.
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Old 04-29-2008, 12:29 PM  
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Default Re: "New" VP Set

Quote:
Originally Posted by lost View Post
25*1.1 + 5 = 32.5% block
Thats how I believe it works. I'll confirm or deny when i get home from work.
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Old 04-30-2008, 07:25 AM  
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Default Re: "New" VP Set

Quote:
Originally Posted by lost View Post
Would it be (25+5)*1.1 = 33% block
or 25*1.1 + 5 = 32.5% block
It would be 25*1.1 + 5 = 32.5% block.

A few quick tests:

Shield with all block and shield effectiveness mods off: 21.1% block chance.

Shield with only +5 block mod from Wrathbringer helm: 26.1% block chance (which is 21.1 + 5 ).
Shield with only +5% shield effectiveness from epic: 22.1% block chance (which is 21.1 * 1.05)
Shield with +5% shield effectiveness and +5 block mod: 27.1% block chance (which is base*1.05 + 5)
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Old 05-12-2008, 09:24 PM  
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Default Re: "New" VP Set

Bit unrelated but is the focus on the legs broken? I was assuming it would at least add the +125 to every tick of Sever, but it just seems to add it to the initial hit. This makes it an incredibly small damage bonus - less than 10dps.

I mean, if they wanna indirectly nerf the class with lame set gear that's fine, but it's just such a tiny effect as-is it may as well be missing.
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Old 05-13-2008, 06:23 PM  
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Default Re: "New" VP Set

I'm sure thats working as intended. +20 CA damage would result in more DPS. Our sets are terrible.
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