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Old 12-17-2008, 01:15 PM  
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Default What does +% Shield Effectiveness Actually Modify

I have toyed around some with a couple TSO items with +10 percent shield effectiveness, but still not certain what is actually being modified.

Is it boosting the avoidance the shield provides?
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Last edited by Defiant; 02-08-2009 at 10:50 AM.
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Old 12-17-2008, 01:24 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

Shields don't provided mitigation....
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Old 12-17-2008, 01:28 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

Its essentially a modifier on shield protection. It seems to have diminishing returns though..?
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Old 12-18-2008, 02:08 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

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Originally Posted by Pinski View Post
Shields don't provided mitigation....
AC on shields doesn't provide mitigation?
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Old 12-18-2008, 02:21 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

shield protection = avoidance
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Old 12-18-2008, 02:30 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

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Originally Posted by Defiant View Post
AC on shields doesn't provide mitigation?
Shields don't have AC either. In fact, there is no such thing as AC in this game. There is however, mitigation.

There are a small number of shields that have bonuses like +slashing/crushing/piercing which is adding standard mitigation. All shields though have a "Protection" value which calculates your chance to block.

The +% to shield effectiveness essentially increases the protection on the shield above the base number (the one that's displayed). The number displayed will not change based on how much +% shield effectiveness you have. It always displays the base protection value.

Example...
Shield has 1500 protection value (as noted on the shield description). You have items totalling 20% shield effectiveness. The shield has an effective protection value of 1800.
1500 + (1500 x 20%) = 1800

And for the record, I'm pretty sure that the +% to shield effectiveness doens't have diminishing returns. The protection value itself does. So... items totalling 50% shield effectiveness will effectively make a shield have 50% more protection. It's just that the effective protection rating probably has the diminishing curve to it.

And of course, this is all completely different from +% chance to block.

The fact that people STILL don't understand that shields don't give mitigation unless specifically noted as a bonus is beyond me. Shields are designed to negate damage all together, not increase the amount of damage you can absorb once you're hit.

Last edited by Chumann; 12-18-2008 at 02:35 PM.
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Old 12-18-2008, 02:36 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

Quote:
Example...
Shield has 1500 protection value (as noted on the shield description). You have items totalling 20% shield effectiveness. The shield has an effective protection value of 1800.
1500 + (1500 x 20%) = 1800
*crashes boards for the sake of trying to understand tanks better*

So because shields negate damage it means that if a mob hits for...3800 damage, the tank effectively ignores 1800 of it due to shield. Then 2000 of it falls under mitigation, right?
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Old 12-18-2008, 02:40 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

Wut?

None of what a shield does provides mitigation or "negates" partial damage.

Shield Protection adjusts base block avoidance (the chance to completely avoid an attack). End of story.
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Last edited by Vainamoinen; 12-18-2008 at 02:45 PM. Reason: typing too fast
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Old 12-18-2008, 02:40 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

Are people really this dumb and don't understand that Protection = Block Chance, and if you have 1500 Protection you have X block chance, and 20% Shield Effectiveness increases your Protection by 20%. It has jack shit to do with how much damage a mob is hitting you for, it is NOT mitigation of ANY form. You do not get hit for less damage per attack with a better shield. You avoid MORE attacks with a better shield, which lowers overall damage, not per attack damage. This means, if a mob hits for 5000 without a shield, it'll hit for 5000 with a shield!
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Old 12-18-2008, 02:46 PM  
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Default Re: What does +% Shield Effectiveness Actually Modify

So....shields increase your chance of just not getting hit at all. Got it!

*writes that down*
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