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Old 03-15-2008, 09:05 AM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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Originally Posted by Acappella View Post
I was an app in NPU for the first month or so of RoK. Don't have much to add with regards to Astaroth's involvement behind closed doors, but I never got the sense that the average member of NPU thought there was some underlying conspiracy. Perhaps I was never in far enough to be let in on the ruse. Frankly, Astaroth is a nice guy and pretty knowledgable guy from talking to him. I was in for all of the round 1 WW1sts of VP (yawn) and can say that Ballads derived the strats for Silverwing and Phara, the only things that even required half a brain at the time, based on Beta testing and on the fly repeated pulling of the mob. Every dynamic of the strat was fluid.

The only drama I can add is that Astaroth IRL fucked Laps (former Brig of CL) and Kaasha (head GM) used to fuck Aeralik. According to her, he has an extremely thin penis, referred to in vent as "a pencil dick".
rofl damn laps sure gets around
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Old 03-15-2008, 10:08 AM  
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Default Re: EQ2 Flames Consolidated Developer Information List

Another civil discussion on the issue of dev's/GM's locking down their own contested game content in this thread on official forums:


Contested Mobs on Lockdown
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Old 03-15-2008, 10:18 AM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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Originally Posted by Rokkual View Post
Another civil discussion on the issue of dev's/GM's locking down their own contested game content in this thread on official forums:


Contested Mobs on Lockdown

lol I bet that thread lasts a max of 2 hours before someone is banned from the offcial fourms.
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Old 03-15-2008, 10:42 AM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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Originally Posted by Rokkual View Post
Another civil discussion on the issue of dev's/GM's locking down their own contested game content in this thread on official forums:


Contested Mobs on Lockdown
A few people in that thread have suggested that contested mobs should be put on random spawn timers.

That was done in T5, and contested epic mobs are still on random spawn timers today.

If I hit my head on my desk any harder, I would black out.

I think one of the great things about this site is that our dumbest users know things like this.
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Old 03-15-2008, 11:09 AM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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The only drama I can add is that Astaroth IRL fucked Laps (former Brig of CL)
Did he talk about that? What would bother me more than him doing it is bragging about it.
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Old 03-15-2008, 11:21 AM  
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Default Re: EQ2 Flames Consolidated Developer Information List

Idk, 3 people in a row in that thread agree we need random spawn timers, so it must be true we don't currently have them. It's such an important issue that I think the devs should push back the itemization and raid design fixes to allocate the necessary amount of time for this game breaking concern.

I also saw around here somewhere that the devs claim to be starting on the next expansion... what are the odds on them boosting the level cap so as to bury RoK as fast as possible?
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Old 03-15-2008, 12:16 PM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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I also saw around here somewhere that the devs claim to be starting on the next expansion... what are the odds on them boosting the level cap
so as to bury RoK as fast as possible?
Considering March is usually when the patent goes up for the new expansions, I would assume they're working on the next expansion already.
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Old 03-15-2008, 12:29 PM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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Originally Posted by LFG View Post
A few people in that thread have suggested that contested mobs should be put on random spawn timers.

That was done in T5, and contested epic mobs are still on random spawn timers today.

If I hit my head on my desk any harder, I would black out.

I think one of the great things about this site is that our dumbest users know things like this.

ROFL...yeah that right there is the shit that kills me on the official fourms.. Even trying to have a civil discussion with some of those people. (By that I mean ones who don't come to this site often) Shit like that shows how fuckin clueless some people are yet they gotta add their 2 cents to something..and for some reason SOE listens to them
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Old 03-15-2008, 03:28 PM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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Originally Posted by Lumpy View Post
and lol i didnt know EoF avatars/contesteds takes 24 ppl to kill it ( i guess it took CL 24 ppl kill it )..and just to let you know he almost had 30 members/apps so .. atleast 20 of em made it
Actually it doesn't take 24 people to kill avatars. We killed avatars with several people 2-boxing including myself...
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Old 03-15-2008, 04:04 PM  
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Default Re: EQ2 Flames Consolidated Developer Information List

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Originally Posted by Seiryu View Post
I heard NPU had the car from back to the future spawned for them and then went back in time and captured a dinosaur with a giant dinosaur net that was also spawned for them by devs and then brought it back and used it to clear labs. the dinosaur also had missle launchers and a jetpack that the dev gave it. It was named billy.
True story !

Quote:
Originally Posted by Slamdar View Post
Actually it doesn't take 24 people to kill avatars. We killed avatars with several people 2-boxing including myself...
So what part of that NPU killing contesteds at 4 am or whatever AM or PM is so doubtful that makes u wanna think there is some cheating involved ? I know you guys killed PHH at 5 am one time with them TR's watching


BTW i meant we had 30 members/app not he .. on my one of 5 previous post ..actually there was a times where every member/app logged on at midnight ( was 5am or something ? ) to kill contesteds
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