Re: Adornments for a illusionist?
Currently +spell damage works like this:
For any DoT spell, it takes the amount of tics a spell has, including the initial, and takes that and divides it by that, with a min of 5. For example brainburst is considered "5", so a +25 Spell Damage adornment would add 5 damage to each tic, totaling 25 damage. Another normalization applied is that for AoEs it is divided by 3. So, for example Ultraviolet Storm is considered "5"(even though it only has 4 tics), so you get a total of 1.7 added to each tic, totaling 6.7 damage.
For any DD spell, it takes the cast time and divides it by that based around a 3s cast time. For example Shimmering Beam is a 1s cast time, so it will only gain 8.3 damage from a +25 Spell Damage adornment.
However, this will be changed sometime in the near future to work like this:
For any Spell, you will gain the full amount of Spell Damage to the initial. Except AoEs will only gain 1/3rd of that bonus to the initial. For example, Shimmering Beam would gain 25 damage from a +25 Spell Damage adornment. Also, Ultraviolet Storm will gain 8.3 damage to the initial, while Brainburst would gain 25 damage to the initial.
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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