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  1. #1
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    Default Guardian or Paladin

    Posting in both forums to get opinions from people who play both... I don't care about leveling speed... I just care about playing a class that performs its role well and is fun to play.

    So, which fits that description better for tanking groups and maybe eventually raids... Guardian or paladin?

  2. #2
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    Default Re: Guardian or Paladin

    Both classes would perform to their intended function once you understand how to play them. Both can make excellent MTs in raids and have different strength and weaknesses. Heroic content is easy enough to be tanked by anything these days so thats not really a problem. In raids however, things can be tricky. Between these two tanks, paladins are generally do alo more dps than guards. Guards have defensive stuff to give to groups/raids. You can say pallies are more offensive of the 2 single target tanks, however guards can do fine on ae stuff as well. In the end its a preferential choice on what you like to play. From a guardian point of view i would say that it requires a lot of time to learn the class but once done you will really enioy it. Hope this helpa.

  3. #3
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    Default Re: Guardian or Paladin

    Thank you.

    A (possibly) odd question... does either one "feel" more like a tank when played? i.e. The times I have played tanks, I have more enjoyed playing classes that just felt indestructable. For example, back in the vanilla version of (that other game) I played a Prot Warrior... and I sacrificed everything in build, gear, etc... into being a tank. I used to tell my guild mates "I don't actually kill anything, I just wait for it to die trying to kill me" - that's sorta my favorite feeling as a tank class... take anything that comes along, and survive.

  4. #4
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    Default Re: Guardian or Paladin

    Well the role of a tank in this game is to hold aggro and survive while the rest of your pals beat it up. That in essence sounds simple but since the game has now evolved so much that it requires a bit more understanding of game mechanics. Yes, as a guardian you can be very defensive (probably the most defensive out of the lot), take a lot of beating and achieve the objective role of your class, however, holding a mob on to you requires dps which means you have to gear your guard and use your abilities in such a way that not only its rock solid in defense but also holds the mob for the duration of the encounter. There is really no point that you as a tank are very defensive but at the same time cannot hold aggro due to low dps and the mob is let loose on the entire group/raid and vice versa. That is true of any tank class.

    In the end, if i understood correctly what you said, guardian can be that defensive tank whose ability to take a beating is unmatched (though in some very specific aspects and this is another point altogether) but that comes at the cost of being the lowest in terms of damage output. This is where this game shines, you cannot simply build one aspect of your class and get away with it, you will have to make choices as you level up in order to be effective. This is inherently more important for all the tank classes as you would be the first point of contact with the mob.

    You would only be able to truly appreciate a tank class strengths once you play them, level them up and learn how the class works. I would say that a guardian is fairly boring to play until around you reach level 80. That i say based on where the game is now. When i was levelling up my guard, it was while i was progressing with the game and playing at each level cap. It was really fun because i got to group, tank heroic and raid zones but nowadays sadly, you will probably not see as much action until you get to max level. Conversely, that means a slow learning curve and more time to learn.

    My personal opinion is that guardians are perhaps one of the most difficult tank classes to learn and play properly. Once mastered though, you could do things that would make other tank classes just stand and admire.

  5. #5
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    Default Re: Guardian or Paladin

    Ok, thanks again - very good food for thought.

    I always measured my success as a tank on two basic factors:

    1) Did anyone die (particularly if it was because of something I screwed up)
    2) Did I take at LEAST 50-55% of the damage on most encounters (not including encounters with mostly group/raid wide damage)

    Usually if I accomplished those two things it meant I was holding agro pretty well. I will read through the forums here on both classes, the official forums, and whatever else I can find and then make a choice - but you have certainly helped.

    Thanks again!

  6. #6
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    Default Re: Guardian or Paladin

    No problem, glad to help.

    Though those 2 points could be considered as a good benchmark for gauging yourself as an effective tank but they are certainly not the only ones. Sometimes you have to understand that you cannot do everything or that you, as a tank, are not a one man army. Success of a fight depends on a collective effort by everyone. Others do mess up and contrary to popular discourse, they do often.

    Anyway, all the best with your search.

  7. #7
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    Default Re: Guardian or Paladin

    As a guardian you get alot of abilites to avoid/stoneskin attacks along with lots of things to save your group.
    as you can see I avoided 181 out of 194 auto attacks and stone skinned 28% of ae's abilities. You also have a group death save every 90 seconds with 3 triggers per person, a 60-70% 25 second duration chance to stoneskin your group, + up to -50% damage reduce for them for 15 seconds. Along with the raid/grp hp buffs and physical mitigation + damage reduction, there extremely op if played correctly. At any given time I'm between 20-50% physical damage reduce with 22k physical mitigation. You also get a 15 second duration aoe avoid for all tanks in raid, and your dps isnt THAT bad, especially with the new ward's bane and everything you get from being hit.
    Last edited by Algid; 04-16-2013 at 05:00 PM.

  8. #8
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    Default Re: Guardian or Paladin

    Quote Originally Posted by Algid View Post
    As a guardian you get alot of abilites to avoid/stoneskin attacks along with lots of things to save your group.
    as you can see I avoided 181 out of 194 auto attacks and stone skinned 28% of ae's abilities. You also have a group death save every 90 seconds with 3 triggers per person, a 60-70% 25 second duration chance to stoneskin your group, + up to -50% damage reduce for them for 15 seconds. Along with the raid/grp hp buffs and physical mitigation + damage reduction, there extremely op if played correctly. At any given time I'm between 20-50% physical damage reduce with 22k physical mitigation. You also get a 15 second duration aoe avoid for all tanks in raid, and your dps isnt THAT bad, especially with the new ward's bane and everything you get from being hit.
    You can't judge this without more data, first off, could of been an EM mob, you could of used all your abilities to avoid getting hit and using all stoneskin abilities when your avoidance buffs were down. Point is, this won't be the norm 100% of the time. Both pally and guard make excellent main tanks. While I favor guard because I have been one for years. Just about any tank can tank anything now. There are certain fights I have an advantage with stoneskins and properly timing death touches with stoneskins ect, however as a guardian I give up dps for those abilities. A pally can tank just as well as a guard but they bring more dps. So its all a matter of what class you enjoy more.
    [SIGPIC]http://i25.tinypic.com/34p13me.jpg[/SIGPIC]

  9. #9
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    Default Re: Guardian or Paladin

    Berserker, or brawler imo.

  10. #10
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    Default Re: Guardian or Paladin

    That was boar in PoW, one of my highest avoidance parses, usually its around 85% or more. The dps of the main tank is always going to be lower, but as far as the difference between a dps tank and a non dps tank is very small. I do about 3% of the raid dps on a parse, while the off tank who isnt tanking *no blocks/parries* does about 4-5%.

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