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Old 02-09-2009, 03:32 AM  
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Default Re: Maximizing Hate/DPS through Casting Order

Sneak taunts in prior to them arriving, if you can, then:

1) Defensive Minded
2) Decimate
3) Acceleration Strike
4) Trespass (cripple) M1
5) Separate (cripple) M1
6) Infraction M1
7) Slanderous Assault M1
8) Overmatch (recycles quickly -- will be back up for the end of this cycle)
9) Executioner's Wrath
10) Mar (TBH, I use Flay M2, since I don't have M1 Mar)
11) Sentinel Strike
12) Retaliatory Strike (cripple)
13) Lay Waste (or siege)
14) Exact Strike M1
15) Gut Kick
16) Head Trauma (cripple)
17) Staggering Charge M1
18) Shoulder Slam (or whatever the ogre racial is called)

All +hate positions stuff is saved for when I lose aggro or if the mob is stubborn on pull.

If I use reinforcement, I'll save the big 5 (retaliatory strike, lay waste, exact strike, [exec + flay], sentinel strike) for the end of my reinforcement chain and then use my taunts... in an attempt to be as far ahead of #2 on the hate list as I possibly can be when reinforcement is gone. With a little bit of luck, it could mean an extra 10-12k hate compared to using your big hate generators first, then having someone pass you again on the hate list, and then ending your reinforcement with overmatch, gut kick, staggering charge, etc.

Last edited by Fungie; 02-09-2009 at 03:36 AM.
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Old 02-10-2009, 10:12 PM  
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Default Re: Maximizing Hate/DPS through Casting Order

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Originally Posted by Saladin View Post
I always use executioners wrath early on, sometimes its 3rd or 4th on my order of casting. also, always start off with deci then accln strike. i only use reinforcement+siege if have multiple mobs and losing aggro or if i get more than 3, like adds etc. rest is pretty much similar.


its been a long time since i played, but reinforcment is early on, on every pull during a raid, hardly ever use it during heroic instances....
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Old 02-11-2009, 10:07 AM  
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Default Re: Maximizing Hate/DPS through Casting Order

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Originally Posted by gnollhunter View Post
its been a long time since i played, but reinforcment is early on, on every pull during a raid, hardly ever use it during heroic instances....

I guess it varies with individual to individual, for me reinforcement on raid pull is a waste. Starting off with decimate is more than enough for me at the beginning, especially single targets. I would be lying if say i haven't used reinforcement in gp instances, sometimes you have nothing up and adds aplenty, then reinforcement +cycling through targets help alot.
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Old 02-11-2009, 09:34 PM  
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Default Re: Maximizing Hate/DPS through Casting Order

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Originally Posted by Saladin View Post
I guess it varies with individual to individual, for me reinforcement on raid pull is a waste. Starting off with decimate is more than enough for me at the beginning, especially single targets. I would be lying if say i haven't used reinforcement in gp instances, sometimes you have nothing up and adds aplenty, then reinforcement +cycling through targets help alot.
dont mis quot eme i never said i did not use reinforcment during heroic zones, just rarley, as i know most of the zones i tank like the back of my hand, but you are right when adds are applenty reinforcment+besige = aggro for eevrything in range, and i found during a raid in order to keep aggro off our more geared SK and zerker i hjad to use it early on, mostley on groups though, i guess it just became habbit, but w/e
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Old 02-12-2009, 12:24 PM  
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Default Re: Maximizing Hate/DPS through Casting Order

He never said that you did say that. It looked like the main point of his post had to do with using reinforment on raid pulls.
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Old 02-12-2009, 04:30 PM  
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Default Re: Maximizing Hate/DPS through Casting Order

Pre-Pull: Bind Wound, Body Of Butcherblock

Abilities in color represent sharing the same reuse timers.
  1. Defensive Minded
  2. Decimate
  3. Master Strike
  4. Acceleration Strike
  5. Executioner's Wrath
  6. Infraction
  7. Sentiel Strike
  8. Lay Waste
  9. Separate
  10. Trespass
  11. Mar
  12. Retaliatory Strike
  13. Infraction
  14. Overmatch
  15. Gut Kick
  16. Exact Strike
  17. Staggering Charge
  18. Head Trauma
  19. Infraction
That is my normal starting cast order with top to bottom priority. Can sneak taunts in as needed. Staggering charge will be moving up once I get another TSO set piece and this whole thing will change up if they go ahead with the fighter changes in GU52.

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Last edited by Defiant; 02-12-2009 at 04:33 PM.
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