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Old 10-30-2009, 05:33 PM  
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Default Holding the Line

Hey Guards! I have some questions about our ability/buff Holding the Line. I noticed that this ability never (or very very close to never) shows it hits in ACT. I have looked at parses from both heroic and raid content and in most cases shows swings but never any hits. I was wondering if this ability is based on a Guardians ability to cast a spell on a mob? I have looked at other ACT posts in these forums and noticed the same thing...a few swings and no hits. Im not an ACT master or anything but it looks to me like this ability never works. Just a bit curious why what seems to me should be a helpful skill, doesnt work at all? Thanks for any imput.

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Old 10-30-2009, 06:02 PM  
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Default Re: Holding the Line

its becouse act dosnt pares taunts and hold the line is a reactive taunt not damage
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Old 10-30-2009, 06:39 PM  
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Default Re: Holding the Line

So we know it hits just no idea how often, gotcha. I also wondered if mental damage added by a coercer affected this but i saw that listed as something else entirely. Thanks Demon
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Old 10-31-2009, 10:38 AM  
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Default Re: Holding the Line

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Originally Posted by Solrian View Post
Hey Guards! I have some questions about our ability/buff Holding the Line. I noticed that this ability never (or very very close to never) shows it hits in ACT. I have looked at parses from both heroic and raid content and in most cases shows swings but never any hits. I was wondering if this ability is based on a Guardians ability to cast a spell on a mob? I have looked at other ACT posts in these forums and noticed the same thing...a few swings and no hits. Im not an ACT master or anything but it looks to me like this ability never works. Just a bit curious why what seems to me should be a helpful skill, doesnt work at all? Thanks for any imput.

Solrian
It works....just not very often and not very well. It's a 50% chance to proc when you are hit. A raid tank can very easily hit upward of 70 - 75% avoidance when buffed.

So what's that mean?

It means an even con mob will (in theory) hit you once in every 4 swings at you. Only 1 in every 2 of those hits (in theory) will proc HTL. So around 1 in 8 attempts by the mob to hit you actually causes a HTL proc. That's a proc 12.5 % of the time that creates what is really an insignificant amount of hate. The more total avoidance you have, the worse off HTL becomes.

Which makes it completely shithouse.

Last edited by Britty Kilmister; 10-31-2009 at 10:40 AM.
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Old 10-31-2009, 11:29 AM  
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Default Re: Holding the Line

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Originally Posted by Britty Kilmister View Post
It works....just not very often and not very well. It's a 50% chance to proc when you are hit. A raid tank can very easily hit upward of 70 - 75% avoidance when buffed.

So what's that mean?

It means an even con mob will (in theory) hit you once in every 4 swings at you. Only 1 in every 2 of those hits (in theory) will proc HTL. So around 1 in 8 attempts by the mob to hit you actually causes a HTL proc. That's a proc 12.5 % of the time that creates what is really an insignificant amount of hate. The more total avoidance you have, the worse off HTL becomes.

Which makes it completely shithouse.
Check act on how often you get hit on a raid mob. You dont avoid 75% of the hits.

It sure aint much of hate you gain from it but it still is a nice add. Try tanking with out it and see how well you do then. I wouldent say its anywhere near shit as i like it.
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Old 10-31-2009, 11:41 PM  
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Check act on how often you get hit on a raid mob. You dont avoid 75% of the hits.

It sure aint much of hate you gain from it but it still is a nice add. Try tanking with out it and see how well you do then. I wouldent say its anywhere near shit as i like it.
In a previous life I have already parsed the crap out of how well HTL works.

But lets say fine and apply a 70% hit rate instead of 25%. Then 50% of that is 35% HTL proc rate. So on average one in 3 attacks may proc 600 odd hate. Whoopee. It's the same as hitting a taunt button on a semi regular interval. How much do you see the hate meter move when you do?

The DPS you generate creates far more hate than HTL. Hate transfers alone generate far more hate than HTL. The other people on the raid generate far more agro than HTL. If the encounter is slowed then HTL is insignificant. Its a 'nice little add' but who cares about squishy feel good abilities? Make it mean something. Try relying on HTL for your agro generation instead of asking to live without it and you'll see how shit it really is. Maybe if you tanked without any avoidance or slows it would be freakin fantastic. But who does this?

It's almost insignificant compared to pretty much all other methods of hate generation even at Master II level.
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Old 11-01-2009, 10:04 PM  
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Default Re: Holding the Line

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Originally Posted by Britty Kilmister View Post
In a previous life I have already parsed the crap out of how well HTL works.

But lets say fine and apply a 70% hit rate instead of 25%. Then 50% of that is 35% HTL proc rate. So on average one in 3 attacks may proc 600 odd hate. Whoopee. It's the same as hitting a taunt button on a semi regular interval. How much do you see the hate meter move when you do?

The DPS you generate creates far more hate than HTL. Hate transfers alone generate far more hate than HTL. The other people on the raid generate far more agro than HTL. If the encounter is slowed then HTL is insignificant. Its a 'nice little add' but who cares about squishy feel good abilities? Make it mean something. Try relying on HTL for your agro generation instead of asking to live without it and you'll see how shit it really is. Maybe if you tanked without any avoidance or slows it would be freakin fantastic. But who does this?

It's almost insignificant compared to pretty much all other methods of hate generation even at Master II level.
Is it ment to be a freaking tool like Sacrement? no its ment to be a freaking taunt like that. Im not sure how you tank but i mostly DW till the harder names. So sure max def with a shield it might suck. but it still does some... you might not see much from it on the hate meter... Did i fucking say you would? The fact stands aswell if you pull more than one fucking mob it can proc on those aswell you know And again ITS NOT MUCH BUT it is SOME...
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Old 11-02-2009, 05:09 AM  
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Is it ment to be a freaking tool like Sacrement? no its ment to be a freaking taunt like that. Im not sure how you tank but i mostly DW till the harder names. So sure max def with a shield it might suck. but it still does some... you might not see much from it on the hate meter... Did i fucking say you would? The fact stands aswell if you pull more than one fucking mob it can proc on those aswell you know And again ITS NOT MUCH BUT it is SOME...
Mate I'm not gonna argue with you. You think its great and I think it fuken sucks ass.

Go parse the fuker, properly, over hundreds of mobs. You'll see the truth.

We agree to disagree. /shrug
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Old 11-02-2009, 06:59 PM  
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Default Re: Holding the Line

Heh..yeah my avoidance is way up there for MTing raids and I realize it doesnt land often in that setting. I was thinking a nice change for it would be 50% of *swings* towards you instead of the *hit* part....like you guys are saying its a small amount of hate and not affecting my performance in any way. My favorite part about it is it doesnt require you to do anything for it to work.. other than be hit, haha.
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Old 11-03-2009, 11:35 PM  
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Default Re: Holding the Line

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Originally Posted by Britty Kilmister View Post
Mate I'm not gonna argue with you. You think its great and I think it fuken sucks ass.

Go parse the fuker, properly, over hundreds of mobs. You'll see the truth.

We agree to disagree. /shrug
I never said its great. I said its a nice add on... since you dont have to do a shit for it to work. I have parsed it... Again its not much but if they are to change anything with the guard class at some point they should focus on fix aggro in another way... not doing anything and gain aggro isent fun if you ask me... As i said... you are stuck with this 75% Avoidance crap... Yeah as i said aswell.. if you are max def it do suck... But most guards DW vs over half of the raid scen... Lets face it.. You dont avoide 70% DWing only saying.

It do proc more often than you think it does.
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