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Old 01-03-2009, 02:12 AM  
THIS IS SENSATION
 
Character: Sensation/Cavalli
Guild: Europa
Server: Nagafen

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Default Crit Mit

I thought I knew exactly how Crit mit works,b ut recent events has lead me to dobut that. Can anyone elaborate and pelase explaine xactly how it works? I am sitting at 40 crit mit now, but since we are on raidbreak I am nto able to test out how this works out for me raidwise. What I did notice was that fighting an assassin that has 50-70 crit, he onyl critted on me 3 times in maybe 200 swings. Maybe its diffrent rulesets for pvp though.
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Old 01-06-2009, 05:23 AM  
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Character: Muraha
Guild: Holy Grail
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Default Re: Crit Mit

If a mob has a crit modifier of 1.2 then what happens when it crits is that the amount of damage is multiplied by that amount. In other words it does 120% of the damage it would have done without the crit mod. You would need 20% critical mitigation to completly mitigate the extra damage. The first 100% is mitigated by normal mitigation to the type of damage the mob does

Example.
A mob critically hits you for 10k poison damage. If the mobs crit mod was 1.2 then without crit mit you would take

10k poison which is mitigated by your normal poison resist

AND

a further 2k poison damage which is also mitiagted by poison resist

If you had 20% critical mitigation you would take

10k poison which is mitigated by your normal poison resist and thats it because the critical component would have been completely mitigated.

You dont need any of this crit stuff in group instances because the mobs hit for shit anyway. Its for high end raid mobs really.
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